Recommendations for Nervax...
Posted: Wed Feb 09, 2005 2:48 pm
Get the devs involved in a 1 hour chat session once a week in game with the players, choose a city each week and hold a discussion emporeium where the players can attend, listen and talk about issues.
Release a real time table chart for your development strategies, something that can be viewable from the main board, and has progression, show us that things are getting worked on.
Stick to your promises, nothing worse than promising the sun and delivering a black hole.
Be realistic in what your shooting for on each patch, and use common sense.
Allow player accounts to remain up to 1 full year on your servers, players right now are leaving, and it would be in YOUR best interests to allow the accounts to remain dormant for up to a year.
Most MMO's keep them indefinately, and I know some players in other MMO's that disappear for up to a year and come back, and want the character they put all the work into.
Create tools for the home site of Ryzom that shows real network status and server status. If the network is down and the server is up, just post on the main page, NETWORK DOWN, SERVER OPEN.
Its not that hard.
If the Network for the Klient goes down, the website goes down, and we can't reach the server, well its obvious.
If we can get to the website, but Klient is unavailable, and the game server is up, then post a status of Klient (customer service tool for those who never used it)
Things we presume as players:
You have a team working on content, 3dsMax coders / scripters and designers.
You have a team working on bugs.
You have a team dedicated to storyline.
You have an agenda for this game that is a mass secret.
Let us in on the agenda, tell us where your taking us.
Communication is what we, the players, are asking for.
You have the tools, use them.
Release a real time table chart for your development strategies, something that can be viewable from the main board, and has progression, show us that things are getting worked on.
Stick to your promises, nothing worse than promising the sun and delivering a black hole.
Be realistic in what your shooting for on each patch, and use common sense.
Allow player accounts to remain up to 1 full year on your servers, players right now are leaving, and it would be in YOUR best interests to allow the accounts to remain dormant for up to a year.
Most MMO's keep them indefinately, and I know some players in other MMO's that disappear for up to a year and come back, and want the character they put all the work into.
Create tools for the home site of Ryzom that shows real network status and server status. If the network is down and the server is up, just post on the main page, NETWORK DOWN, SERVER OPEN.
Its not that hard.
If the Network for the Klient goes down, the website goes down, and we can't reach the server, well its obvious.
If we can get to the website, but Klient is unavailable, and the game server is up, then post a status of Klient (customer service tool for those who never used it)
Things we presume as players:
You have a team working on content, 3dsMax coders / scripters and designers.
You have a team working on bugs.
You have a team dedicated to storyline.
You have an agenda for this game that is a mass secret.
Let us in on the agenda, tell us where your taking us.
Communication is what we, the players, are asking for.
You have the tools, use them.