Suggestions Concerning the Map Notes
Posted: Mon Jan 17, 2005 5:59 pm
I submitted the following ideas as a suggestion ticket recently; a GM seemed to think were a good idea and advised me to post them on the forum to see if I could drum up more support from the community concerning them. So if you like what you see or have any ideas of your own on the same line, please contribute to this thread or write in a suggestions ticket. Concerning the map notes I think the following changes would not that hard to implement and would enhance gameplay for everyone without altering game mechanics or rules:
1) The ability to place a mapflag at an exact location. Currently players have to kind of geuss and place the flag on the map manually somewhere in the vicinity of the white cursor arrow; this is ok but rather imprecise. I propose a command to be added to the general right click menu where Free Look is at, a command called Create User Note at Current Location or something similar, which will automatically create a flag at the toons exact location. This will aid in refinding those sources of a very small area.
2) The ability to color code the flags and filter the map so that flags of only one color are shown. A player could be given say 6 categories of flag which they could assign a custom color, like the chat text color color palette. For example, they could make all the marks for source nodes appear in green, stationary NPCs in maroon, boss mobs in lemon yellow, agro zones in blue, nodes that can only be harvested in winter while its raining on Tuesday in chartreuse, whatever they want. A filter key, similar to that for inventory, would let them see only the flags of one of the assigned colors for easy perusal.
3) The ability to zoom the map in further and place a higher density of notes. Currently you can place notes only so close together. There are some areas such as tribe camps where NPCs are in high density so it would be nice to place a flag for each named NPC to track them down for Fed Ex missions.
4) Perhaps the most obvious, the ability to place spaces in the note text so that people arent writing notes like choiceSarinaSeedexcellentMoonResinFallNightClouds. Just a silly minor annoyance.
5) Considering the map data is trivial and does not effect the outcome of the character, this map data should be stored on the users computer and not on the home server. That way a player could access the map using a graphics editing software to share information with guildies and the like. And yes of course they can just take a screenshot. This would also prevent all the notes from being wiped, which does seem to happen periodically to everyones great dismay.
Cheer me or flame me, I just want people to discuss the map/notes system which is far from perfect, but no one seems to be talking about it or the discussion died without any changes made. If we want to see changes we must make a stir, so please post your thoughts here or write a suggestions ticket saying you support the proposed map changes. Thanks in advance-
Berrule, Chief Weirdo, Indefinite Articles
1) The ability to place a mapflag at an exact location. Currently players have to kind of geuss and place the flag on the map manually somewhere in the vicinity of the white cursor arrow; this is ok but rather imprecise. I propose a command to be added to the general right click menu where Free Look is at, a command called Create User Note at Current Location or something similar, which will automatically create a flag at the toons exact location. This will aid in refinding those sources of a very small area.
2) The ability to color code the flags and filter the map so that flags of only one color are shown. A player could be given say 6 categories of flag which they could assign a custom color, like the chat text color color palette. For example, they could make all the marks for source nodes appear in green, stationary NPCs in maroon, boss mobs in lemon yellow, agro zones in blue, nodes that can only be harvested in winter while its raining on Tuesday in chartreuse, whatever they want. A filter key, similar to that for inventory, would let them see only the flags of one of the assigned colors for easy perusal.
3) The ability to zoom the map in further and place a higher density of notes. Currently you can place notes only so close together. There are some areas such as tribe camps where NPCs are in high density so it would be nice to place a flag for each named NPC to track them down for Fed Ex missions.
4) Perhaps the most obvious, the ability to place spaces in the note text so that people arent writing notes like choiceSarinaSeedexcellentMoonResinFallNightClouds. Just a silly minor annoyance.
5) Considering the map data is trivial and does not effect the outcome of the character, this map data should be stored on the users computer and not on the home server. That way a player could access the map using a graphics editing software to share information with guildies and the like. And yes of course they can just take a screenshot. This would also prevent all the notes from being wiped, which does seem to happen periodically to everyones great dismay.
Cheer me or flame me, I just want people to discuss the map/notes system which is far from perfect, but no one seems to be talking about it or the discussion died without any changes made. If we want to see changes we must make a stir, so please post your thoughts here or write a suggestions ticket saying you support the proposed map changes. Thanks in advance-
Berrule, Chief Weirdo, Indefinite Articles