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News: Patch One & Patch Two

Posted: Sun Sep 26, 2004 3:25 am
by Satchi
Patch One includes:
  • Player Vendors (NPCs you can offer your goods for sale through)
  • Theme Music
  • Magician Glove
  • Mounts for the GMs
  • Tuning and balance for magic users – less expensive spells, a refund for certain spells, will need to redo some purchases & stanzas to adjust.
  • The world becomes a more dangerous place. Creatures have their own agendas. Be careful. They just got a bit better organized!
Patch One is heading to the Advanced Test Server (ATS) soon... 1-2 weeks after landing on the advanced test server – Patch One goes live!

Patch Two is scheduled to follow one month later (Note: might be 5 weeks)

Patch Two includes:
  • The Encyclopedia
  • Quests will begin to appear
  • Rewards are revamped (special items… cool stuff)
  • In Game extra Chat channels (please give us feedback on what is needed other than AUCTION)
  • Player Mounts
  • More Story elements…. (no spoilers… good stuff though!)
  • You will start to see some divergence among the races abilities. (big hint here)
Possible Patch Two Content: (time dependent)
  • The cosmetic skills branch (tattoos and hair to start)
Thanks for all your input guys. We do appreciate it!

Re: News: Patch One & Patch Two

Posted: Sun Sep 26, 2004 3:38 am
by Cilar
Thanks for the news.

I wonder why mounts are only for the GMs in the patch ONE and for every players in the next patch. :confused:

Re: News: Patch One & Patch Two

Posted: Sun Sep 26, 2004 3:40 am
by Satchi
Cilar wrote:Thanks for the news.

I wonder why mounts are only for the GMs in the patch ONE and for every players in the next patch. :confused:


The mounts have a lot of extra testing needed. The devs want the GMs using them in the full live games for a month before rolling them out to everyone.

It makes good sense but when they told me, I had the exact same reaction you did until they explained it! :)

Thanks,

Re: News: Patch One & Patch Two

Posted: Sun Sep 26, 2004 4:14 am
by vguerin
Satchi wrote:In Game extra Chat channels (please give us feedback on what is needed other than AUCTION)

Region should be removed (especially in Matis) and replaced with an "Open Chat" which can be disabled. A Player Help channel (that can be modded and chatters removed from) for player to player help. A "Role Playing" channel (again, needs to be a way to keep the same folks that made region worthless in Matis from ruining this). Lastly a LFG/LFT (looking for group/team) channel specifically designed for folks looking for someone to team up with.

Other than "Player Help" all channels should be able to be removed or disabled, anyone may have the answer to help someone else so that should be there IMHO.

Lastly, there must be moderation or a method to mute the part of the population that thinks $.50 USD a day allows them to do what they want. You can make channels all you like, but folks wont be happy until they can use them as intended.

Ultimate Harvesting Guide

Re: News: Patch One & Patch Two

Posted: Sun Sep 26, 2004 4:22 am
by Satchi
vguerin wrote:Region should be removed (especially in Matis) and replaced with an "Open Chat" which can be disabled. A Player Help channel (that can be modded and chatters removed from) for player to player help. A "Role Playing" channel (again, needs to be a way to keep the same folks that made region worthless in Matis from ruining this). Lastly a LFG/LFT (looking for group/team) channel specifically designed for folks looking for someone to team up with.

Other than "Player Help" all channels should be able to be removed or disabled, anyone may have the answer to help someone else so that should be there IMHO.

Lastly, there must be moderation or a method to mute the part of the population that thinks $.50 USD a day allows them to do what they want. You can make channels all you like, but folks wont be happy until they can use them as intended.



Well - there's a huge belly ache for the devs. ;)

For now, they were intending to give you guys more channels so you could sell items you've made, etc.

A complete rework is probably not going to happen short term (I could be wrong & I'll certainly ask!).

That said: If you could only have more channels to get by on before the devs call in VG to help code up the new specs he just layed out.... <grin> Which channels would be the most use?

thanks!

Re: News: Patch One & Patch Two

Posted: Sun Sep 26, 2004 4:25 am
by vguerin
Satchi wrote:Well - there's a huge belly ache for the devs. ;)

For now, they were intending to give you guys more channels so you could sell items you've made, etc.

A complete rework is probably not going to happen short term (I could be wrong & I'll certainly ask!).

That said: If you could only have more channels to get by on before the devs call in VG to help code up the new specs he just layed out.... <grin> Which channels would be the most use?

thanks!
They are all of limited use without the ability to mute folks from region/auction or wherever... I guess you missed the point...

Ultimate Harvesting Guide

Re: News: Patch One & Patch Two

Posted: Sun Sep 26, 2004 4:30 am
by Satchi
vguerin wrote:They are all of limited use without the ability to mute folks from region/auction or wherever... I guess you missed the point...



No, I believe I did address your point. I'm not in disagreement with you but rather I'm saying we've had a huge amount of requests for additional channels.

If the entire chat system from soup to nuts needs a rework in your opinion, that's a different matter.

The devs would like to give the players who are selling items a way to do so without using the main channel and if a couple of extra channels would help or be useful, they wanted to know.

Your issue is you think the chat system should be reworked. Ok. Fair enough. That I can pass on to the devs.

In the meantime, I need an answer so we can add the extra channels now that players want and need.

I certainly heard you and understood what you were saying. It wasn't what we were asking (from the devs) and I can't simply toss out what we have because it could be better. :)

thanks,

Re: News: Patch One & Patch Two

Posted: Sun Sep 26, 2004 4:50 am
by kisedd
Maybe a way to create private chat channels for friends.

Region chat seems very popular and I think it gives the community a nice feel. I do wish we could ignore certain players on it who constantly spam etc.

Re: News: Patch One & Patch Two

Posted: Sun Sep 26, 2004 9:30 am
by ptooie
What a sticky this is!
Good news, bad news, and the ever present condecending, know it all post from... well you know who.

Good news: Looks like Neverax has got big plans and is looking to the future.They are keeping us informed and "in the loop".

Bad news: Looks like the most wanted features (quest upgrades and encyclopedia) won't see light until way after the 30 days that come with the box are over. I think a lot of people are going to make their decision on whether or not to stay in the game about when the first 30 days are up.

Also no mention of any kind of skill trade in feature. I've had everything from lag to tiredness to plain old stupidity and human frality cause me to put skill points where they shouldn't be. Did I mention the complete lack of any information as to just what exactly the dang thing does?

We've all been there right?
Well except for those perfect gamers, you know the ones... "I went to the mainland at level one and nekkid and had no problems staying alive!"

As for chat channels right now when I play there are 2 to many (user and around) which are just sitting there doing nothing waiting to be turned into something more relevant to me taking my eyes off whatever happens to be pounding my head into the sand at the moment.

That leaves regional in which most messages fall into a 5 basic categories...

1. WTB !!!
2. WTS !!!
3. A yubo just peed on my leg !!!
4. LoL !!! You said peed !!!
5. When should you leave newb island? Oh level 20 should do ya fine.


I'm not sure "auction" should be the name of one of the new channels either, seems a bit restrictive. "Trade" seems a more descriptive choice.


I'd like to see a 'MUST...FIND...TEAM...POUNDING...NEEDS...REDISTRIBUTING'
type of channel.

Feel free to ignore/discount everything I wrote above. After playing about 20 hours straight I can take no responsibility for my actions. Gad my EYES...

Re: News: Patch One & Patch Two

Posted: Sun Sep 26, 2004 9:50 am
by svayvti
The trade/shop channel is a definite necessity.

As for region chat, the best thing is to probably use the ignore feature. The 'f' key, the second part under the friends menu for those of you who haven't found it yet.

Can we get more details on the gloves? I kind of rather like the magic staff we have now. I don't want to see more graphics overhauls that the players don't want. So I'm just hoping this is an extra, and not another replacement.

For that matter, wishlist:

a way of seeing the old magic graphics in use again. Don't throw them away, we liked them!

Something other than that spammed yelling sound for increase damage. Something to make the yelling less constant and less monotanous. It is the only thing keeping my wife from playing the game she says.

a self-heal adjustment. I think the self-HP Heal heals too much, it negates too much use of the healers. Maybe half the amount? on the other hand harvesters consume a load of focus and can't have it healed. How about not halfing their focus heal?

Range fighters need help, there are several reasons we don't see any. Please look at their skill point purchases and their ammo and help them out.

Patch notes look good. We always wish there could be more or faster, but Nevrax is doing a pretty awesome job in my opinion. I look forward to the future of this game!