Page 1 of 3
Leveling slow.
Posted: Thu Jan 13, 2005 4:34 pm
by jackmor
I know you all must have noticed how much longer it takes to level past 100 and it keeps taking longer the higher you get. Im at 141 2h melee. Not the highest in my guild and have decent levels in the other skills.
Does anyone know the rates or curve or whatever?
Im detailed enough to be able to check it out myself but, I know some of you are pretty sharp.
Re: Leveling slow.
Posted: Thu Jan 13, 2005 5:10 pm
by zumwalt
jackmor wrote:I know you all must have noticed how much longer it takes to level past 100 and it keeps taking longer the higher you get. Im at 141 2h melee. Not the highest in my guild and have decent levels in the other skills.
Does anyone know the rates or curve or whatever?
Im detailed enough to be able to check it out myself but, I know some of you are pretty sharp.
http://www.hawk-systems.net/images/expcurve.gif
Only thing I have ever come up with...
Re: Leveling slow.
Posted: Thu Jan 13, 2005 6:10 pm
by lariva
Taking a guess here - ~15% incrase in required xp per 10 levels.
i.e. lvl 150 120000 xp, lvl 160+ 138000
jackmor wrote:I know you all must have noticed how much longer it takes to level past 100 and it keeps taking longer the higher you get. Im at 141 2h melee. Not the highest in my guild and have decent levels in the other skills.
Does anyone know the rates or curve or whatever?
Im detailed enough to be able to check it out myself but, I know some of you are pretty sharp.
Re: Leveling slow.
Posted: Thu Jan 13, 2005 9:03 pm
by aelvana
I know I posted this in another thread recently -- it appears to be, or be very close to:
some_constant_value * current_level = EXP required to get to the next level
Re: Leveling slow.
Posted: Fri Jan 14, 2005 3:11 pm
by jackmor
LOL good one Zumwalt.
Did I say Im detailed enough to check this out? NOOO thats a mistake. I am NOT able to figuer this out.
Please explain your equation.
You know just to help the other people. We dont want to make them feel dumb.
Re: Leveling slow.
Posted: Fri Jan 14, 2005 3:24 pm
by amcyr
Well, the above equation gives the curve, but if you wanted the rate as well,
this can be obtained simply by taking the derivative of the function (left as
an exercise for the player).
Re: Leveling slow.
Posted: Fri Jan 14, 2005 3:35 pm
by jackmor
amcyr wrote:Well, the above equation gives the curve, but if you wanted the rate as well,
this can be obtained simply by taking the derivative of the function (left as
an exercise for the player).
Ok we need to dumb it down some. I just a subcontractor. Basic algabra is the best I can do.

Re: Leveling slow.
Posted: Fri Jan 14, 2005 3:56 pm
by magick1
http://mathworld.wolfram.com/Derivative.html
Put very simply, an equations change vertical, versus horisontal change, can be expressed with an shorter equation. *1
for instance f(x)=a*x*x+b*x+c have a derivative of f'(x)=2*a*x+b
*1 Yes, very oversimplyfied, since this can lead to longer one, and in certain cases can't even be solved

Re: Leveling slow.
Posted: Fri Jan 14, 2005 4:33 pm
by sidusar
amcyr wrote:Well, the above equation gives the curve, but if you wanted the rate as well,
this can be obtained simply by taking the derivative of the function (left as
an exercise for the player).
I think we are missing the real issue here: That equation has three variables in it! What do they stand for and to which of them do we calculate the deritative?
Not to mention it's an exponential function so taking the derivative will make it even more complicated than it already is.
Re: Leveling slow.
Posted: Fri Jan 14, 2005 4:55 pm
by amcyr
sidusar wrote:I think we are missing the real issue here: That equation has three variables in it! What do they stand for and to which of them do we calculate the deritative?
Not to mention it's an exponential function so taking the derivative will make it even more complicated than it already is.
Well, no. The equation shows P as a function of x.
(mu) u = the offset of x from the origin.
(sigma) s = the scaling factor, which can be determined based on a number of known points on the curve.
Umm, the derivative of e to the x is e to the x, ie. itself. The derivative of
the above equation will be slightly more complex, but not exceedingly so.