not constructive but if you were to ask the hundreds of people who quit due to patch one im sure theyd all agree with him beta and start of live the game had issues yes but it was alot more populated than it is now its like a ghost town when you go to zora nowadayscspyr wrote:One moment, how come you know what everybody wants? I for my part do not have that much an issue with the patch changes, and from what I've seen in other posts around the forums, there's a good number more like me. I object being implicitely included in an opinion which calls the state of this game a mess.
I don't think that screaming around like that will change a single thing. Not the most constructive post...
Your Feedback
Re: Your Feedback
Re: Your Feedback
To The Dev's
Its just a sugetion but i whos wondering if you guys c'ant set a transporter in eatsh magor town who can transport ppl to every magor town. The transporter gives 4 options ea every magor city of eatsh race for a fee of 10k.
This would actualy bring diversaty cos ppl can travel to other enviroments and meet the other races. Maby do some traiding. This can also be an awnser to some regions having less ppl in the magor citty's.
Just a sugestion but it could chainge a lod of things 4 new persons like me. I can actualy travel to other wonderfull city's and explore the wonders of every race without having a level 150 and dont have to play 3 months to see 2 magor city's.
This will also add to the new pub campain of this wonderfull game. New players and possebly new custummers dont have to make 4 chars to see the world of Ryzom. They can make 1 char level it up and travel to far civilisations...
Just a sugestion
If not possibel can you explaine wy?
Its just a sugetion but i whos wondering if you guys c'ant set a transporter in eatsh magor town who can transport ppl to every magor town. The transporter gives 4 options ea every magor city of eatsh race for a fee of 10k.
This would actualy bring diversaty cos ppl can travel to other enviroments and meet the other races. Maby do some traiding. This can also be an awnser to some regions having less ppl in the magor citty's.
Just a sugestion but it could chainge a lod of things 4 new persons like me. I can actualy travel to other wonderfull city's and explore the wonders of every race without having a level 150 and dont have to play 3 months to see 2 magor city's.
This will also add to the new pub campain of this wonderfull game. New players and possebly new custummers dont have to make 4 chars to see the world of Ryzom. They can make 1 char level it up and travel to far civilisations...
Just a sugestion
If not possibel can you explaine wy?
Re: Your Feedback
Suggestions: add pets to the game would be a nice touch, also add house deco and furni that can be used.
ScoRpIouS
The Divine Council of Pyr
I'd like to believe, even now, you're aware enough to know there isn't a trace of sadism in my actions...
[Alive and Kicking]
The Divine Council of Pyr
I'd like to believe, even now, you're aware enough to know there isn't a trace of sadism in my actions...
[Alive and Kicking]
Flash Ahhhhhhhhhhh!
DEATH TO OGRES
Re: Your Feedback
Suggestion:
Don't have time to read all the suggestions so maybe it's here allready.
Teleporters (the ticket system)
When traveling around one gets alot of tickets. I've been to 3 lands so far and have a load of tickets. sorting them is not possible and looking for one is tedious.
It would be alot easier to work with if we had a sort of ticket book in wich all the tickets you buy are stored. The way I'd like to see it work is that you only buy a ticket once and are charged for every teleport. the book would work like a item on wich you can click and it would unfold a menu or little map on wich you select a teleporter to port to.
Don't have time to read all the suggestions so maybe it's here allready.
Teleporters (the ticket system)
When traveling around one gets alot of tickets. I've been to 3 lands so far and have a load of tickets. sorting them is not possible and looking for one is tedious.
It would be alot easier to work with if we had a sort of ticket book in wich all the tickets you buy are stored. The way I'd like to see it work is that you only buy a ticket once and are charged for every teleport. the book would work like a item on wich you can click and it would unfold a menu or little map on wich you select a teleporter to port to.
Re: Your Feedback
Suggestion to maintain player base:
Give us some information about what we can do/get/find/discover to motivate us to keep up the daily grind.
For example; is it worth me levelling jewellery and experimenting with different race mats etc to get Cold Protection etc or is it all just 0% and not done.
Another example; is there a point in being an offensive mage with nothing more than higher levels of the same old spells to achieve?
No news is bad news.
Thanks.
Give us some information about what we can do/get/find/discover to motivate us to keep up the daily grind.
For example; is it worth me levelling jewellery and experimenting with different race mats etc to get Cold Protection etc or is it all just 0% and not done.
Another example; is there a point in being an offensive mage with nothing more than higher levels of the same old spells to achieve?
No news is bad news.
Thanks.
Feedback
In combat the further up the skill tree I get the more often I get killed because I mistake the shift key for the control key and can't get to the skill I need.
Is there some way of moving the icons between levels (reached by ctr-number) so that you can group icons by function. Such as all the combat icons on one level, all the harvesting icons on another. This would solve some of the problems.
The other problem is trying to turn and face the thing that is attacking you. Could there be some kind of automatic response that targets your attacker so you can concentrate on the combat - it would reduce the number of times people are killed because they are jumped by more than one monster and can't retarget in time
Is there some way of moving the icons between levels (reached by ctr-number) so that you can group icons by function. Such as all the combat icons on one level, all the harvesting icons on another. This would solve some of the problems.
The other problem is trying to turn and face the thing that is attacking you. Could there be some kind of automatic response that targets your attacker so you can concentrate on the combat - it would reduce the number of times people are killed because they are jumped by more than one monster and can't retarget in time
Re: Your Feedback
The feature to be able to invite ppl to your apartment! And beeing able to allow members of a guild (not only high officers and the leader) to access the guildhall inventory!
"We Tryker live by the virtues of freedom, equality and sharing."
Craft/forage Tool Plans: Make your own tool
Well it would be nice to see some new plan for a tool crafting skill.
You get a % of succes with it and can enhance it with Stam/Focus/HP/Sap. This would give the crafters nice tools and in ones give uber quest loot to crafter/foragers.
You get a % of succes with it and can enhance it with Stam/Focus/HP/Sap. This would give the crafters nice tools and in ones give uber quest loot to crafter/foragers.
Azal
-Everlasting Newbie-
-Everlasting Newbie-
Re: Your Feedback
lawrence wrote:This thread is meant to provide a platform for all of your feedback on SoR, both positive and negative.
Is there something you would like to let us know? Do you have suggestions for Nevrax on how to improve the game? Do you have feedback on customer service?
Let us know and we'll make sure it gets passed on!
Is it realy necessary to update the server every 3 days? ´cause this realy s**ks
Re: Your Feedback
Where did you get the "3 days" from?cyborg9 wrote:Is it realy necessary to update the server every 3 days? ´cause this realy s**ks