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Re: A vision of Cho (Golden age)

Posted: Tue Oct 10, 2006 4:13 pm
by grimjim
sprite wrote:You actually think that people like myself, jayce, oud, run, etc etc actually like your ideas? :D
If you actually thought about them instead of what you THINK I'm saying you might, otherwise probably not. But you're not everyone are you? Much as you might like to think otherwise.

Re: A vision of Cho (Golden age)

Posted: Tue Oct 10, 2006 4:15 pm
by ajsuk
grimjim wrote:But you're not everyone are you? Much as you might like to think otherwise.
oi, go get your own lines. :p

Re: A vision of Cho (Golden age)

Posted: Tue Oct 10, 2006 4:16 pm
by raven41
Sometimes the more Mature side of an argument must let it rest to gain the advantage in the future... If you just flame/argue constantly your point becomes blurred by people just getting tired of hearing it... So in essence the constant arguing over ones side actually weakens your own argument.

I am not saying which side is right or wrong ;)

Re: A vision of Cho (Golden age)

Posted: Tue Oct 10, 2006 4:17 pm
by grimjim
raynes wrote:Grim lets not kid each other here. You know as well as I do that if you could have your way you would remove pvp from the game. You would remove any conflict except against the kitin. You would change the game from what it is, to what YOU think people want. You can sit there and try to say you wouldn't, but I have been here a very long time and I know what you want. Like it or not, what you want Ryzom to be will never be. It is not Ryzom.

I especially love this: "Cho has an opportunity to avoid the mistakes and problems on Arispotle". What problems are those? That everyone isn't working together? That there are more Karavan outposts than Kami outposts? That people are fighting each other and not the Kitin? What?
If I wanted only what I _personally_ wanted, sure. But I don't, I want something for everyone. I think its a shame the original vision of Ryzom has been lost through various problems but I'll make that compromise so long as it remains the best option on the market, which it currently does. You have been here a long time, you've also been away.

What problems? The backbiting and **hattery we see in this thread, the snideness, the hostility without actually reading, having a bit more of a concern for the overall community of the server, more polite and honourable OOC behaviour rather than constantly seeking every advantage at the expense of everyone else and carrying propaganda into OOC posts.

It'd be lovely to have a third server going back to the original vision of Ryzom too, but I doubt that'll happen. So some of us are forced to compromise and move on, but it'd be nice to see some movement from the other side.

Re: A vision of Cho (Golden age)

Posted: Tue Oct 10, 2006 4:18 pm
by xolghost
While all of us have our own doubts and concerns, as well as our own hopes and dreams, concerning Cho -which might be shared or not-, I get the impression that there might be some who don't even want to grant Cho a fair chance to build its own legacy.
What a pity.

Re: A vision of Cho (Golden age)

Posted: Tue Oct 10, 2006 4:21 pm
by sprite
grimjim wrote:If you actually thought about them instead of what you THINK I'm saying you might, otherwise probably not
Well this first sentence made no sense to me. If I "thought about them"... thought about who exactly? Jayce and run and oud? Pretty sure they'll back me up on this one... not too sure about Oud tho, I apologise if I'm wrong.
grimjim wrote:But you're not everyone are you? Much as you might like to think otherwise.
As for this, omg this is a classic.... here's a newsflash - you are not everyone either - and the point we were talking about in the first place was you saying that its possible to "make everyone happy"; my post was kind of pointing out to you that your ideas are disliked by a lot of people and therefore are highly unlikely to make "everyone happy" (or even a majority).

I'm not quite sure why you seem to think that your ideas will "make everyone happy", while us liking the status quo and accepting that you can't make everyone happy is suuuuuuch a bad thing.

Re: A vision of Cho (Golden age)

Posted: Tue Oct 10, 2006 4:23 pm
by ajsuk
*nods in agreement*

Re: A vision of Cho (Golden age)

Posted: Tue Oct 10, 2006 4:27 pm
by grimjim
sprite wrote:As for this, omg this is a classic.... here's a newsflash - you are not everyone either - and the point we were talking about in the first place was you saying that its possible to "make everyone happy"; my post was kind of pointing out to you that not everyone likes your ideas therefore your ideas won't make "everyone happy" (or even a majority).
But then a I said, you're reacting to what you think those ideas are, not what they actually are.

Things like GvG shift in OPs etc don't remove PvP, its still there, guilds can still have outposts, its not removing it from the game, under some of the proposed ideas - not just mine - alliances still play a role and so on.

The idea is to actually have a discussion and address the problems to reach an acceptable compromise, not hauling off at each other constantly but it seems every time I do lay out an idea you lot react without thinking and start hurling abuse, then complain when you get slapped back.

The opportunity is there to make Cho a much more pleasant and even more community spirited environment than Arispotle is. The worry is, given some of the attitudes and apparent reasoning of some 'migrating' there that such an opportunity will be lost, within about three weeks if Neun's bet is correct :)

It falls to this much vaunted community to actually do something about these and that means actually effin' discussing some of these potential ideas and then poking Nevrax with a stick.

Re: A vision of Cho (Golden age)

Posted: Tue Oct 10, 2006 4:33 pm
by sprite
grimjim wrote:Things like GvG shift in OPs etc don't remove PvP, its still there, guilds can still have outposts, its not removing it from the game, under some of the proposed ideas - not just mine - alliances still play a role and so on.
Ok, I'm going to give you the benefit of the doubt here and assume that you actually read all my posts explaining why I think these GvG ideas are a terrible idea and then went and conveniently forgot them in the time it took us to get to this post? I'd like to think that I made my points as clearly as possible, and I don't remember you replying with anything that addressed my points that I couldn't immediately say was just as bad. I'll have a polite, reasoned discussion with you about GvG any day you like, provided you actually address my concerns instead of saying something that amounts to "omg have some consideration for other people!"
grimjim wrote:The opportunity is there to make Cho a much more pleasant and even more community spirited environment than Arispotle is. The worry is, given some of the attitudes and apparent reasoning of some 'migrating' there that such an opportunity will be lost, within about three weeks if Neun's bet is correct :)
I sincerely hope you're not deluded enough to think that Cho will become some RP, friendly, grief-free paradise... I predict that at some point in the future the people who went to Cho looking for the "greener grass" will realise they didn't have it all that badly on Aris in the first place. Sad but true.

Re: A vision of Cho (Golden age)

Posted: Tue Oct 10, 2006 4:35 pm
by ajsuk
So anyone who doesn't agree with your ideas isn't listening/reading properly now? ooooh, I get it... ;)