danolt wrote:It really sounds to me you just want this game to have a "Jyudas" faction. That anything that does not fit into your characters plans or causes your character difficulty should be changed. I think we agree on the fact that we both would like to see mechanics open up for a greater diversity of opinion and possibility. I just think it should be open to everyone.
I could tell you what my actual heart's desire would be. It wouldn't be what I have been proposing/negotiating. This is why I'm arguing for a more open neutral 'faction'. All it really needs is the functionality and the freedom to represent your play as you desire without being crippled by it.
I don't know why this never gets through (see Rushin's post later) but let me state it as boldly and plainly as I can.
I want an inclusive game that incorporates as many different points of view and ways to play as possible. I don't like PvPers or PvP, but they should be able to do it. Equally, I should be able to avoid it. There should be room for people to play as they prefer within the context of the game and to enjoy it.
What about pirates, what about denominations of the existing factions, the black circle, slavers, what about moonies and Kitin worshipers?
danolt wrote:What concerns me is creating a group that is so popular that 95% of the population will choose it. I strongly believe that is what would happen if Nevrax/GF follows your suggestions. Taking the religious and philosophical conflict away would remove a lot of the appeal. Who is not going to pick self determination?
Add a PvP flag for neutrals (Pick a side or one that can fight both of the others) as an option and you get your pirates and your bandits and your evildoers. Kitin worshippers and things like the dragon cult, that's 90% RP but people that want to play those things should not be cut off from being able to play the game effectively.
I'm certainly not talking about taking the religious or philosophical conflict away. If anything I think it is being dumbed down by being arbitrarily split in two. Its been much less interesting since it has been going binary and since the 'Tryker first!' lot and the hominists have taken a beating or lost faith in the game. Enabling people to PLAY effectively and enjoy themselves does not undermine anything and makes things more involving and returns some of the shades of grey. Who wouldn't pick self determination? Well judging from responses here and the state of play in game, enough, more than enough.
danolt wrote:If you want to play the part of technologically inferior resistance. I would propose that you should actually be at a technological disadvantage.
There would be reduced opportunity to access OPs and OP materials and goods. Less people to ally with for boss hunts. Less opportunity to get hold of special skirts, picks and everything else. That's the disadvantage.
Just don't render the game relatively 'unplayable'*.
*exaggeration for effect, substitute 'less fun' if it ruffles your feathers.