Re: Dappers!
Posted: Wed Jul 27, 2005 6:00 pm
Was fixed recently, filters now go up to q300. And I presume, are now buyable.iphdrunk wrote:it's a bug. No mats higher than q250 appear in merchants.

Was fixed recently, filters now go up to q300. And I presume, are now buyable.iphdrunk wrote:it's a bug. No mats higher than q250 appear in merchants.
tsss, it's pike of durabilityrushin wrote:here's another suggestion:
Over a weekend crafters sell 2000 fine/choice weapons direct to npc. Clever npc raw material's merchant has a chat with the npc weapons merchant.
'Greetings, i notice you have rather a lot of pikes there!'
'haha you could say that, That Bijam has been taking advantage of me i think... I dont know what i can do with so many pikes of sap load!'
'Maybe i can help you there...'
...
some hours later
...
our raw material merchant leads his packers back to stall with 1000 mats that have been reclaimed by smelting the weapons down![]()
uhm, I can't check it right now, but can you check it please? my point is that filters can go to q300, but ask a friend to sell a mat of q251 or q255 and try to buy it yourself (not retrive, another player). IIRC I couldn't and I thought it was a bug. I know that the release notes said that they fixed it but I' m not sure.magick1 wrote:Was fixed recently, filters now go up to q300. And I presume, are now buyable.![]()
At first glance I would agree with this. Then I realize I'd be paying 2million Dappers for Increase Damage 12 (Speaking as a melee). The same exact skill I've been using since Lv1 fight. It's not a new skill, in fact it doesn't do anything different than the rank previous did. I'd say money for skills would work if every 25 levels or so I had to pay Dappers to get an actual new skill. One that added depth to my fighting style/equipment I'd be more than happy to farm some dough to obtain it.vinnyq wrote:But cost to buy the skill bricks makes sense. Even though you leveled up, you still need to be trained to learn new skills. Let the higher level bricks cost both skill points and dappers (and lots of it!). Especially the really high one. This not only cause a need for people to have money (there by driving everything else in motion), but also hold in check the end result where everybody have lvl 250 skills in all the main skill branches.
What are you doing u crazy girl!!! I sincerely hope u rectified this situation alreadymagick1 wrote:I can't check either, somehow I managed to uninstall SoR.![]()
I always got to read your stuff twice... but always words of wisdomthebax wrote:Jus me 2 daps.....got's plenny more.
I thought about this.. the mian problem I see is not to grind, but... to get high level supreme items.. eg. I have the matis melee weap craft skill 25, and let's say my dagger lvl is 105.. well I'd pay a lot of money to craft a supreme q250 dagger, if I am certain I am going to get itthebax wrote:munnies, an takin thar time, dey kin be sher dat dem 33 Q250 supreme mats dey haf painstakinly aquired do indeed result inna Q250 burnin sword. It ain exploitable, cuz ain nobody gonna use it to grind (avg o' aroun 25% xp every 2 seconds still beats de abyss outta 100% xp every 10-25 mins) and it ain gonna tick nobody orf.
Checked myself..iphdrunk wrote:uhm, I can't check it right now, but can you check it please? my point is that filters can go to q300, but ask a friend to sell a mat of q251 or q255 and try to buy it yourself (not retrive, another player). IIRC I couldn't and I thought it was a bug. I know that the release notes said that they fixed it but I' m not sure.
In summary, despite the fact that the release notes said the contrary and that I set my filters right, I cannot see the q251 and q255 mats other players put for sale