Target acquisition, perhaps? Or just looking for stimulating in-game conversations?xcomvic wrote:Can everyone please state their ingame Character names in the sigs or in a post
Lots of valid points on both sides of the issue. PvP will be part of the game, and I welcome this, with reservations. Something will need to happen to minimize (probably impossible to eliminate) opportunities for griefing, and I hope the devs have been following these arguements and are working on this. I for one will report every instance of griefing-style PK I see or experience and will let the GMs sort out whether it was or wasn't. Consequences to random PK for it's own sake would be great. Imho, PvP should be confined to duels, arenas, guild wars, scenarios that call for it, and possibly other designated areas of conflict, like outposts and such. Not experienced enough yet (in this game) to have an opinion on PR PvP, so I won't offer one. Purely consensual PvP under all circumstances will probably not fit into the storyline, but as much as can be done to insure that PvP is mostly consensual and not inflicted on those that want no part of it would be the most inclusive compromise, and the best thing for a large and varied player base. Purely open PvP, with PK incentives such as player looting, fame and xp gains, etc. would change this game so much as to probably drive off more players than it would bring in. After all, SoR is up against major powerhouse competition. To survive, it needs to be both different and inclusive. So instead of becoming polarized over this issue, I suggest we work towards building suggestions for the devs that are inclusive compromises we can all live and play with. After all, I doubt the brouhaha here is going to change anyone's mindset on the issue.
(Oh, and btw. I'm me, here and there, and in "a galaxy far, far away" to boot, tho the name form is a bit different.)