boinged wrote:My main proposal is that everyone who pays a sub gets the same game experience we were getting before. Everyone that doesn't want to will get something watered down, but they can still play.
Sounds good, as much as I hate the "cash shop" model, I don't see much harm in this other free-to-play model. It's basicly just an enhanced trial.
I agree with Final this shouldn't change the type of player that joins and stays. Those who don't enjoy Ryzom won't stick with it just because it's free, and those who do enjoy Ryzom but can't pay a monthly fee will. It -will- ofcourse attract more trolls. There are those out there who simply enjoy to troll, and a free game is an easier target for them. Whether the influx of players would be worth the influx of trolls is something we can only find out by trying.
And a lot of my aversion to cash shops could be averted if there's only aesthetic stuff for sale, nothing that affects gameplay. The cash shop games I've played have led me to believe that lots of players would be willing to pay (extra) money just for a set of fancy clothes, a shinier weapon, and an ocyx skin on their mount. I wouldn't welcome it, but it's a sacrifice I'm willing to make if it keeps the game running.
Though even if the new owners do choose to implement a cash shop complete with uber-weapons and XP-multipliers, it's a decision that I can understand and see the merits of from a business point of view, even if I'd hate it as a player. Wiping the characters is just... stupid. Shortsighted. Temporary gains for permanent losses.
In any case, even the slogan "This game is free!" isn't going to do much if they don't get it out there.
final60 wrote: I think it's important that people understand this first and accept that if we really want to play again we may have to make a sacrifice or two.
Indeed, but why do I really want to play again? Because Ryzom is much more fun than any other MMO. So much more fun that yes, some sacrifices could be made and it would still be more fun. But enough sacrifices and it becomes less fun than other MMOs, and then why would I still want to play it?
As much as we love Ryzom, we're still customers who want to have fun, not devoted worshippers who want to keep the game alive at any cost. How much Ryzom can sacrifice and still be the most fun MMO, and how big of a sacrifice any given change is, is different for every player. A wipe or a cash shop may only be a small sacrifice for some, but can be a gamebreaker for others.