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Re: Game Inequities (Non-PvP)

Posted: Fri Mar 09, 2007 8:58 pm
by katriell
But, even so, there is a huge pack of hungry doggies on it. I think that qualitfies as 'significant hassle'.
There are some dogs near it. Once you get onto the ledge, though, the digging spot itself is completely safe.

Re: Game Inequities (Non-PvP)

Posted: Fri Mar 09, 2007 9:03 pm
by rushin
jared96 wrote:You can start PR before getting to 150 in a region if ya don't mind being hampered by the lack of PR Specialization. Some have done it, most I have talked to regretted it.
was the best choice i ever made i think :)

reading your replies, might it have saved some time to have called this thread 'please remove the q200 exc beng'?

but either way any who is silly enough to sit on one spot and dig exc beng to lv200 is not a digger, would have zero skills or ability. i would image they would be bored stupid of digging by level 70...

Re: Game Inequities (Non-PvP)

Posted: Fri Mar 09, 2007 9:05 pm
by mrshad
katriell wrote:There are some dogs near it. Once you get onto the ledge, though, the digging spot itself is completely safe.

Either you have been very lucky, or I have been very unlucky :) .

Of course, I have only been there three or four times, but there have been hungry criters on that ramp and ledge every time.

Re: Game Inequities (Non-PvP)

Posted: Fri Mar 09, 2007 9:10 pm
by sehracii
jared96 wrote: Still why should there be a place to dig forest supremes and no place to dig jungle, lake and desert supremes ?
I will argue the exc beng and sups are in no way a significant advantage in the grand scheme of things-

Now that Silan refugees can start in any land (still don't like the idea), I've seen them ask in universe and on the forums where the "best" place to go is.

The answer is never forest. (Except when suggested they go to the capital of their own race and they are Matis)
I've heard desert, lakes, jungle. They don't have exc beng or sup mats, why do experienced players suggest them?

Because those features are counterbalanced by others.
All lands have advantages and disadvantages, as they should.


Edit: Note- the exc beng is silly and doesn't really concern me either way. Thre's plenty of exc all over all lands- even Q200+ thats safer to get to than that beng. (when you haveTPs)

Re: Game Inequities (Non-PvP)

Posted: Fri Mar 09, 2007 9:19 pm
by jared96
mrshad wrote:meh, no objection to that particular. But it is there for a specific purpose. If the other races want to offer a similar rite, that's fine too. The only objection is to your getting bent out of shape over this pile of amber nothing.

and not letting anyone who plays a matis call you on it.

but that is it, really, I swear.
Let me repeat ... this is NOT a toon race thing. Four matis characters start out each one in a different land....only the Matis who starts in matis has the advantage....the Matisians who start digging in FH, Pyr, Zora don't get it.

The rite is there for a specific purpose but as most seem to say here, there is no reason why it shouldn't be level 50. When I started digging PR, I mostly did "dig and drop". I had no interest in the mats, dappers being all but useless, I was interested in getting my PR dig up to the 200+ level so I could use it to level crafting and to be able to make crafts at my current craft level. So all anyone has to do to "level forest" is sit and one spot and grind 200 levels. I don't think that leads to a very interesting game experience and it's in our own and GF's best interests to 1) keep the game as interesting as possible and 2) not have peeps thinking "gee, I wish I wasn't at a disadvantage.

As for "wigging outr", you seem to be the only one getting emotional on the topic. I intended to create a "laundy list" and got as wigged about it as I do about doing laundry. It's a list of things to do that need doing to make life marginally better for those around us.

It's a suggestion I made that I think will make the game better. During FBT I made a lot of suggestions. Some of them made it into the game. These included:

-adding greaves of power - at the time mages had magic staffs and I suggested that there be two versions of a "damage booster" worn on the hands. One type would work for mages, another for melee peeps. Well we got "amps" but not the equivalent for melee. I didn't wig out.

-adding white lines on maps - so one would know that they were traveling into another region where mob strength changed.

-putting red x's on worn out equipment and leaving them in inventory. originally they just disappeared and peeps didn't know what happened to them and there were no "almost worn out" messages leaving lots of peeps going "what the heck" and alotat wsted time by GM's answering "my stuff disappeared" tickets ?

There were other suggestions that made it in .... and others that didn't. And I am sure I wasn't the only one to suggest some of them and I'm am sure that staff probably had thought of implementing same before I made the suggestions.

But that's one of th reasons Nevrax and GF have the sugegstion ticket and these forums, to solicit ideas from the people that pay subscriptions. I don't seek to supress comment, I asked to put any PvP related stuff in another thread as if it's here, it will just likely result in another thread closure. The only comment I would rather not hear is "This benefits me, I have the advantage and I don't wanna lose it cause I like being in a better position than other people so therefore it must stay the way it is."

Re: Game Inequities (Non-PvP)

Posted: Fri Mar 09, 2007 9:22 pm
by jamela
Sehraci wrote:... Should we remove PR too? Or give all lands sups because PR has them?

Give all lands supremes because it would add quite a bit more diversity.

(and because I like to dig in the warmth of daylight :) )

Edit: Ack! Slow post, sorry.

Re: Game Inequities (Non-PvP)

Posted: Fri Mar 09, 2007 9:37 pm
by mrshad
jared96 wrote:Let me repeat ... this is NOT a toon race thing. Four matis characters start out each one in a different land....only the Matis who starts in matis has the advantage....the Matisians who start digging in FH, Pyr, Zora don't get it..
Except that the other toons could...you know..go to the forest and dig there. If it is such a huge advantage, then it should hardly take any time to make up the difference and be well worth the effort, right?

Let me repeat ... this is NOT a big deal
jared96 wrote: The only comment I would rather not hear is "This benefits me, I have the advantage and I don't wanna lose it cause I like being in a better position than other people so therefore it must stay the way it is."
How about "This really doesn't matter. It has no lasting effect on the game one way or the other. Complaining about it is a waste of energy, only redeemed by the entertainment I get out of the argument."

(I don't dig in Nexus, too much of a pain in the neck. I have only been to the beng spot a handful of times to finish the rite. Changing it, or not, wouldn't have the slightest effect on me at all.)

Re: Game Inequities (Non-PvP)

Posted: Fri Mar 09, 2007 9:41 pm
by iwojimmy
jared96 wrote:How exactly does one "start" in Prime Roots ?

As far as I am aware, everyone has equal access to PR...everyone starts it as second skill tree. You can start PR before getting to 150 in a region if ya don't mind being hampered by the lack of PR Specialization. Some have done it, most I have talked to regretted it. Everyone who has dug to level whatever in a region has to start all over to dig PR supremes....opps except those who started forest dig.

Still why should there be a place to dig forest supremes and no place to dig jungle, lake and desert supremes ?
Actually, the Tryker dont have equal access to PR... until they buy a TP ticket..
Tryker have the most problems starting out from their land, but once they are out, they are on the same footing as everyone else. (just they cant see as much from there :D )

Although Fount and Frahar Towers are much easier to get to for digging than Knoll of Dissent, for levelling below 140 (havent leveled Zorai digging much yet ;) )
The Beng spot in Majestic Garden is an anomaly, but only for its level.. you can find and dig excelent mats in any of the level 50 zones, so the only benefit higher level diggers get is saving the price of 2 TP tickets...and they do this by running a longer distance than from say .. Min-Cho to Kipee Mull, or Dyron to ..Dyron.

As for Supremes being diggable using forest skill, and then of course only being usable in forest gear of level 200 and below, its a nice feature but trivial. There is NOTHING to stop anyone from levelling multiple dig/craft trees, in fact, if you arent doing that, you are depriving yourself of one of the main strengths of the game (altho Im not going to dictate how you should play). Nexus is a difficult region compared to many other red zones, and the greater majority of players ignore it despite the supremes.

Re: Game Inequities (Non-PvP)

Posted: Fri Mar 09, 2007 9:48 pm
by iwojimmy
katriell wrote:There are some dogs near it. Once you get onto the ledge, though, the digging spot itself is completely safe.
I dont dig there myself, the only times i go there are in answer to "please rez" calls.....
but I still know it well ;)

Re: Game Inequities (Non-PvP)

Posted: Fri Mar 09, 2007 9:49 pm
by jamela
rushin wrote:... reading your replies, might it have saved some time to have called this thread 'please remove the q200 exc beng'?

but either way any who is silly enough to sit on one spot and dig exc beng to lv200 is not a digger, would have zero skills or ability. i would imagine they would be bored stupid of digging by level 70...
Quoted for emphasis!

That spot is anomalous and bizarre, which is actually a point in its favour, because it adds colour to the Atys landscape. There is another excellent amber spot within 200m, I think, maybe 300m, which conforms to all the trends seen everywhere else on the surface. Rushin's reason is one I'd agree with, however, for nerfing that spot. Let it dry up. The benefit which it yields is pretty minor, and in my opinion completely outweighed by the boredom factor which is critical to keeping people playing.