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Re: [DEV] The Fame System – Second Edition

Posted: Tue Nov 01, 2005 2:29 pm
by ajsuk
RL situation:

Born in to a religion.. May want to follow it, may not.. should be able to have the choice in an ideal world, often not the case though is it.

Why pay for a game where you don't?
We're individuels....

If Nevrax expect everybody in a guild to want to do the same things/believe in the same things, hang in the same places & with the same people all of the time then they've got a few more marbles missing than I first thought.

I thought it was all about giving the player more choice??
You give us more content in PvP, then you take it away again by making our guild have a stance for one thing or the other.
Don't you figure some people want to take part in many of these things, not just one or the other?

WTF?

Maybe I'm lost.. I really agree it's about time Nevrax got off their arses and answer some questions.. and maybe really answer them rather than just creating more questions. :rolleyes:

Re: [DEV] The Fame System – Second Edition

Posted: Tue Nov 01, 2005 2:31 pm
by michielb
philu wrote:Cool where do I sign up? Oh and where do I get my beer form then....?

Find and talk to "The Prime Subversive" to sign up for the Tryker Freestate.


Oh and the FH bar is relatively safe just don't get too drunk...

Re: [DEV] The Fame System – Second Edition

Posted: Tue Nov 01, 2005 2:35 pm
by philu
ajsuk wrote:RL situation:

Born in to a religion.. May want to follow it, may not.. should be able to have the choice in an ideal world, often not the case though is it.

Why pay for a game where you don't?
We're individuels....

If Nevrax expect everybody in a guild to want to do the same things/believe in the same things, hang in the same places & with the same people all of the time then they've got a few more marbles missing than I first thought.

I thought it was all about giving the player more choice??
You give us more content in PvP, then you take it away again by making our guild have a stance for one thing or the other.
Don't you figure some people want to take part in many of these things, not just one or the other?

WTF?

Maybe I'm lost.. I really agree it's about time Nevrax got off their arses and answer some questions.. and maybe really answer them rather than just creating more questions. :rolleyes:
Couldn't agree more mate.

Re: [DEV] The Fame System – Second Edition

Posted: Tue Nov 01, 2005 2:37 pm
by michielb
ajsuk wrote:I thought it was all about giving the player more choice??
You give us more content in PvP, then you take it away again by making our guild have a stance for one thing or the other.
Don't you figure some people want to take part in many of these things, not just one or the other?

What many of the PvPers don't seem to realise is that the PvP "content" is tied in with the story and the course nevrax has taken means story goes over gameplay.

Face it you're a pawn in nevrax' grand design...

Re: [DEV] The Fame System – Second Edition

Posted: Tue Nov 01, 2005 2:39 pm
by ajsuk
heh well, that does seem to be the case.. However I wont be for much longer if it isn't fixed. ;)

Re: [DEV] The Fame System – Second Edition

Posted: Tue Nov 01, 2005 2:56 pm
by forever
ajsuk wrote:heh well, that does seem to be the case.. However I wont be for much longer if it isn't fixed. ;)
Fixed? I think it was broken before. What was wrong is it took so long for this content to come out, we have all got use to being able to join any guild with any race or faction for so long now. What we have been doing dose not follow the story line well, we should not have been able to have a guild with member from both factions and all four races from the start. This forces us to pick a side.

The problem is we have been like this for so long we have come to expect it. We have friends from all races and both faction, this dose note mean you have to stop being friends. You may have to pick a side now, but remember this is just a game and we are here to have fun.

I’m happy that Nevrax is putting some need structure in to the game. The game was getting stale; this should put some life back into it.

Re: [DEV] The Fame System – Second Edition

Posted: Tue Nov 01, 2005 2:59 pm
by grimjim
forever wrote:Fixed? I think it was broken before. What was wrong is it took so long for this content to come out, we have all got use to being able to join any guild with any race or faction for so long now. What we have been doing dose not follow the story line well, we should not have been able to have a guild with member from both factions and all four races from the start. This forces us to pick a side.
The problem is we have been like this for so long we have come to expect it. We have friends from all races and both faction, this dose note mean you have to stop being friends. You may have to pick a side now, but remember this is just a game and we are here to have fun.

I’m happy that Nevrax is putting some need structure in to the game. The game was getting stale; this should put some life back into it.
Not entirely correct.
What we've been doing has fitted the storyline and lore as it exists, as it was, absolutely perfectly.
It doesn't fit with the future plans perhaps but, rather than run story to push it slowly in that direction its being accomplished with a 'flange' (Or Deus Ex Machina) and some game mechanics.

'Its just a game' doesn't excuse trampling people and is one of those nonsense phrases flung about that are almost guaranteed to cause a hulk out.

Re: [DEV] The Fame System – Second Edition

Posted: Tue Nov 01, 2005 3:01 pm
by ajsuk
I can see that.. ;)

Nevrax do apear to have done things arse about face (backwards) but trying to fix it now, like this? bahaha..

Pretty much THE best thing about this game is it's community, cutting it in half now is just nuts. I majorly believe sides can be (and have been, sorta) introduced without totaly splitting people apart which is pretty much whats going to happen.

If thats what they want then everybody who didn't join 5mins ago are gunna be hella lost..

Me thinks..

Re: [DEV] The Fame System – Second Edition

Posted: Tue Nov 01, 2005 3:32 pm
by michielb
forever wrote:Fixed? I think it was broken before. What was wrong is it took so long for this content to come out, we have all got use to being able to join any guild with any race or faction for so long now. What we have been doing dose not follow the story line well, we should not have been able to have a guild with member from both factions and all four races from the start. This forces us to pick a side.

The problem is we have been like this for so long we have come to expect it. We have friends from all races and both faction, this dose note mean you have to stop being friends. You may have to pick a side now, but remember this is just a game and we are here to have fun.

I’m happy that Nevrax is putting some need structure in to the game. The game was getting stale; this should put some life back into it.



Did you read your post before you hit the submit button?

First you say that that joining guilds regardless of civ and religion is wrong. That's a storyline perspective.

Then you say: "Uh, but it's just a game."


You're getting your arguments all mixed up.

If it's "just a game" then who the hell cares about faction and race?

But a story is measured by a whole different set of standards...

Re: [DEV] The Fame System – Second Edition

Posted: Tue Nov 01, 2005 3:45 pm
by forever
I think this is what they need to do for the long run. Yes they will lose some of the old players, but hopefully they will attract more players. They need these new players or the game will slowly die. The small player base they have now will not support this game for long. This game as it is only appeals to a small group of people and they need to adapt to appeal to a broader part of the market.
This is good and bad, our community was one of the games strong points, but kind of small. Don't know if we can keep this good community, but I would like to try.
:)