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Re: New Race-Specific Animations

Posted: Sat Sep 17, 2005 10:39 am
by grimjim
iphdrunk wrote:uhm... I can get you a few rich fyrosians, let's talk about this....
Tryker, Tryker, five dappah!

Just another reason to like the change IMO ;)

Re: New Race-Specific Animations

Posted: Sat Sep 17, 2005 12:37 pm
by jamela
I think the new animations look fantastic, especially the male tryker run. They suit each build very well and I agree with Ema - I fancy trying a Zorai now too :) . I was hoping to see more change in the Matis movement - other than the kneel any change is too subtle for my eye. Voted yes but after reading through all the comments I now want to join the ATS and see what it's like to play with these movements.

I agree with Psylo and others, though, that sitting is something of an emote and it would be great in future to be able to choose from a number of positions.

Re: New Race-Specific Animations

Posted: Sat Sep 17, 2005 12:49 pm
by alyssah
As usual - a cosmetic jobby when there are real problems/issues waiting for a solution. I can't believe you are wasting time on this when you could be doing something useful like sorting out range. The way you walk will not make an impact in outposts but a proper balanced range might.

Nothing wrong with the animation, just your priorities. Don't dare say we have no time to change bulk on ammo or finely tune range when you are wasting time on producing catwalk models.

Shame on you Jessica.

Re: New Race-Specific Animations

Posted: Sat Sep 17, 2005 12:58 pm
by alyssah
I just voted no and the score is 341 - 341 with 19 don't knows. I was also worried about an unnecessary patch and possible problems resulting. If the community is split then don't risk a patch.

Re: New Race-Specific Animations

Posted: Sat Sep 17, 2005 1:25 pm
by sprite
grimjim wrote:Tryker, Tryker, five dappah!

Just another reason to like the change IMO ;)
You know... the normal "sitting together" position that you usually do with your female companions is now totally impossible ...

Unless you put a zorai female where you used to be, and you take the old female position ;)

Re: New Race-Specific Animations

Posted: Sat Sep 17, 2005 1:52 pm
by grimjim
alyssah wrote:As usual - a cosmetic jobby when there are real problems/issues waiting for a solution. I can't believe you are wasting time on this when you could be doing something useful like sorting out range. The way you walk will not make an impact in outposts but a proper balanced range might.

Nothing wrong with the animation, just your priorities. Don't dare say we have no time to change bulk on ammo or finely tune range when you are wasting time on producing catwalk models.

Shame on you Jessica.
Remember that explanation where we were told about the teams dividing up to handle different things?

Yeah. It's been mentioned a couple of times here already, but teams and skills aren't necessarily transferable.

Re: New Race-Specific Animations

Posted: Sat Sep 17, 2005 1:57 pm
by ozzy111
grimjim wrote:It WOULD but its more like...

"Well, its going to take quite a while to build your house, tell you what, because of the delay we'll throw in a nice shiny shed _as_well_"
*Looks at the shed . . . looks at grimjim . . . looks back at shed* Hmmmmm...... can you move that window over to the right, raise the roof line a little, and ummmmm that ruby red color just won't do. How about a nice pastel?

Re: New Race-Specific Animations

Posted: Sat Sep 17, 2005 1:59 pm
by ozzy111
alystra wrote:Yeh, that makes since... so say it that way the first time. :P
Sorry you know how Yert rubs off on me. :)
That guy is such a bad influence on you. Before you know it he'll have you leveling your desert harvest and heal. :D

Re: New Race-Specific Animations

Posted: Sat Sep 17, 2005 2:01 pm
by ozzy111
grimjim wrote:Like they said, its an all or nothing deal.

I think its an improvement overall. I say we accept it and ask for changes later on, when they have time.
*Looks at grimjim . . . looks at animations . . . looks back at grimjim* Who's side are you on anyway? :D

Re: New Race-Specific Animations

Posted: Sat Sep 17, 2005 2:05 pm
by ozzy111
iphdrunk wrote:uhm... I can get you a few rich fyrosians, let's talk about this....

You called Ani ?