Jessica Mulligan wrote:More as it happens.
Yay, I'd much prefer the spring clean and o/ps to be done before more rites
Jessica Mulligan wrote:More as it happens.
mind giving an explanation? i don't think the ticket bulk was an emergency patch, and i'm really having troubles when i try to think of a way that something like this could slip byJessica Mulligan wrote:We're working on it. The goal is to give you as complete info as possible befoe the patches are made, For emergency patches (as when we find a crash bug), that isn't always possible.xenofur wrote:ah, something i forgot last time: do you think it could be possible to reduce so-called "stealth-patches" in the future? =)
xenofur wrote:mind giving an explanation? i don't think the ticket bulk was an emergency patch, and i'm really having troubles when i try to think of a way that something like this could slip by
(not to say that the rest of the patch isn't good )
Jessica Mulligan wrote:...snip..
We're going to talk about this internally and put some safeguards in place to lessen the risk of it happening. I can't guarantee that someone won't forget to document a change in the future; I can guarantee that we'll do everything we can to prevent it.
borg9 wrote:Its all we have ever asked for. Some undocumented features are nice not to know about *wink* (Likes suprises). However game mechanics like bulk on Tickets + a patch wary community, is a recipe for unhappy players.
oldmess wrote:We seem a little quick to let Jessica and the company off the hook when she's only answered half the question. She's told us how a change got in without being in the notes (by mistake and taking measures to correct it). I'm cool with that, but there's an open question. Why did this change need to happen? What purpose does it serve? (especially since the one of the documentated changes was ticket stacking, why make it pointless to buy more than one ticket per tp because it'll weigh to much?)
A point I think I made in another thread is that the release notes shouldn't just list what changed, but why it changed (when it's not obvious). Especially for things that players see as short-term negative. Ease the pain a bit here guys. Tell us why this is a good idea. Or a necessary one if that's the case.