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Re: People should really get used to this...

Posted: Thu Dec 09, 2004 11:50 pm
by usinuk
aelvana wrote:If the PR hadn't been a free ride in the first place, this would all make sense...(v)iew the PR as something exceedingly difficult, where you can't just go in and harvest what you please.
Given its taken max DP probably 3-4 times running around the PR trying to get various spawns and Karavan/Kami TPs, calling most of us who have spent time harvesting in the PR as a 'free ride' is just inaccurate. Yes, there was a day pre-patch 1 where everyone and their brother could get to PR, especially from certain lands. Patrols were non-existent, guards didn't hang around the entrances, and we had people leveling at 3k per pull up to 200 ad nauseum.

Patch 1 changed that. And for the better, since there were certainly balance issues involved. PR became very hard, and very deadly. But, if you worked hard enough, you could find a good spot or two...if you were willing to die several times for it. Fairly balanced.

If there was still a balance issue pre-2.7, it certainly wasn't raised anywhere in the forums. Yet, we have a number of people satisfied (or gloating) that another balance issue has been fixed. What issue? I simply see harvesters and crafters getting the shaft...again.

And quite frankly, I wouldn't even be worried about harvesting in PR and Lake and Desert if it weren't for the fact that I gain 2-2.5 levels of harvest exp (and 2-3x the hours invested) for every 1 or so levels of craft exp. This FORCES solo crafters to either harvest in foreign lands or dramatically outlevel their craft skills and risk uber-DP. I'm not doing that, since as I said, I like playing a balanced character. (And incidentally, I still have a couple of safe harvest areas in PR, and I didn't partake of the area pre-patch 1 with this character. So there.)

And we won't even get into the stealth aspect of this. Again, more players quit because of stealth nerfs than anything else. Shame on the devs for showing, once again, that communication comes last.
So in essence, your continued ranting only discourages new players and harvesters. It makes you more valuable but hurts the game. So please stop yapping about all the negatives...
Unless you don't want to enjoy the game -- if that's the case, continue to wallow in the past.
Shame on you both for trying to censor people who actually try to provide legitimate feedback on the game. This my definition of fanboism at its worst - not someone who loves the game, but someone who tries to cheer so loudly to cover up the glaring problems and drown others out.

As has been said before in a different context, "Mr/Ms. (Fanboi) I'm paying for this (game.)" It is our RIGHT to be heard when something shifts gameplay balance, especially when it was done in this manner. If you don't like it, go back to your 'good news' and 'i love the devs!!!!' threads...and stop claiming for a minute you care about other players game experiences. Its great you're having fun. I'd just like to see more people having that same experience, and not fixing what needs to be fixed and reversing what was wrongly fixed doesn't go towards that goal.

Re: People should really get used to this...

Posted: Fri Dec 10, 2004 12:05 am
by aelvana
I was one who spent lots of time getting PR. That's not what I was talking about, though. I meant harvesting in PR. Namely Trench of Trials and other regions in that PR area. I started spam-harvesting, in an effort to get PR harvest and crafting way up, TWO DAYS ago. I'm one of those very people you speak of who has that right to be pissed off. I was cut off in what I was doing.

I'm not upset, though, because honestly, harvesting in ToT was a free ride. There are completely aggro free areas to harvest everything you need for LA, and that's just the first thing I started with these past 2 days. I was unrestricted in sitting there hitting my keys and getting tons and tons of excellent mats in everything I was harvesting and a good amount of supremes too. I'm human -- of course I took advantage. I can make q70 LA already, and before long at all, would have been walking around in perfect q110 suits of light and medium. Grades lower than excellent may as well have not existed to me since monday, and I'm only 111 in fight and 80 harvesting. It was a complete joke.

EDIT: I should also mention that there's a karavan teleport there, from which you can reach almost the entire zone with 0 risk. Mob population was really amazingly low.

EDIT: And I would never try to censor someone who had a complaint about a problem. Whether this issue is a problem is completely subjective, and our subjectivity was skewed by our experience. If the game were like this to begin with, it never would have been an issue. So no, this isn't a 'problem' with the game. I'm insulted, to say the least...

Re: People should really get used to this...

Posted: Fri Dec 10, 2004 12:11 am
by josephm
Shame on you usinuk for having such a narrow mind. The patch has been out for a day and I'm pretty sure the people displeased with it have spent more time ranting and raving in game and out about it than trying to figure things out. No one mentioned anything about mats having more value and this being better economicly for the game.

Yeah it's your right to nuke the game, just like it is to flame me. Just like I'm firing back at you for calling me a fanboi. I'm not a fanboi, I've complained plenty about things in the game. Just because I'm happy with current changes does not make me a fanboi.

BTW how am I able to censor anything? I can't change posts. I'm adding MY legitimate feedback on the game you hypocrite. I spent plenty of time (skipping a new kipee hunt) running around with my pick last night. I stated new things that would happen as I noticed them. I also stated that anyone worth a **** skill wise would figure things out.

Thanakar got to a high pr forage because he choose to dodge mobs. Other people didn't or chose to in different areas. Because Thanakar's pr forage was made nearly impossible solo doesn't mean that other things didn't get harder. Trust me, gibbai are everywhere and najab chain the hillsides. Yes Thanakar is hurt by this, more than others. But like I said, oh well. He still has an advantage should he choose to excercise it. It's gonna be harder to get supreme mats and warriors will be much happier to group him and protect him in the roots.

PR was all over the PvP boards too. Balance wasn't a question because things to 'easy' hardly ever are...like who complains they can shoot through a tree or a giant rock? Nevrax provided an answer for griefing in free for all pvp in a way that has shut down all pvp arguments. They also did something none of us though of. Shame on you for not seeing what is right in front of your face.


Edit: btw Thanakar being in the PR and having an advantage had almost nothing to do with skill. Just time in there. Anyone can learn to dodge mobs. The risk honestly wasn't that high. That's why I choose to get my jungle forage to 150 for a PR spec, because at the time I KNEW I could raise that to an effective level for what my guild needed while raising my PR skill fast. Now things are different, and I feel I lost an advantage of a potential free ride in the pr. I have to work extra hard to get 190 levels to max pr. Thanakar has what...50? please.

Re: People should really get used to this...

Posted: Fri Dec 10, 2004 12:34 am
by plarfman
usinuk wrote:-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

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Sorry this message has been censored from the public in fear that you may learn the TRUTH and have an EASY RIDE!

aaaah crap i guess you could have just scrolled up to read it my bad >.<

Re: People should really get used to this...

Posted: Fri Dec 10, 2004 12:43 am
by josephm

Re: People should really get used to this...

Posted: Fri Dec 10, 2004 2:21 am
by neofuzz
borg9 wrote:Every wondered why there are NO karavan in the roots?

"Kitin Gatherers" Tribe in Elusive Forest, and "Chlorogoos" Tribe further south in the Gates. Be on your guard if you try to explore there though, Kitin patrols regularly pass through the camps of both tribes (unchallenged by the guards I would also like to add).

Re: People should really get used to this...

Posted: Fri Dec 10, 2004 4:13 am
by thanakar
josephm wrote: You're bright though, and passionate. I'm sure if anyone can find a way to come out of this with tons of profit Thanakar, you will. So stop discouraging the little guys :) still plent hard for me to solo harvest haven at 120 jungle. Pr should laugh at me and make me pee my pants.
Not trying to discourage anyone. The patch has not really put any dampener on my ability to grind harvest, it justs makes it harder to get certain types of mats. Also, I'm not in the harvesting / crafting business for money since I don't charge for stuff that I make for individuals. I also dont' sell mats since I only dig what either I use for grinding or someone else in my guild uses for grinding. When I do sell to the merchant I rarely mark these items for resell since I know they are crap and I would not want anyone in the public wearing or using my items.

The problem with the patch that I and most of the people I talk is that we feel its a slap in the face for the 100's of hours that each of us have invested in the game. Time spent getting TP's from the four lands and in prime, time spent learning where to take hunting parties and time spent wracking up millions of DP. And what is the reward for the 100s of hours of dedication to the game? We get to relearn it all over again each time a patch come out.

We do learn to adapt, we adapted after Patch 1 and we adapt again now and we'll adapt after the next patch.

Re: People should really get used to this...

Posted: Fri Dec 10, 2004 5:16 am
by aelvana
The problem with the patch that I and most of the people I talk is that we feel its a slap in the face for the 100's of hours that each of us have invested in the game.
This is a valid point IMO. I believe that the changes should definitely have been done, for the game, but I think this is the point to be made about them, ya?

EDIT: Woot, I love edits! Doesn't this just go back to the game having been released a little early?

Re: People should really get used to this...

Posted: Fri Dec 10, 2004 6:44 am
by xcomvic
aelvana wrote: Doesn't this just go back to the game having been released a little early?

All MMOs come out too early... some more than others though. I have played many MMOs in my short life online. I must say though, that has a lot to do with Company finances and time. Look what happened to Horizons' company... it went bankrupt just a little while ago, now the game is owned by another company! Developers put in A LOT of time and money into making these games, some do it with passion others just do it for the money. Some do it for a little of both. No one wants to be another Horizons'. But then again, if you design a game and wait 5-6 yrs i beta to make sure all the bugs are out and the MAJORITY of the players are happy, you will probably a) have pretty bad graphics compared to the others that just came out, b) have someone steal your code and make a game just like yours c) lose a lot of money d) lose popularity to other games.


So in closing, I want to say that it really does not matter when or if the game comes out early, because they all do, it's what they do AFTER they release it is what counts the most. But I wished they HAD implemented all the features that were on the BOX and or in previews all over...

Re: People should really get used to this...

Posted: Fri Dec 10, 2004 7:15 am
by zzeii
usinuk wrote: Patch 1 changed that. And for the better, since there were certainly balance issues involved. PR became very hard, and very deadly. But, if you worked hard enough, you could find a good spot or two...if you were willing to die several times for it. Fairly balanced.
No, sorry, this statement right here I would have to disagree with. Once you purchased a ticket, the PR became very very easy. I could (and did) regularly fill up on PR mats with little or no death. I knew spots to get each 'ideal' mat (big shell, shu fiber, motega wood, oath bark, any amber, moon resin, visc sap, gulatch oil) where the biggest worry was 1 patrol that would come through the area every 30 minutes (if that). Hate to say it, but I've grinded my crafting on supreme mats, just because they were taking up too much room. That should be a good enough hint on how easy it was to forage in PR.

Now, it is still possible to harvest in the prime roots, just harder. For craft grinding, I dun care what mat I use. I can use stuff I get in desert, forest, or jungle to make my tryker stuffs. But thats because i'll actually harvest the FINE or BASIC mats for it. Guess people are forgetting they are UNIVERSAL too. Sure, less money when you sell, yea, and a lil less xp when you harvest them. But hey, you'll level your harvest a lil slower then, you wont have that big of an issue of harvesting outleveling your craft.

With the increased amount of aggro mobs (including kitin, which they just got attacked by US in the NEXUS recently) it may prompt guilds sending out gaurd parties for their harvesters, setting up guild vs guild pvp in the PR in the future.

Irregardless, I'm happy to finally be able to harvest in MY OWN lands since it's finally been fixed properly. Which was my main reason for harvesting in PR, because it was EASIER than harvesting in Aeden Aequeous.