But any player can go and dig in any land.jared96 wrote:Take toon race out of it. Take 4 Zorai toons, one each starting out in Matis, Zora, Pyr and Fairhaven. The one who chooses matis has the advantage. He can dig exe and therefore get more xp within meters of his arrival location and get more xp. He gets upo there and level and can dig supremes without having to level up a second region dig skill.
Point out the prohibition against learning multiple harvesting skills, and I will admit you have a point.
The forest has more agro than any other surface land. The lakelands are more difficult to navigate. The jungle has the goo. And playing in the desert too long will get sand in your undies.
There is no significant imbalance between the lands. A minor perk or drawback here and there, but it adds to the variety of the game.
Suck it up and drive on, soldier!
This isn't a new line of conversation. The compartive advantages of each location have all been disscussed before. There is no real need to significantly alter the existing lands, and the opportunities are there for all.
Outside of the intrinsic fun of the discution itself, the argument is pointless.