jared96 wrote:Same answer...go back and read the original message. I'll quote:
"Most of the people on my friends list are 30 and above. Most of them have no interest in PvP.....sadly,most of them haven't had the light on in my friends list in a long time."
hmm, maybe you should read what i was quoting from you originally. but now we're getting pedantic so i'll drop it. point is people seem very happy to make sweeping genralisations about those who enjoy PvP based on presumably prior experience or maybe what they read on forums.. happily they arent true a lot of the time, and in Ryzom almost all the time.
I wouldn't know if u were on my fiends list because you dont seem to want to associate what you say here with your character ingame.
vguerin wrote:We managed to put aside our differences just fine this past weekend to stop the kitin threat... We don't need a third faction, we need folks to follow the story or not complain when things pass them by.
What we need is a player base and that is undoubtedly significantly smaller than it otherwise would be judging by the number of individuals, even guilds, who have left the game, because they don't have a neutral option (defined as one that doesn't incur a penalty / reduction in content availability).
I am noticing that several upcoming major games nearing launch are making "No PvP" committments with no wiggle room. Considering the weight of the D&D and LOTR franchises and the moola behind them, it would seem that somebody went and did a fair amount of market research before making that decision.
It would seem to me that any game that offered "real" non penalized options either way could hedge its bets and satisfy both crowds.
Usually yes. But a game could be made very well and be fun without pvp but with pvp it would be even more fun.
That depends on the players, most girls dont like pvp i think and men like more power and destruction.
SoR needs PvP a lot, without i think i would quit right now. There is nothing to do in high lvls, there is not any challengue but other players, and it is much more fun to fight vs them than with a mob ( which is fun still )
Many ppl dont play games just if they dont have pvp, like me for instance. It is true that in SoR community there are lot of ppl that dont like pvp, and i think that is cause they played this game without pvp so i understand they are angry cause i would be very upset if i played a game with pvp and they removed that feature later.
"So time for Noin to open his big mouth and insert dirty foraging tool.
Here is what I hear. blah blah blah blah blah. If any of it really mattered Kami/Karavan Morals/Ethics, they would all be game mechanics.
SO, if you like to PvP here is a reason to. Come to a fight, fight on either side. I may like to fight with you again later, I may not, someone else may like to fight you, etc. But don't show up if you do not like to fight, because you are making a statment that you like to play this game (the OP game).
All in all, isn't this supposed to be a toy?
If ya want to have a moral or religious debate, or _need_ to have some reasoning behind you to have a bit of a go at it. Fine, but don't spout off like a silly zealot, or try to pick everyone else apart! Just say your piece and be done with it. Seems to me this is all better than being ganked in some PR zone by surprise. I don't have to show up to be smacked if I don't like this kind of gameplay, and neither do you.
Noin. "
Sorry to drag this over here Noin but thought the other thread had wandered enough and didnt want my answer dragging it further.
What you say is very valid it is a game and although not enjoyed by everyone PvP in SoR has been handled pretty well imo, you do have a choice and can stay out of it.
However , and I am gonna be brave here and make a wider statement, I beleive alot of us like to see more than a sandbox where you get to stomp the other guys castle.
Sometime yes things can be looked at too hard and emotions raised over silly issues, I am sure I have been guilty of reading to much into things at times when i should maybe have had fun and taken things at face value.
PvP does have a place and can be alot of fun but I for one like to have abit more of a reason to put somone in the dirt and SoR gives us plenty of scope for that.
Character development, how you see yourself fitting with the politics etc may not be for everyone but valid debate and the reasoning behind are also important to alot of people other than the conflict alone.
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety"......Ben Franklin
norvic wrote:Character development, how you see yourself fitting with the politics etc may not be for everyone but valid debate and the reasoning behind are also important to alot of people other than the conflict alone.
I've had this point out with Mio before, but I'll bring it up here too... Asking/expecting a non-RPer to apply RP reasoning to their actions in a PvP situation will just make both sides angry.
Its a fact that a lot of people in the game who PvP have no interest in RPing (or a rudimentary interest... they try but the "hardcore RPers" don't understand their intentions the same way) and also a fact that a lot of people in the game who RP "don't enjoy PvP but participate because they are forced to".
I personally know of people who really enjoy the OP battles themselves, but dispise the drama surrounding them and the bad talk in region during them - this is down to both parties imo and I think its something that we will either have to get used to, or less enthusiastic people from both camps will just have to try and restrain their comrades... its inevitable in any combat situation that tempers are going to flare
I understand your point but is a game such as Ryzom which has abit more too it really a place for people who want to kill because they can?.
I find that abit shallow. That is the side of PvP that definatly takes the fun out of PvP in an MMORPG for me. Its ignoring the RPG and substituting FPS somhow.
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety"......Ben Franklin
I know many ppl participate in PvP events and then complains and insults to ppl that play PvP. In the kami/kara temples event it was clear that kami npcs tell you something like kill all karavans you can. So i cant understand how ppl that were digging complained about being killed meanwhile they were digging. The point was to kill all enemies, diggers or not. In fact it was better to kill diggers cause in that way they couldnt finish temple so fast. That was the reason of the event, not just a bunch of diggers digging in both sides and just the faster wins. Killers were also important in all this.
So, if you dont like PvP dont go in a PvP event. If you want to complain complain to Nevrax. Indeed i was killed many times digging, and it was right, cause i knew in what event i was. Ppl forget that kamis and karas have a war, and you CHOOSE to participate or not.
doustin wrote:...So, if you dont like PvP dont go in a PvP event. ...you CHOOSE to participate or not.
The problem with this is that a lot of RPers want to be involved with the saga, even though they don't much like pvp. But also, the dedicated pvp'er get annoyed if they loose battle after battle because large numbers of their side choose to avoid the pvp, or they'll be annoyed if they feel they wont get support from their own side in an attack on the enemy.
Slythe,
Sword for hire and Officer of the Samsara.
norvic wrote:I find that abit shallow. That is the side of PvP that definatly takes the fun out of PvP in an MMORPG for me. Its ignoring the RPG and substituting FPS somhow.
MMOFPS ... that reminds me of why I came here in the first place, it's what SWG turned into. It's much nicer here.
akm72 wrote:The problem with this is that a lot of RPers want to be involved with the saga, even though they don't much like pvp. But also, the dedicated pvp'er get annoyed if they loose battle after battle because large numbers of their side choose to avoid the pvp, or they'll be annoyed if they feel they wont get support from their own side in an attack on the enemy.
Of course PvP can be even a significant part of roleplay, but usually having roleplayers with the UT2004 crew in the same battle works about as well as pouring water into sulphuric acid. Especially if the RP'ers in question are used to some form of RoE between the factions and honorable actions. But that's probably too much asked from the present humanity afterall.