Re: Jessica, Ryzom and PvP?
Posted: Wed Jul 27, 2005 3:04 pm
The numbers come from several sources, including the various surveys on the forums here. Normally I would be skeptical of these having much relevence but we know Ryzom has a relatively small community.
IF we accept the 500 figure that some people posting here have considered, EVEN if we go for a higher figure such as 1000, or 10,000 a sample of 100 or so is a good enough proportion for professional polls to extrapolate.
Another factor would be taking in Jessica's, admittedly, old article which cites and approximate figure of 20% being PvP fascinated. Ryzom has a much less PvP/PK advocate playerbase and I, personally, consider it likely to be more like 5% of the playerbase that is actually that excited by these developments.
Where do you keep coming up with these numbers... a half dozen of the biggest guilds are waiting for nothing less than exactly what is coming... Sure Melinoe don't gank folks typically in PR like some of the others do... but we plan to crack heads to get the Outpost we want if need be and defend it til the last man...
A lot of people are waiting for _Outposts_ but not necessarily for a free for all player Vs player idiocy-fest, which I unfortunately expect to blow up, only worse, because there's more to fight over.
You can want an outpost and not want constant hassling from people who are ostensibly on your side, via faction or race. You can want to play and hold something without having to devote time to power levelling and constant PvP. That's denying the majority of the playerbase (and even 51% would be a majority and I think even the rabid pro PvPers would admit they're in a minority) access to content without the hassle of getting involved in non-consensual PvP.
Other ways of getting them? They've been suggested before. Diplomacy, foraging, completing special 'quests', being handed responsibility from the governments of the lands, and so on. Land purchase, now you come to mention it, would also be an option.
IF we accept the 500 figure that some people posting here have considered, EVEN if we go for a higher figure such as 1000, or 10,000 a sample of 100 or so is a good enough proportion for professional polls to extrapolate.
Another factor would be taking in Jessica's, admittedly, old article which cites and approximate figure of 20% being PvP fascinated. Ryzom has a much less PvP/PK advocate playerbase and I, personally, consider it likely to be more like 5% of the playerbase that is actually that excited by these developments.
Where do you keep coming up with these numbers... a half dozen of the biggest guilds are waiting for nothing less than exactly what is coming... Sure Melinoe don't gank folks typically in PR like some of the others do... but we plan to crack heads to get the Outpost we want if need be and defend it til the last man...
A lot of people are waiting for _Outposts_ but not necessarily for a free for all player Vs player idiocy-fest, which I unfortunately expect to blow up, only worse, because there's more to fight over.
You can want an outpost and not want constant hassling from people who are ostensibly on your side, via faction or race. You can want to play and hold something without having to devote time to power levelling and constant PvP. That's denying the majority of the playerbase (and even 51% would be a majority and I think even the rabid pro PvPers would admit they're in a minority) access to content without the hassle of getting involved in non-consensual PvP.
Other ways of getting them? They've been suggested before. Diplomacy, foraging, completing special 'quests', being handed responsibility from the governments of the lands, and so on. Land purchase, now you come to mention it, would also be an option.