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Re: GFUNK's plea to Nevrax and the community...

Posted: Fri Dec 17, 2004 9:39 pm
by tetra
thexdane wrote:i know it happens with my linux box, less so since the 2.6 kernel. and that was even with my old cele 400a

thing is no matter what system windows is running on the mem management is bad and you can up a windows system way easier than a *nix one at half the speed, no matter how "supped up" your system is

as for linux bring more players, i'd fully agree that it would. i know for a fact that slashdot would post it on their main page and that would at least get ppl to look and if 1 in 50 that looked at the page actually got the game we'd be doing pretty good for new players
You know... if you bothered to learn how to use windows... you would like... you know... understand how to change the default behaviour to give services priority...

Then again... that would... you know... require you to learn it... and of course... trashing windows to prop up linux would be more difficult...

Re: GFUNK's plea to Nevrax and the community...

Posted: Fri Dec 17, 2004 10:56 pm
by thexdane
tetra wrote:You know... if you bothered to learn how to use windows... you would like... you know... understand how to change the default behaviour to give services priority...

Then again... that would... you know... require you to learn it... and of course... trashing windows to prop up linux would be more difficult...

actually i've probly forgotten more about windows then you'll ever learn, i've been using windows since windows 3.1

i could get my mcse but i don't really need the piece of paper to back up what i already know

so yeas i know how to properly run windows, probly also why know a lot of the downfalls of the win32 platform. so actually learning windows makes my giving props to windows a lot you know easier if i know the ins and outs of the system

Re: GFUNK's plea to Nevrax and the community...

Posted: Sat Dec 18, 2004 7:09 pm
by hubba1
Grandma, maybe they will be williing to pay you some money when you get it working completely on Linux. You could work on it on spec, that is you get paid upon completion of the project. Once it is working satisfactorily you'd be paid the agreed upon amount. Since it is so close to working this might be an attractive offer for you to make to Nevrax.

If not you perhaps someone with expertise in Linux programming might be willing to work with you and make a similar speculative offer to Nevrax.

If not ... guess it wasn't that close to working after all.

As one poster humourously suggested, I'd pay for a working client on Windows (to paraphrase his remarks). I hope you got his humor.

See the point is, they have a lot of work to do just making sure the game works on most of the Windows systems out there. Some might say that based on their own personal experience, they aren't yet doing that job so very well. Others might say they are doing a pretty good job.

Should they sacrifice resources to aim for Linux players? As another poster put it ... another MMORPG runs on Linux and only about .015 percent of all the players are Linux users. Even if it were 5 percent, is that a smart use of Nevrax programming resources?

It seems to me that you'll have to outsource your project. I'm sure that if you get it working, Nevrax will be happy to pay something for that work, but don't be surprised if for the time you and your team spend on it, that it doesn't end up paying all that well.

Somehow I get the feeling that's where this snowball lies, somewhere melting on somebody's lawn far away from an active snowball fight.

I wish you well and much success in your honorable endeavour, if not in your cause per se.

Re: GFUNK's plea to Nevrax and the community...

Posted: Sat Dec 18, 2004 8:05 pm
by thexdane
hubba1 wrote:Grandma, maybe they will be williing to pay you some money when you get it working completely on Linux. You could work on it on spec, that is you get paid upon completion of the project. Once it is working satisfactorily you'd be paid the agreed upon amount. Since it is so close to working this might be an attractive offer for you to make to Nevrax.

If not you perhaps someone with expertise in Linux programming might be willing to work with you and make a similar speculative offer to Nevrax.

If not ... guess it wasn't that close to working after all.

As one poster humourously suggested, I'd pay for a working client on Windows (to paraphrase his remarks). I hope you got his humor.

See the point is, they have a lot of work to do just making sure the game works on most of the Windows systems out there. Some might say that based on their own personal experience, they aren't yet doing that job so very well. Others might say they are doing a pretty good job.

Should they sacrifice resources to aim for Linux players? As another poster put it ... another MMORPG runs on Linux and only about .015 percent of all the players are Linux users. Even if it were 5 percent, is that a smart use of Nevrax programming resources?

It seems to me that you'll have to outsource your project. I'm sure that if you get it working, Nevrax will be happy to pay something for that work, but don't be surprised if for the time you and your team spend on it, that it doesn't end up paying all that well.

Somehow I get the feeling that's where this snowball lies, somewhere melting on somebody's lawn far away from an active snowball fight.

I wish you well and much success in your honorable endeavour, if not in your cause per se.

ok a few things here

1 he's NOT running it natively under linux, he's using an emulator either wine or cedega

2 for the most part this game runs fine on windows, the ones voicing problems are less than those who run fine

3 there is NO MMORPG for linux, the only two that are kinda close are a tale in the desert and planeswalker, a tale in the desert gets posted on slashdot's front page lots getting lots of free adevertisement for the game

4 most of this game already works under linux and they have linux coders at neverax already

lots of ppl would pay for a linux client, or at least a download for the client and you have to buy the windows box version. i certainly would be one of them and i'm sure that there would be a good market for it.

to give you an example id software released a boxed version of linux, through loki software, they at least broke even on the project. this was 4 years ago when linux was still really just starting to get noticed by the mainstream. so now 4 years later i'm sure that a client will be a viable option, unreal tournament has included a linux version in the box for the past 2 versions

i know it's not the point of the thread to be little or berate things but most people have no clue what they are talking about with windows, let alone another operating system. there is so much crap and misinformation spread about linux that 95% of the ppl have no idea what they are talking about

Re: GFUNK's plea to Nevrax and the community...

Posted: Sat Dec 18, 2004 8:18 pm
by tetra
thexdane wrote:ok a few things here

3 there is NO MMORPG for linux, the only two that are kinda close are a tale in the desert and planeswalker, a tale in the desert gets posted on slashdot's front page lots getting lots of free adevertisement for the game

Funny... ATITD certainly thinks it's an mmo... look up the number of windows clients and linix clients paying subscriptions... ratio is about 70:1...

Re: GFUNK's plea to Nevrax and the community...

Posted: Sat Dec 18, 2004 9:53 pm
by kisedd
I suppose there is nothign wrong with asking for support in a different OS. I'm just not sure one should expect it. I'm sure there are people who would like to see more games in the Mac OS, or better games for Xbox live. I'm still waiting for a MMO that somehow gives me the game I've been dreaming about.

Ryzom has some cool concepts, but for the moment, it's not breaking much new ground for the genere. This of course seemed to be the thing that set it apart, but is as yet unrealized. I'd like to see Ryzom become a much better game, no matter what OS it runs under.

Re: GFUNK's plea to Nevrax and the community...

Posted: Sat Dec 18, 2004 10:34 pm
by lariva
Yeh, ignorance is a bad thing - i dont want to start a flame war here, but i can guarantee you; i can set you up with windows server that will run just as reliable as linux box performing more functions. It is all in the skill and knowledge of person designing the system. Windows have a lot of knobs that are easy to tweak and when peple start pushing the buttons without understanding of what they are doing - problems arise.

I designed windows systems that have their uptime calcluated in years, coming down only for kernel patch.

I have done the same thing with linux, starting with flaky version 0.8 of slackware up to 2.6 kernel in redhat in suse. I have no preference other then using appropriate tool for appropriate application.


User desktop is most obviously wrong application for 99% of consumers; that one percent that needs to have it - well...


thexdane wrote:urge to flame and insult rising ... must ... not .... flame .... stupidity ... and .... ignorance

ok i run linux as my main operating system. i have used linux since 1999, first suse, then slackware and now gentoo linux

it served and still serves my day to day purposes and has for many years. i started to run it because i wanted to learn linux. now i run it because it's fast, secure, highly customizable and fills all my needs, cept a couple games and as i've said i won't support transgaming and their cedega product and wine isn't mature enough

as for windows being the best tool for the job, servers are ALL linux, read gfunk's post, the windows version is only for testing and NEVER for production. there is a reason for this windows CRASHES UNDER HIGH LOAD. heck you can notice this for yourself, here's how:

open windows media player, play a movie
open winamp, queue up files
open internet explorer, go to a site with java
run ryzom or any game that way

now press ctrl+alt+del and time how long it will take the task manager to come up or the box asking if you want to log off or open task manager and other things

i'll say it's going to take a few mins to do that

now try something similar in linux, i bet you to get another program running it will take maybe a min to get a ps -aux at a bash prompt

it's been proven several times that linux game run faster than windows programs.

so i'm going to suggest you do some actual research instead of just saying something about a subject you don't really have a clue about.

as for any of us running it for valid reasons, i'm sure there's LOTS of us who do for very valid reasons, either for work or for personal use. incase you didn't know linux and unix servers account for 68% of the webservers out there, the next highest is iis by microsoft at 21%

Re: GFUNK's plea to Nevrax and the community...

Posted: Sat Dec 18, 2004 10:44 pm
by thexdane
lariva wrote:Yeh, ignorance is a bad thing - i dont want to start a flame war here, but i can guarantee you; i can set you up with windows server that will run just as reliable as linux box performing more functions. It is all in the skill and knowledge of person designing the system. Windows have a lot of knobs that are easy to tweak and when peple start pushing the buttons without understanding of what they are doing - problems arise.

I designed windows systems that have their uptime calcluated in years, coming down only for kernel patch.

I have done the same thing with linux, starting with flaky version 0.8 of slackware up to 2.6 kernel in redhat in suse. I have no preference other then using appropriate tool for appropriate application.


User desktop is most obviously wrong application for 99% of consumers; that one percent that needs to have it - well...
funny i'd REALLY love to see that. i know that a windows CAN'T perform better than a linux server. i've seen it in action, if windows could perform better than linux as a server why is there more apache webservers than iis?

i have boxes that have uptime in actual years, i've yet to see a windows last more than a few months as just a desktop system let alone a server

Re: GFUNK's plea to Nevrax and the community...

Posted: Sat Dec 18, 2004 10:50 pm
by thexdane
tetra wrote:Funny... ATITD certainly thinks it's an mmo... look up the number of windows clients and linix clients paying subscriptions... ratio is about 70:1...

i guess i deteremined you can't read, cause right after i said "there are none" i said "a tale in the desert is one"

i'd also like to see where you got your stats for hte linux clients cause it's not on their webpage

Re: GFUNK's plea to Nevrax and the community...

Posted: Sat Dec 18, 2004 10:52 pm
by lyrah68
I am not sure why those that are techies and play games think that everyone that plays games enjoys tech related things. My husband does the techie stuff, he LOVES it. I enjoy that he is the techie, since when I DID code (on the TSR80 when I was in high school) I got a head ache.

I never claimed I WAS a techie. I was voicing my support for Linux. I never said I was in IT, network design, or even programming in visual basic or c++. In fact, the last coding I wrote was in tech school and was pascal or kobal, both of which gave me a WORSE head ache than basic did. I decided I was not cut out for programming and went to nursing school for three years.

I have met some people gifted enough that they THOUGHT in code. They could read your code and find EVERY bug...without running it. This man worked with my hubby for a while, he wrote programs in times that were mind boggling. Those that ARE gifted that way...BRAVO, and know you are not in the majority.

MOST players couldn't code their way out of a wet paper sack, with a sword equipped. Most players play the game to enjoy the GAME...not the challange of discecting the code.

And MOST devs of ANY code would do well to write a program that a three year old could run, or short of that...his/her 30+year old mother.

The less fiddling with a program needs, the more people can use it, which means more people will PAY you for it. Which means you will make more MONEY, hopefully.