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Re: Ryzom Development
Posted: Wed Mar 07, 2007 9:46 pm
by iwojimmy
Is anyone else experiencing flashbacks to the FUD when Nevrax was introducing PvP ?

Given how that has turned out, I hope GF really do take the time to balance, test, and think about the implications, of anything they bring in.
Re: Ryzom Development
Posted: Wed Mar 07, 2007 11:31 pm
by mugendo
ajsuk wrote:Pretty sure he (P) said HE...
oops , confused with Marjo ...can I still sue acridiel though ??

Re: Ryzom Development
Posted: Thu Mar 08, 2007 10:21 am
by acridiel
Of course you can

But don“t count on winning
CU
Acridiel
Re: Ryzom Development
Posted: Thu Mar 08, 2007 11:03 pm
by dcrispo
Its always been my thoughts that the playerbase needs to have input into the process of new ideas and changes. I think most companies involved in MMO's know that their will always be those that yell and scream for the status quo or more then likely what They want to see done.
Once all the viewpoints are expressed both rationally and irrationally, it is up to the company to decide a course of action/inaction after weighing their customers input. But, it is MMO history that many companies more experienced with MMO's then GF have ruined their game by not listening to all viewpoints and blindly did what they felt would be best for the game.
It is OUR responsibilty to respond to proposals from GF with solid, well thoughtout comments and to help the process and them so we get the best bang for the buck so to speak.
Just some ramblings from an ole man..
Re: Ryzom Development
Posted: Thu Mar 08, 2007 11:58 pm
by jamela
That's why we are so hungry for news of
exactly what they plan, ole man

.
Naturally, we want our say.
Agreed, entirely.
Re: Ryzom Development
Posted: Fri Mar 09, 2007 7:39 am
by tydamus
Greetings,
Just a heads up; the front news page has been updated to accommodate the web site's current situation.
Regards,
Re: Ryzom Development
Posted: Wed Apr 04, 2007 4:16 pm
by ajsuk
Any updates on the website development since (
this)?
Seeing as GF has plenty of browser-based games one would hope you'd have a web developer or two handy to sort it out by now?