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Re: Player/faction numbers at malmont

Posted: Fri Aug 18, 2006 2:30 pm
by troll16
The numbers of each group are not that important (although having large groups on both sides does add to the fun), it is the levels within those groups that has more of a bearing on who is likely to win (not just levels ofc lag, how well you play your character, how well the group stays organised and tactics).

Re: Player/faction numbers at malmont

Posted: Fri Aug 18, 2006 2:35 pm
by grimjim
vguerin wrote:Actually the system is guild vs. guild, it is just not locked into a contest between 2 specific guilds. If it was in fact FvF, then the treacherous neutrals and psuedo-Karavan would not be able to attack a Karavan aligned guild without penalty. It basically works out that guilds have alliances with like minded folks and join together for defense & attacks. I think the "grouping" goes on to mitigate the claims made by some of a large gap in numbers. Once again this "large" gap is shown to not exist, but that will not stop the propoganda by those seeking to sway the uninformed.
This has been the first notably huge battle occuring post RoS.
It seems (we can hope) that RoS is somewhat balancing things out, at least numbers wise, but it'll be a while before we really know.

I'm also curious as to when in the battle these surveys were taken.

Re: Player/faction numbers at malmont

Posted: Fri Aug 18, 2006 2:43 pm
by sprite
grimjim wrote:I'm also curious as to when in the battle these surveys were taken
aardnebb wrote:This is the "start" list, as I dont have time to count both
:rolleyes:

Re: Player/faction numbers at malmont

Posted: Fri Aug 18, 2006 2:59 pm
by norvic
vguerin wrote:Actually the system is guild vs. guild, it is just not locked into a contest between 2 specific guilds. If it was in fact FvF, then the treacherous neutrals and psuedo-Karavan would not be able to attack a Karavan aligned guild without penalty. It basically works out that guilds have alliances with like minded folks and join together for defense & attacks
And the penalty would go which way? Psuedo is a word you have chosen to use for those who dont see things your way, it doesnt mean they are wrong.

You mention alliance of like minded folks and I am with you on this, there are always two or more sides to everything and different people have different takes on things. Better to respect diversity rather than give labels or suggest penalties for those not of the same mind as yourself.

Re: Player/faction numbers at malmont

Posted: Fri Aug 18, 2006 3:07 pm
by sprite
norvic wrote:And the penalty would go which way?
I think the key phrase here is
vguerin wrote:not be able to attack a Karavan aligned guild without penalty
Which means it would work "both ways", but in this case it would have been towards all 2 of the karavan who were attacking. Please lets not get drawn into the whole tryker thing again k?

Re: Player/faction numbers at malmont

Posted: Fri Aug 18, 2006 3:08 pm
by aardnebb
Attackers
Kaetemi
Threbus (Kara)
Cecil
Vixen
Ami
Uliaryn
Spiritus
Jackoba
Trini (Kara)
Itsmagic
Keera
Juko
Tyilin
Ryz
Abscool
Gloife
Xeraphim
Goupi
Faa
Jaawa
Biestable
Hunterx
Theharvester
Ffionnys
Reka
Sheenathecat
Mrsno
Troxa
Erbauer
Littletiger
Luvia
Vitae
Uzir
Ketelone
Bricktop
Mikeg
Tanax
Jeru
Acidhell
Dior
Ladyflagg
Pyrrah
Mifffo
Sineala
Keldorn
Xycox
---
46

Defenders
Kibs
Tyrisha
Exisstenz
Numaa
Ulgar
Aajolea
Toramo
Ciridemarr
Rundll
Anders
Jayce
Sehraci
Jehlia
Rocci
Floode
Hinokee
Greenivy
Tshael
Jocker
Dallae
Tankey
Mardock
Moonbabe
Xxanderx
Starstriker
Tehialyn
Sasa
Pacaryl
Spriteh
Millya
Shadowblade
Ambika
Lexsi
Eclipsis
Pyreta
Aleksey
Porthos
Sharonie
Dhalia
Alani
Rol
Lexs
Efesteus
Kimpan
Hans
Thian
Ellex
Beccas
Gweneth
Zukevem
Dakeyras
Sonej
Rahovart
Simone
Lyam
Carnie
Chantia
Patri
---
60

Unknown
Martin
Ason
Shamed

Not involved
Azad
Daemion
Telstar
Geniastrid
Vinnie

*catches breath* ok, I think a picture is emerging. Further updates as far as here are complete. At both Riveits and Trini's request I have added a "(Kara)" to her name, sorry that one slipped past!

As we can see, despite Doubletaps claims due to his inability to handle statistically significant details, there is a comparatively large gap using this sample. At latest count 47:60 is approximately equal to 3:4 ratio. Or if you prefer, a team and a half difference. 5 teams + 2 individuals on Attacker to 6 teams and 6 individuals on Defender side (assuming full teams with a partial team on each side, though obviously it wouldnt work out that way in game).

More accurately, there were 27.66% (to 2 d.p.) more Defenders than Attackers (even with Neutral and some Kara helpers on attackers side, which leads to an even larger disparity in Kami:Kara ratio if you discount them). Based on a 24 hour Defender gathering period vs the Attacjer 1 week +. I would call a 3:4 ratio a "large" gap in numbers of this size.

Interesting that, despite the number difference and the guards as well, the Attackers successfully wiped the Defenders once. Was this luck, tactics or simply the Defenders messing up by scrambling out of the OP and stringing themselves out persuing then getting overwhelmed?

[EDIT: Vinnie moved to "not involved" as he was crafting in Dyron.

Re: Player/faction numbers at malmont

Posted: Fri Aug 18, 2006 3:10 pm
by grimjim
sprite wrote: :rolleyes:
There were two lists. 'When THESE were taken'

:rolleyes:

Re: Player/faction numbers at malmont

Posted: Fri Aug 18, 2006 3:15 pm
by vguerin
aardnebb wrote: As we can see, despite Doubletaps claims due to his inability to handle statistically significant details, there is a comparatively large gap using this sample.

More accurately, there were 27.66% (to 2 d.p.) more Defenders than Attackers (even with Neutral and some Kara helpers on attackers side, which leads to an even larger disparity in Kami:Kara ratio if you discount them). Based on a 24 hour Defender gathering period vs the Attacjer 1 week +. I would call a 3:4 ratio a "large" gap in numbers of this size.
So 28% more folks in the words of your guild equates to 2v1 or even 3v1 ?

This could simply be a matter of the side that had something to lose was more interested in showing up IMHO, there was less incentive for the attackers and they had less attendance.

Re: Player/faction numbers at malmont

Posted: Fri Aug 18, 2006 3:21 pm
by aardnebb
vguerin wrote:So 28% more folks in the words of your guild equates to 2v1 or even 3v1 ?

This could simply be a matter of the side that had something to lose was more interested in showing up IMHO, there was less incentive for the attackers and they had less attendance.
This sample was taken at the _start_ of the battle, it's known that numbers change over the course of a fight. J was specifically refering to the latter half/end of the fight.

Do pay attention double... nah, cant say it ;)

Since you werent there I don't really expect you to have an informed idea of what happened, but the general consensus at the time was it was an excellent turnout for the Attackers. The Defenders were very complementory and it was agreed a good time was had by all.

Hmm... may have something there...

Re: Player/faction numbers at malmont

Posted: Fri Aug 18, 2006 3:21 pm
by riveit
aardnebb wrote: At both Riveit's and Trini's request I have added a "(Kara)" to her name, ...
Gaah! I requested that you remove the spotlight on Threbus and wondered if you had asked his permission. Or failing that give him some company. :)