Naming Policy

Come in, pull up a chair, let's discuss all things Ryzom-related.
User avatar
putterix
Posts: 261
Joined: Thu Jan 20, 2005 6:10 pm

Re: Naming Policy

Post by putterix »

kayak wrote:thats the whole point. i have met the charachters i mentioned in my post and find them to be some of the most respected and respectable homins in the game. i was trying to get across the point that people shoudl look past the names of charachters and judge on play style. i have met some great homins with silly names and some silly homins with great names.

think of the old saying: 'don't judge a book by it's cover'


agrees with sash :)
XYCLONE
THE REANIMATED SOUL OF GROOM
PROUD HIGHOFFICER OF
NEXUS
WAITING FOR THE LEVELCAP TO BECOME 300 OR MORE
WANTS THE LOVELY KIROSTAPATROLS BACK INGAME
bluefve
Posts: 276
Joined: Thu Dec 30, 2004 8:13 am

Re: Naming Policy

Post by bluefve »

LOL I think someone got derailed in this discussion. I believe the point which was trying to be made here isn't if someone doesn't like the name as if it doesn't conform to their taste, but also against the naming policy.

And Killgore, your new name *is* against the naming policy if you created it in memerance of another game's planet. I just reviewed the policy. Check #1, 10, and possibly 12.

But none the less, a name is a representation of who a person is. For example, if someone was called Kain Killer, someone aggressive and possibly a killer comes to mind -- no offense intended for any who's name that may be. There may be "guidelines" such as "never judge a book by its cover", but in today's world, first impressions are made on the first encounter -- especially in business. So, some parting words, choose your name wisely, as, as that is how you will be remembered for. ^_-
Lokire of Pyr
Wayfarer | Fyros Protector

Gameforge France
rundll32
Posts: 892
Joined: Thu Dec 23, 2004 3:33 pm

Re: Naming Policy

Post by rundll32 »

bluefve wrote: There may be "guidelines" such as "never judge a book by its cover", but in today's world, first impressions are made on the first encounter
And the worlds a worse place for it in my opinion...
Rundll
High Officer of Order of the Nameless
User avatar
rothimar
Posts: 575
Joined: Sat Aug 12, 2006 2:18 pm

Re: Naming Policy

Post by rothimar »

I think people should definitely think about their name before choosing to name their character "MonkeyDump" or some other attempt at humor. And while one should not judge a book by its cover, when the player chooses the cover, they are choosing how others will perceive them. They are choosing the first thing other people will see about them. You wouldn't head a resume with the title "I like cheese".

Three things get on my nerves regarding names...

1) Offensive names, or sexual references in a name. I am not a prude, but I do think that there is a time and place for everything, and who knows who's kid is playing?

2) Book/Movie character names being used in game. Shows a lack of originality, and leads to 500 people with different spellings of the same name.

3) Names which fall outside the genre of the game, such as "BobTheGuy". This is just goofy. I'd rather see someone running around with a name like Kunkagonagon than "PorkChop", it might be a bit weird... but at least it isn't a RL food.

While this might sound a little harsh to some, I don't mean it to be. I certainly wouldn't verbally assault someone because they have a rediculous name. It just irks me a bit.

Offensive names on the other hand... you can bet such would get reported.
Andarr the Matis
.
Guild Leader of Covenant on Arispotle

- - - - - - - - - - - - - - - - - - - - - - -
.
Podcast featuring news and information relevant
to the MMORPG industry by gamers who
are also game developers.
- - - - - - - - - - - - - - - - - - - - - - -
.
[/CENTER]
jamela
Posts: 1413
Joined: Sat Oct 02, 2004 11:16 am

Re: Naming Policy

Post by jamela »

Phew! I think I pass then :)

Relieved regards,
Matiselvis

Uh huh!
troll16
Posts: 171
Joined: Fri Oct 08, 2004 9:56 pm

Re: Naming Policy

Post by troll16 »

Well, I can understand people using names that don't measure up to other peoples veiws of what names should be.

After all when you create a character it's not much fun having every name you enter being rejected because it's been used already. I've been known to spend 30 minutes plus just trying to find a name that has not been used.

And who's to say what a name should be structured like. The sci-fi cartoon character from many years ago 'Joe90' seems a pretty daft name to me. The point is in the world of sci-fi there are no names that can't be used including poorly structured names.

Poorly structured names = names we do not easily relate to.


However, although any name should be permissible within the genre of sci-fi there is a problem with having 4 races on 1 planet as poorly structured names do help destroy the illusion of the world in which Rper's wish to Rp.

Only real way around this is to have a very large bank of names from which you choose a name for your character or the name is automatically created, thus keeping the names in the format of the world of Atys.
Last edited by troll16 on Thu Aug 24, 2006 10:28 pm, edited 1 time in total.
User avatar
katriell
Posts: 2479
Joined: Mon May 16, 2005 1:36 am

Re: Naming Policy

Post by katriell »

troll16 wrote:After all when you create a character it's not much fun having every name you enter being rejected because it's been used already. I've been known to spend 30 minutes plus just trying to find a name that has not been used.
lol. The solution to that is using a name that no one else has thought of. I've almost never run into that problem, because I spend thirty minutes thinking up a good, original name.
The point is in the world of sci-fi there are no names that can't be used including poorly structured names.
In cyberpunk sci-fi, that is true.
Jelathnia, Kasarinia, KianShi, Maethro, ShuaLi, and OPaxie (Arispotle)
TeiJeng (Leanon)

ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
User avatar
rothimar
Posts: 575
Joined: Sat Aug 12, 2006 2:18 pm

Re: Naming Policy

Post by rothimar »

Part 10 of the naming policy indicates that "off-topic" names are not allowed...
Naming Policy wrote:10. You may not use names that come from another genre such as medieval fantasy or science fiction or from other media either fictional or non-fictional that makes them easily recognized (e.g.: Skywalker, Gandalf, Flintstones).
I would imagine after reading the policy, that names are supposed to be genre specific to preserve the "look & feel" of the game. It sort of ruins the "feel" of the game when someone runs by with a name like "CabbageBuns".

Full text of the naming policy can be found here: http://www.ryzom.com/support/policies/policies#legal_naming
Andarr the Matis
.
Guild Leader of Covenant on Arispotle

- - - - - - - - - - - - - - - - - - - - - - -
.
Podcast featuring news and information relevant
to the MMORPG industry by gamers who
are also game developers.
- - - - - - - - - - - - - - - - - - - - - - -
.
[/CENTER]
rundll32
Posts: 892
Joined: Thu Dec 23, 2004 3:33 pm

Re: Naming Policy

Post by rundll32 »

I think the point being made is....define off topic.

Like has already been said, Joe90 doesnt exactly sound like a sci fi/fantasy name, but it is. Which means fred06 is equally viable lol :)
Rundll
High Officer of Order of the Nameless
User avatar
katriell
Posts: 2479
Joined: Mon May 16, 2005 1:36 am

Re: Naming Policy

Post by katriell »

rundll32 wrote:Like has already been said, Joe90 doesnt exactly sound like a sci fi/fantasy name, but it is. Which means fred06 is equally viable lol :)
That'd be a great name if it was injected with some imagination. Like "Jonendi."
Jelathnia, Kasarinia, KianShi, Maethro, ShuaLi, and OPaxie (Arispotle)
TeiJeng (Leanon)

ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
Post Reply

Return to “General”