Re: ATS: News from the Advanced Test Server
Posted: Sat Mar 25, 2006 5:44 pm
difficult dillema
if points are given in respect to main avater skill level, non powerlevelers lose out
if they are given by the amount of people entering your scenario, guilds will powerlevel each other (time spent in there the same, people will just go afk in there)
if they are given in accordance with the rating given to your scenario there will still be bogus ratings so to powerlevel to new content (but not so much)
I agree not everything should be available at launch to everyone, maybee only 50-60%, gives a long term goal into using the ring more than once, aiming to make better each time.
I`d love to see a ring trainer where people can buy objects with points (and not necessarily ever have access to everything ever) people would specialise, be it invasions, building up towns and story/dialogue content, kami/karavan content. I know if i saw that i could buy a goo infected gibbai for example with 30rp (ring points ), i`d work hard to get those 30 points, so that my next scenario would be better than the last. 65rp for +50 words dialogue, 500rp for +20% more allowed objects, etc. Just gives an added goal imo
else at released we are gonna have 200 different scenarios that all contain the same goo infected kincher invasions with multiple kincher bosses attacking from all angles. Starting slightly more basic will give people experience using the tools, get feedback on their work, and build on it, improving each time, untill finally they will have access to the highest and most badass stuff and will have the experience to make it into a truely great scenario.
my two cents
if points are given in respect to main avater skill level, non powerlevelers lose out
if they are given by the amount of people entering your scenario, guilds will powerlevel each other (time spent in there the same, people will just go afk in there)
if they are given in accordance with the rating given to your scenario there will still be bogus ratings so to powerlevel to new content (but not so much)
I agree not everything should be available at launch to everyone, maybee only 50-60%, gives a long term goal into using the ring more than once, aiming to make better each time.
I`d love to see a ring trainer where people can buy objects with points (and not necessarily ever have access to everything ever) people would specialise, be it invasions, building up towns and story/dialogue content, kami/karavan content. I know if i saw that i could buy a goo infected gibbai for example with 30rp (ring points ), i`d work hard to get those 30 points, so that my next scenario would be better than the last. 65rp for +50 words dialogue, 500rp for +20% more allowed objects, etc. Just gives an added goal imo
else at released we are gonna have 200 different scenarios that all contain the same goo infected kincher invasions with multiple kincher bosses attacking from all angles. Starting slightly more basic will give people experience using the tools, get feedback on their work, and build on it, improving each time, untill finally they will have access to the highest and most badass stuff and will have the experience to make it into a truely great scenario.
my two cents