Page 6 of 8

Re: The patch poll

Posted: Tue Oct 04, 2005 1:37 pm
by f1reblad
LOL I just read through this thread and discoverd that a few of you have been arguing two different points and claiming them to be one sort of thing :) anyway I havent been on the ats so I dont know quite what has or hasent been fixed becaus of them but all I can say is they shouldent have put it in the relese notes if they knew it wasent working... (I know its already been said but thats what I think) as for whether or not bugs happen.. that they do and theres not much that can be done about it just dont say that they dont exist when you know they do :)

as for the patch I have my ups and downs on it heres what I came accross

healing nerf sucks it makes sence to heal more hp than sap or stamina becaus due to mobs hitting you and off course ressing you go through more hp than sap an hp even if you dont use many in the cast or hitting action...

Nukeing nerf sucks!! they say that its all realative that if you have 250 jewrly and 250 armour that its not all that bad... oh so what about those off us that cant find 250 gear???
they say that it now requires skill to nuke and it dident before.. so how come there were plenty of party wipes due to simple mistakes or weird pop routiens?
I mean come on since when do things just apear to atack you? this means that you have to use tactics whether or not your just using the biggest spells you have aslo if you had a low healer then you would have to use smaller spells so that they could keep up... this doesent seem void of tactics to me :(

melee Woot now I can be a 250 tank and totaly own any mage that comes into my path as long as he isent wearing a full set off 250 supreme armour and jewlry except that im a nuker and cant do stuff all in pvp I mean in pvp your dammage is halved anyway if your a nuker and yet the melee gets practicly full damage becaus the nuker is in light armour or none at all to lower casting costs.... although none at all is a stupid idea :)

as for jewlry and so on I havent tried and im a low lvl in that anyway.

new wepon specialitys yea thats great havent used it yet but the idea is awsome each wepon has its place but none are totaly useless (unlike nukers)
I mean sure a nuker is good if you have a group of 8 players but if your on at a time like me when there isent many pple on at all it gets tiresome getting dp instead of xp!!


This is comeing from a 247 nuker and 170 melee and 136 healer
ive played for 7 months! I know a lot of you have played longer but I still think that in 7 months (a lot of that time about 5 months in fact was playing almost all day every day appart from when at collage about 3 days a week but I still played into the wee hours of the morning on those days) I should have at least one skill at 250 and another one well on the way.

anyones thoughts to prove me wrong would be well appreciated just make sure there well grounded caus I just had a guide talk to me for over half an hour in a tell about it and he dident convince me of anything yet :(

everything else seems cool I love the new tooltips and so on these things make games stand out when gameplay is getting old ;) so good work devs on that but I realy do call for at least half of my abilities back as a nuker and healer. :)

Re: The patch poll

Posted: Tue Oct 04, 2005 1:40 pm
by blaah
xenofur wrote:bomb heal healing enemies.
muahahahaha.... be careful what you wish for ;-)
majority is now whining, me included ;-) , to be able to heal everyone.. even enemies.

Re: The patch poll

Posted: Tue Oct 04, 2005 1:48 pm
by xenofur
umm, philu wanted to know one bug that was found on the ats and fixed. that IS one bug that was found on the ats and fixed.

Re: The patch poll

Posted: Tue Oct 04, 2005 2:17 pm
by ariwen
I like the patch, to a point.....

Seeing that my highest skill is heal I enjoyed healing, but now it is so much harder, I understand the desire the limit the nerf problems, but trying to keep everyone alive now is so much more challenging, especially now that everyone forgets about the healer, ah sap plz, cant heal out of hp, someone heal the healer, lol. Several dp's later, lets forget the trek, or the hunt!!!

Healing?? Im thinking of changing my specialty to fighting. Healing was hard enough as it was, staying focused on your main elementalist, or meleers, now its near impossible.

The thing that make me angry about this patch is, I can not use my highest heal abilites now!! the COST is too much!! The higher the heal at 20% the more the cost!!, the more the cost, the less I can heal effectively!!

Re: The patch poll

Posted: Tue Oct 04, 2005 2:26 pm
by kostika
ariwen wrote: Seeing that my highest skill is heal I enjoyed healing, but now it is so much harder, I understand the desire the limit the nerf problems, but trying to keep everyone alive now is so much more challenging, especially now that everyone forgets about the healer, ah sap plz, cant heal out of hp, someone heal the healer, lol. Several dp's later, lets forget the trek, or the hunt!!!
I've now done a few treks and hunts since the change with no problems in the healing department. I think you jsut need to get used to it and try using bomb. Bomb has been made more useful and thus can save you alot of time and energy on you healing.

Healing on treks and hunts is still very possible, it jsut takes a little adjustment and getting used to.

Re: The patch poll

Posted: Tue Oct 04, 2005 4:16 pm
by ajsuk
philu wrote:Name one. :p That's all I'm asking, name ONE.

They shouldn't NEED to rely on players to do their testing for them.

Oh look, the dude named one.. ;)
Oh and I'm a little lost as to whats wrong with having the ATS and player/testers aswel as their own test team..
philu wrote:I'm not talking about what's in development. Try actually reading other people's post before replying. I said "release note". RELEASE.

I did read it thanks, and you also said, and I quote:
philu wrote:Don't release it(or in this case tell people about it) until it works. It's called Quality Control.

Not talking about this bit:
philu wrote:Simply removing that line from the relase notes until it was fixed would have sufficed.

am I? :)

Shows they're putting something in, even if it's not functional yet.

Re: The patch poll

Posted: Tue Oct 04, 2005 6:59 pm
by kostika
f1reblad wrote: healing nerf sucks it makes sence to heal more hp than sap or stamina becaus due to mobs hitting you and off course ressing you go through more hp than sap an hp even if you dont use many in the cast or hitting action...
Please see my last comment regarding this.
f1reblad wrote: Nukeing nerf sucks!! they say that its all realative that if you have 250 jewrly and 250 armour that its not all that bad... oh so what about those off us that cant find 250 gear???
they say that it now requires skill to nuke and it dident before.. so how come there were plenty of party wipes due to simple mistakes or weird pop routiens?
I mean come on since when do things just apear to atack you? this means that you have to use tactics whether or not your just using the biggest spells you have aslo if you had a low healer then you would have to use smaller spells so that they could keep up... this doesent seem void of tactics to me :(
(snip)
Nuking isn't nerfed. I can still kill the same creatures solo as I did before. Can still group like I did prior to patch. You can still cast double cast constantly in a group if you like, I never do anyhow, it just takes you a couple seconds longer to cast. Its a minor price to pay. And now the melee might have a chance to hit things on trek before the nukers kill it. Elemental has minorly changed.

And I know plenty of people who have been playing a year who don't have any skills at 250. So you should be proud you've managed to get one that high in 7 months. Some people jsut aren't pre-occupied with levels as much as others.

Re: The patch poll

Posted: Tue Oct 04, 2005 7:30 pm
by jamela
brithlem wrote:Healing was hard... but it's more fun now to trek, boss hunt, etc. Much greater chance of death... which I'm personally glad for. Treking from one end of the world to the other with only 2 people was kinda silly anyways.
Everything you said was spot on, Brithlem, but that bit especially. I did hear a rumour though that Jewel protections were all changing to Desert after a relog. When I heard that I noticed that all my jewelry had only Desert protection, and I haven't looked into it further yet. Need a sponsor to take me shopping :)

Re: The patch poll

Posted: Tue Oct 04, 2005 7:52 pm
by iphdrunk
jamela wrote:I did hear a rumour though that Jewel protections were all changing to Desert after a relog.

as far as I know, this has only happened to me with old (prepatch) jewels

Re: The patch poll

Posted: Wed Oct 05, 2005 8:05 am
by philu
ajsuk wrote:Oh look, the dude named one.. ;)
Oh and I'm a little lost as to whats wrong with having the ATS and player/testers aswel as their own test team..



I did read it thanks, and you also said, and I quote:


Not talking about this bit:



am I? :)

Shows they're putting something in, even if it's not functional yet.
Yes and YOU said (and I quote):
ajsuk wrote:So you don't want Nevrax to tell us what they're spending their time on?
"oh oh, hold on!! Keep waiting & paying us lots of money, we're working on SOMETHING.. can't tell you what.. cos of er.. qualitly control but.. it's SOMETHING really good for sure!!.."
"working on" = developing. Not releasing. I was talking about release, you were talking about development.

"Look, look, we put this really cool new feature in. Ok, OK, we know it doesn't work yet. Yes, yes, we WERE told about it, we just didn't get round to fixing it yet. We will one day honest. Until then at least you know it's coming soon (tm)"

If you really think that's ok then I pity you mate.