Re: PvP, the devil
Posted: Wed May 25, 2005 8:04 am
if you walk through an area that is known for a high crimerate and indeed shows up a warning as soon as you enter it then it is consentual, else you'd call a taxi to avoid it
This is the community forum for Ryzom.
https://bb.ryzom.com/
vinnyq wrote:Another game that I see pvp worked in?
Risk Your Life.
If you're interested in learning how PvP can work in a mmorpg, try out RYL.
In its purest form this is how it work:
They have 2 races, human and demon.
They have 5 islands. 1 island of each race is "newbie" island and restricted terrritory for that race, the other race can't enter those 2 islands.
The next 2 islands are race owned, where the major towns are for that race, for but not restricted to the other race, so the other race can invade these islands if they wish to.
The final 5th island is neutral territory, where both race have equal towns and footing on the island and it's a constant battle to take control.
Human are free to attack demons anywhere anytime and demons can attack humans anywhere anytime on 3 of the 5 islands (with 2 being race restricted).
You can intitiate dueling for member of the same race for PvP'ing players of the same race.
There's also an Arena where there's a constant battle for 3 towers between the 2 race. If a race have control of all 3 towers, any players of that race guarding the tower will earn points that they can use to buy rewards with.
They also have 0 dialogues between the 2 races in game. Demons can't talk to Human and vice versa.
So, althought RYL is pretty lacking in content and the mobs are lame and its PvE is basically a grind-fest, the PvP portion of the game worked quite well.
Why is that ?zhidao wrote:. Neutral guilds not loyal to any nation needs to be considered as enemies as soon as they capture an op in the lands or are get in the nations way in the roots.
When I beta'ed it, it was pretty smooth. And I played as a ranger and an assasin. I do my fair share of killing alsoiwojimmy wrote:dont know how much RYL evolved from when I was in the beta tests, but combat on the contested island was like a slideshow, only the area effect nukers, and healers could achieve anything, and while I was trying to get some levels on the advanced island of my race (near its starter city), some high level enemies kept coming over and nuking us.. sure, if the entire player base got together, and had some higher levels passing through help out, we could drive them away, until they respawned and came back.
Dont try to tell me RYL PvP is a worthwhile model.
the player shop was nice tho
But keeping proportions, a level 75 team would not be able to beat a lev 125 team. No matter how idiotic they would act. At level 75 you have about 1500 HP assuming ur wearing HP gear. A lev 125 nuke is doing 400 damage without amps. With 2x spell and amps, can blast a player to pieces in a single hit.vinnyq wrote:I bet you a team of lvl 50 can beat a team of lvl 100 if the lvl 50 team is well balanced and work well together as oppose to a lvl 100 team just trying to nuke the enemies to piece.
You can call a competition when all the players starts in the same time, in the same conditions. You are obviously confused about what RPG means. It stands for Role-Play Game. You have to pretend that you are a character in game and to act like you think that character would. This is how your character would react? Would walk around in a killing spree? This is not RP. This is psycho. If you want to RP a psycho, note that you should delete it after the first death. Or maybe in your RP your character can do a lot of crimes and escape unpunished?amtist wrote:what is wrong with having competition in an RPG? isnt that what the online setting is for? to have competition and a social settting???????
The main purpose of the games is *supposed* to be educational. But as long as sex and violence ar the best sold articles on any market, the games are following the line. Yes. The ideea of a human killing another human is what make me to be against pvp.vinnyq wrote:Or would you say that PvP is never fun because it involves the idea of one player hurting another player?
100% agree.rakeesh wrote:And I think a game like that, where I would have to be constantly watching over my shoulder when I'm doing a mission, where every blue dot is by default an enemy, is not the kind of game I'm interested in playing.
It doesn't matter that every PvP'er isn't necessarily a thirteen year old looking to work out their frustrations because they got picked on in school. Those are the only ones people are going to hear or talk about.
So you ask me if i'm willing to become a target because I own someting? The ownership makes me a target? The next step is to kill me for my sword or my armor.vinnyq wrote:Do you considered it concentual PvP if buy owning an Outpost, you're also accepting the fact that you will have to fight for the Outpost if it is threaten by other players?
All right, I concede this point already! Uncle! Don't hurt me!vutescu wrote:But keeping proportions, a level 75 team would not be able to beat a lev 125 team. No matter how idiotic they would act. At level 75 you have about 1500 HP assuming ur wearing HP gear. A lev 125 nuke is doing 400 damage without amps. With 2x spell and amps, can blast a player to pieces in a single hit.
Roleplaying to me just mean you assumed the role of another character (i.e. a toon called "Fyrx" for a game). Having it be competive playing or co-operativing playing is irrelevant to the defninition. See, when I play counter-strike, I consider myself roleplaying a terrorist or a counter-terrorist. Is that wrong?You can call a competition when all the players starts in the same time, in the same conditions. You are obviously confused about what RPG means. It stands for Role-Play Game. You have to pretend that you are a character in game and to act like you think that character would.
I didn't know that! Games are supposed to be educational? I thought games are supposed to be fun! I have been fooledThe main purpose of the games is *supposed* to be educational. But as long as sex and violence ar the best sold articles on any market, the games are following the line. Yes. The ideea of a human killing another human is what make me to be against pvp.
I can't loot you for your sword and armor. But I can fight you for the Outposts. Owning a sword and armor is not concentual pvp because there's NO PVP'ing for sword and armor. We all know this.So you ask me if i'm willing to become a target because I own someting? The ownership makes me a target? The next step is to kill me for my sword or my armor.
Originaly posted by vutescu
And btw, the homins here are the survivers of a kitin masacre. Usually this kind of people are disgusted of violence. ("we had enough blood on our hands")
That's absurd. Consent means nothing if that's true. If I'm walking down the street that doesn't mean I want to be attacked. Personally I live in Brooklyn and sometimes I do walk through "risky" areas for one reason or another (for one thing I can't exactly afford to take the taxi everywhere I go). That doesn't mean I'm "asking for anything I get." Honestly. Some people have to live in those areas because of income.xenofur wrote:if you walk through an area that is known for a high crimerate and indeed shows up a warning as soon as you enter it then it is consentual, else you'd call a taxi to avoid it