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Re: Nevrax need to Push Ryzom more.....

Posted: Thu Apr 14, 2005 4:13 pm
by ilthor
Hmm "much ado 'bout nothing" comes to mind somehow....

We all have our likes and dislikes of how we would like the game, but this kind of discussion brings no good to either side/s. From what i see in posts, ALL like the game and want it to improve + inc. pop number, etc., but all we do(myself included) is "shoot rattles out of the pram" (whatever that means), doing nothing but irritating one another.

Back to topic, it's evident SoR needs help. I for one, think that any help we can provide can only be acomplished after they help themselves. By this i mean that we can't promote that atm has population that consists mainly in "hard-core" players (SoR addicts more like it hehe), which is the totally wrong environment to bring new players to. Why is it so hard? Cause everyone knows every quirk of almost everyone else, be it from ingame play, forum talk or whatever. This causes new players to feel hmmm, isolated?, cause while we all have no problems in comunicating in good or bad ways, they know nothing of what is the server "politics". This is made worst by the ever growing numbers of very high lvl players, since if you know your way around its VERY easy to get to a high lvl.

On top of that, there is a "uneasy" feeling about relations between people (i have my share's fault here, but no more than the next guy... > things happen to people while playing and of course they react, which causes further reactions, which in the end causes permanent ruptures), which "scares" away anyone who isnt familiar with the issues. You can say this kind of thing happens at every mmo, and you are right, but atm its just undermining new population. Also, we are now at a development stage that has NOTHING new... which means its the worst time to recruit, as with no new things old grumps get grumpier and fresh meat only gets the feeling its a stagnating game.

We all know that SoR is not in stagnation, as new things are always being anounced as in development or are being tested on ATS, but the newcomer has no idea of those changes will bring (he doesnt even know what the present game has to offer...). So, if everyone "shuts their trap" (that was a good one...) and let it roll we'll have a happier forum, BUT if we do that we'll feel the game community (which has its visible face on these forums) isnt represented by that image, or that mieschief is going on unattended, or that X or Y player/dev/CSR/nevrax office cleaning lady is being "abused"....

So what is the answer? I dont know... All i know is i'm sticking to my game-play (which is what SoR has good for me), and try to have fun while no further developments are introduced because only then can we do something i think...

My 2 daps....

Re: Nevrax need to Push Ryzom more.....

Posted: Fri Apr 15, 2005 10:23 pm
by lopemanc
raynes wrote:They did months worth of 2 page advertising in many computer magazines after launch. They have ads on mmorpg.com (which is where many mmo players go to find new mmo games). TV ads are not money well spent when it comes to computer games, it's just not where people look.

What this game really needs is content plain and simple. People leave the game at a fast rate becuase the only thing to really do in game is level. There are no quests (just a few encylopedia missions that amount to nothing more than beefed up common tasks). There is no storyline in game. There is no real way for the player to change the game world. In short the game needs to add some meat before people will get interested and stay.
I second this. Mind you I only started my free trial a few days ago. But then again after 8 hours or so of playing, I see nothing of interest. I see no real progress in the character. I see nothing significantly different from NeverQuest. Hack and slash, train, buff up; and I am now able to take on what amounts to a wild dog with a 50% chance of surviving. Whoopee!!! Even if I could kill everything around, I doubt I would see anything of interest but this just make it more frustrating. There is no RPG here.

Sorry there wasn’t enough to keep me here, I would have like to meet some of you.

Chris Lopeman

Re: Nevrax need to Push Ryzom more.....

Posted: Fri Apr 15, 2005 11:11 pm
by raynes
With every update I read it frustrates me more and more. The only thing that is going to give this game the shot in the arm it needs is if they stop screweing around and put some missions/quests in the game. They say they have 20 ready to be tested, that doesn't matter in the least bit. What matters is that there has been less than 20 quests/missions introduced into the game since the start. People justify paying a monthly fee because each month they get something new to do. If a MMO can't provide content updates on a regular basis people are not going to keep paying.

Nevrax needs to make it a priority to start to get new missions and quests in the game on a regular basis. If you don't do that then the game will not surive.

Re: Nevrax need to Push Ryzom more.....

Posted: Sat Apr 16, 2005 11:27 am
by trenker
raynes wrote:With every update I read it frustrates me more and more. The only thing that is going to give this game the shot in the arm it needs is if they stop screweing around and put some missions/quests in the game. They say they have 20 ready to be tested, that doesn't matter in the least bit. What matters is that there has been less than 20 quests/missions introduced into the game since the start. People justify paying a monthly fee because each month they get something new to do. If a MMO can't provide content updates on a regular basis people are not going to keep paying.

Nevrax needs to make it a priority to start to get new missions and quests in the game on a regular basis. If you don't do that then the game will not surive.
Well you're right Raynes, but Chapter 2 (as the missions are called) was a failure. Us poor people in Fyros have just 1 (yes ONE) mission, or maybe 2 if you count the first barman one. If chapter 2 'content and missions' is a flop, then chapter 3 'outposts' has just got to be working or people will stop reading this saga. Its all or nothing in the next few months, quiet exciting in its kind of way.

Re: Nevrax need to Push Ryzom more.....

Posted: Sat Apr 16, 2005 1:05 pm
by rushin
trenker wrote:Well you're right Raynes, but Chapter 2 (as the missions are called) was a failure. Us poor people in Fyros have just 1 (yes ONE) mission, or maybe 2 if you count the first barman one. If chapter 2 'content and missions' is a flop, then chapter 3 'outposts' has just got to be working or people will stop reading this saga. Its all or nothing in the next few months, quiet exciting in its kind of way.

you could always get some fame for other races and do their rites ;)

Re: Nevrax need to Push Ryzom more.....

Posted: Sat Apr 16, 2005 4:22 pm
by alyssah
There is a lot of frustration showing in these posts. Some is caused by the brown tongues defending the game & some by the acid tongues flaming the game. At the end of the day there must be reason behind the complaints. I have checked my SoR box again (and the manual) and found that 6 months after initiation there are still expected events unfulfilled.
Many customers have left because the content is not stimulating enough. Many have stayed in the hope it will improve. I prefer the people who stay despite the imperfections to politely state their case. I also prefer the brown tongues not to do the managements job for them. Unless of course they are company persons in hiding?
You know the advert about the varnish/paint etc doing what it said on the label. Well the flamers frustration is that the game does NOT do what it said on the label. And IF you are paying money to play it then should be able to complain about it. Let the management defend themselves unless you are being paid for it.
Alyssah