*whew* I finally got to the end, it seems... Well Let me introduce myself, I'm Trycker currently at free newb island.. I were thinking about upgrade to full account. I'm allso fairly new to game and it's little perks and quirks... So forgive me if i get some wrong based on what I've seen on RoS...
Few things that annoys me:
-This post has grown into incomprehensible bable..
It's probably been a great idea.. until it grew into 20 pages long monster
I mean We reside in forums, use that. Make own area where people can put their ideas, discuss them. And then then matter has been handled put some marking on it (first page). This has become a place to handle new ideas too. Not just little thing, like i believe it was meant to.
- Markers on map in folders.
Allowing us to make a neat little folder for these flags (colorize folder -> flags get neatly colored too
. Okay this is not such an easy job, considering you need to make some fundamental changes to database (I presume you do have some sort
(I think someone said this, but since this was my reason to read all those 42 pages... I said it anyway
- Containers something to use to manipulate your inventory
They could be bags, just something to put stuff in.. to "hide" them away... Or as I figured, they could be used more flexibly. Like bag, when containin *only* clothes (max 1 piece per slot) it would convert into umm.. Suit-bag, that you can wear (swap each pieace automatically, put existing pieces into same bag you took your new one. Time to wear these bags would still be what it would if one put those clothers on individually.
Also bags could be set to collect stuff automatically (you put them in by instinct) like TP tickets (don't know if they are still an issue). Or collecting "craft items" into one place.. Or armor you craft.. or mission items (make a new bag from mission, it collects the stuff acting like NPC you are going to return them. Thus avoiding annoying "oh yeah.. i crafted those" effect when you go return quest's
(Yet again not a easy task. unfortunatelly...)
- IRCify the conversation system.
Everybody is crying about this tell system.. As I have yet to get many friend's I've noted anything wrong, I just picked the problem and worked on it a little.
AFAIC this current system is based on TelNet, with some tweaks (well friend told it's like IRC, but my problems with problems Klients showed it's closer to Telnet... Anyway...
On IRC you are allowed to make your own "rooms" and moderate them on your own.. like have a chatroom for friends. Or those Outpost battles I hear about.
Put all tells to one window by default (or allow us to make it so) with tabs. AND ad some note if there's some action in channel (highlights, speak etc... like in IRC
bad thing is: this would be a pain to moderate... I've yet to find solution to that.. Ofcourse all the channels could be listed by GMs and such.. and they could observe them without joining.. (Some curseword highlight
(as I'm writing this, I'm starting to realize why there is no player made channels
Teamchats can be missused too though, can GMs moderate them too?
Anyway... These are not huge things (yet)
*casts Ward From Angry Foragers *
*hunches Colombo style* One more thing... (two actually, but im not *that* good in math...)
-Lengthen Seasons, and time alltogether
This seasonal thing is great. It's just too fast paced.. I mean I've played week or two and I've lived almost full year in Ryzom... *If* a season were like a week (or month =
) It would allow people to come up with regular events.. like new year. Start Of Summer Celebration etc.. It would make seasons look like bigger thing.. Now all it seems to do is move those foragers about a bit.. Make it an occasion for all. (and day's could be a bit longer too
Even if I'm not that big RP'er I can see how it would allow a little more RP events to occur (who'd hate to miss a New Year Hulabaloo, if it comes again next week?
-Allow us to use two part names
And names. I have an impression this is Ropeplaying game, so it seems odd there is no way to have a surname.. Or other..
Okay, making this by giving people " " to use in naming would do just fine, but by making a new slot "surname" that player could hide.. or make three fields ("FirstName", "SurName", and optional "CallSign") and give people ability choose how to show name...
(full name, callsign, last/first name only etc...)
Okay these two last name ideas could be pretty hard to work with, at least at this point
(unless you allow people to rename themself for a little while after change
...
Hmmh my posts allways grow larger than I intend them to... Sorry about that.