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Mising bat file

Posted: Sun Apr 10, 2005 11:12 am
by zyrom
this actually hapend to me to in the last patch (64), but after restarting the game the bat file reapered.

Re: Ryzom in Linux (The Unofficial HOW-TO)

Posted: Tue May 10, 2005 8:04 pm
by rajnika
Strange problem with Ryzom under Linux.

http://img93.echo.cx/img93/7185/ryzom6zu.png

I have Mandriva Linux LE2005 (10.2) with cedega 4.3.2 and Kernel 2.6.11
Someone know how to fix this?

Re: Ryzom in Linux (The Unofficial HOW-TO)

Posted: Tue May 10, 2005 11:15 pm
by zyrom
rajnika wrote:Strange problem with Ryzom under Linux.

http://img93.echo.cx/img93/7185/ryzom6zu.png

I have Mandriva Linux LE2005 (10.2) with cedega 4.3.2 and Kernel 2.6.11
Someone know how to fix this?
Hmm. Video card ? and drivers ? cedega configured for D3X or OGL ?
Havent cedega 4.3.2 or the 2.6.11 kernel yet, but my bet is somthing of he above

Re: Ryzom in Linux (The Unofficial HOW-TO)

Posted: Wed May 11, 2005 12:53 am
by rajnika
Graphic Card is : Radeon Mobility 9200 (M9+) 5C61 (AGP)
Module is : Card:ATI Radeon (fglrx)

I dont know how to setup cedega with OGL or D3D o_o

Re: Ryzom in Linux (The Unofficial HOW-TO)

Posted: Wed May 11, 2005 6:02 pm
by zyrom
rajnika wrote:Graphic Card is : Radeon Mobility 9200 (M9+) 5C61 (AGP)
Module is : Card:ATI Radeon (fglrx)
I think this is a problem with the ATI drivers, ATI are known to have, lets say, "suboptimal" support for linux, at least compared to NVIDIA.
Someone else had some strange problems with ATI before, but that thread is lost after the merge... il see if can digg it up.
rajnika wrote: I dont know how to setup cedega with OGL or D3D o_o
ehh, my bad, you can force Ryzom to run in either OGL or D3D mode. You can set that either from the config utility or in the file clients.cfg, look for a line that says:
Driver3D = "OpenGL";

The argument can either be "OpenGL" "D3D" or "Auto" if i remember correctly
you might what to try different settings...

Re: Ryzom in Linux (The Unofficial HOW-TO)

Posted: Wed May 11, 2005 10:18 pm
by rajnika
zyrom wrote:I think this is a problem with the ATI drivers, ATI are known to have, lets say, "suboptimal" support for linux, at least compared to NVIDIA.
Someone else had some strange problems with ATI before, but that thread is lost after the merge... il see if can digg it up.



ehh, my bad, you can force Ryzom to run in either OGL or D3D mode. You can set that either from the config utility or in the file clients.cfg, look for a line that says:
Driver3D = "OpenGL";

The argument can either be "OpenGL" "D3D" or "Auto" if i remember correctly
you might what to try different settings...
Ok so its maybe cause of ATI :(
I was in OpenGL mode with this bug. Auto do the same and D3D doesn't work at all :(

Re: Ryzom in Linux (The Unofficial HOW-TO)

Posted: Thu May 12, 2005 8:48 am
by rabcaz
rajnika wrote:Ok so its maybe cause of ATI :(
I was in OpenGL mode with this bug. Auto do the same and D3D doesn't work at all :(

Im not sure how the mobility circuits of ATI is. I have run Ryzom using cedega with both an radeon9700ppro (my old card) and now with a nvidia 6600gt.
the only problem i found was ati and opengl when ingame windows got blurry. though i think that that is more due to Ryzom. (ati is d3d and nvidia is opengl compliant so to say). yet both worked fine for me under Gentoo linux.

Re: Ryzom in Linux (The Unofficial HOW-TO)

Posted: Thu May 12, 2005 9:00 am
by micrix
rajnika wrote:Ok so its maybe cause of ATI :(
I was in OpenGL mode with this bug. Auto do the same and D3D doesn't work at all :(
This problem might not be the ATi. But there are others to come. The game dies when you teleport (ATi 9600XT, Debain 2.6.7 and latest ATi drivers, latest cedega)

Try to have at least a dualboot on the notebook and play Ryzom on Windows.

Re: Ryzom in Linux (The Unofficial HOW-TO)

Posted: Thu May 12, 2005 5:59 pm
by zyrom
rajnika wrote:Ok so its maybe cause of ATI :(
I was in OpenGL mode with this bug. Auto do the same and D3D doesn't work at all :(
The correct setting in clients.cfg for D3D is "Direct3D" :

Driver3D="Direct3D" should work...

There is also some entries in the cedega config file that you could try to play with, you find the config file in your_home_dir/.transmgaing/config,
in the section [d3dgl] there are some settings for VertexShaders / Pixel Shaders etc that might do somthing intersting :rolleyes: .
you might also add the following att the end of the cedega config, to force cedega to report as a win2k...

;; Ryzom
[AppDefaults\\ryzom_client_rd.exe\\version]
"Windows" = "win2k"

Hmm hadd another look at your pic of the problem, noticed that your running windowed, have you tried to run it in total standalone mode ?

i have a small shell script that does that you can pick it up Here you need to modify for your installation tough but it should be fairly easy :-)

Re: Ryzom in Linux (The Unofficial HOW-TO)

Posted: Fri May 13, 2005 12:20 am
by rajnika
Thanks. I tried all what you said but still same problem. Your file still launch the game in windowed mode but i think everyone launch the game in windowed for Login no?