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Re: PR ZONES -- DELETE THEM!!!
Posted: Tue Dec 14, 2004 7:22 pm
by helbreat
ahremark wrote:You haven't really tried that hard, have you? I've only noticed a slight difference and that's for the better.
The PR risk vs reward factor is still excellent for harvesters.
wait till people try to pr forage after todays patch this forum will flood with lots of angry people asking why they are unable to dig in places where they could b4 due to there skills being too low to dig the source they just spent hours getting to dodging the agro and such
Re: PR ZONES -- DELETE THEM!!!
Posted: Tue Dec 14, 2004 9:21 pm
by svamp
helbreat wrote:wait till people try to pr forage after todays patch this forum will flood with lots of angry people asking why they are unable to dig in places where they could b4 due to there skills being too low to dig the source they just spent hours getting to dodging the agro and such
But how do you harv in roots now?
Im lvl 180 in desert harv but only 90 in roots, seems like i cant harv there anymore so please tell me how i get to do it again? Im in roots atm...got 2 mill dp getting here and cant harvest? LOL
Re: PR ZONES -- DELETE THEM!!!
Posted: Wed Dec 15, 2004 12:48 am
by ozric
Careplan for a higher lvl PR forager for 40 lvls or so, seems to be the only way atm.
Re: PR ZONES -- DELETE THEM!!!
Posted: Wed Dec 15, 2004 12:52 am
by zzeii
ozric wrote:Careplan for a higher lvl PR forager for 40 lvls or so, seems to be the only way atm.
You can still prospect for 1/2/3/4/5/6+ harvesters if you have the friends/guildmates who can harvest PR. I'd imagine keeping 5+ PR foragers busy would get you to level rather quick.
Re: PR ZONES -- DELETE THEM!!!
Posted: Wed Dec 15, 2004 1:05 am
by ozric
zzeii wrote:You can still prospect for 1/2/3/4/5/6+ harvesters if you have the friends/guildmates who can harvest PR. I'd imagine keeping 5+ PR foragers busy would get you to level rather quick.
All fine and good, for you maybe. But this change
forces people to team. What if you
dont have the friends/guildmates who can harvest in the PR, and would be willing to give up some of their xp, for 40 lvls or so ? What about the people who play very late night/early morning when it is hard to find anybody else at all, let alone someone who wants to forage in roots and team with you ? None of the other disciplines are
impossible to raise solo, why should PR harvesting be ?
Re: PR ZONES -- DELETE THEM!!!
Posted: Wed Dec 15, 2004 1:07 am
by helbreat
the ticket i put in concerning this was replyed to like this...... the devs said everything seems ok and that nothing had been changed but to upgrade the ticket anyway and they will take a look at it so i went back and tried to forage there yet same thing happend said my stanza is too low
Re: PR ZONES -- DELETE THEM!!!
Posted: Wed Dec 15, 2004 1:11 am
by ozric
helbreat wrote:the ticket i put in concerning this was replyed to like this...... the devs said everything seems ok and that nothing had been changed
Well thats blatantly wrong. A few days ago i harvested in Underspring, i cant do that now.
Re: PR ZONES -- DELETE THEM!!!
Posted: Wed Dec 15, 2004 1:19 am
by helbreat
ozric wrote:Well thats blatantly wrong. A few days ago i harvested in Underspring, i cant do that now.
yup i lvled up 20 lvls in umbra at trench of trials too till today now its all messed up
making supreme/excellent weapons and selling them or selling the mats was a source of income to me now from what i make out we will have to go to abyss of ichor for 100q resources why should matis have direct access to the right pr lvling mats and no other town? =/
Re: PR ZONES -- DELETE THEM!!!
Posted: Wed Dec 15, 2004 2:04 pm
by sprite
lawrence wrote:There will be a small bugfix patch today. The patch is scheduled to take place from 15:00 CET (14:00 GMT/UK Time) to 16:00 CET (15:00 GMT/UK Time).
The patch includes a few bug fixes discovered last night and will reset some changes in the Prime Roots area .
I hope this fixes the roots for you guys
(at least the "not being able to pull any mats" problem anyway)
Re: PR ZONES -- DELETE THEM!!!
Posted: Wed Dec 15, 2004 2:14 pm
by Eshin
sprite wrote:I hope this fixes the roots for you guys
(at least the "not being able to pull any mats" problem anyway)
..and I'm pretty sure if there wasn't mats there, I was the one who had cleared them ;P I have patience aye, but that was starting to be ridiculous: waited good 4-5 hours straight for the fung resin spot in Sunken to respawn and when it did (both choice and excellent) cleared it in 3mins.. and again we go. Fun. Kept stalking the other harvestable armor mat spots I knew of, but pretty much the same thing.
Yeah, I too hope that the patch address this issue at least.