A realistic perspective to keep in mind

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korin77
Posts: 478
Joined: Thu Sep 23, 2004 1:32 am

Re: A realistic perspective to keep in mind

Post by korin77 »

jesder wrote:Now it seems we are getting to your real motives. You were able to level just like everyone else. You had the same tools to do so but for whatever reason you did not now you are behind the curve and it is no one's fault but yours. Even if the kept the current system in you would still be behind the curve so where is the problem?

Again you seem to be upset that some people are willing to put more time into the game than you are. Why cant you just come out and say that?
Because that is simply not true, I spent more time than the people playing and achieved less results. Those same tools were there but I have only just found out about them. Lo and behold those same people who kept this secret hush hush are now calling for the nerf so nobody can use the same methods they did. Is it fair for me to get to level 200 in 6 months when everyone else got there in 2 weeks?
Korin - Tryker - Retired

125 2h pierce melee, 105 2h slash melee, 91 lake forage, 55 forest forage, 55 desert forage, 61 prime roots forage, 91 heavy armor craft, 55 light armor craft, 58 medium armor craft, 62 2h melee craft, 52 1h melee craft.
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kovah
Posts: 179
Joined: Thu Sep 16, 2004 5:08 pm

Re: A realistic perspective to keep in mind

Post by kovah »

korin77 wrote:Did I say that Kovah? Maybe clean the cotton out of your ears.
I dunno buddy, but everytime I read one of your posts it just makes me laugh more....
korin77
Posts: 478
Joined: Thu Sep 23, 2004 1:32 am

Re: A realistic perspective to keep in mind

Post by korin77 »

At least I have something to say in my posts. All you ever do is complain about other people's posts.
Korin - Tryker - Retired

125 2h pierce melee, 105 2h slash melee, 91 lake forage, 55 forest forage, 55 desert forage, 61 prime roots forage, 91 heavy armor craft, 55 light armor craft, 58 medium armor craft, 62 2h melee craft, 52 1h melee craft.
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kovah
Posts: 179
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Re: A realistic perspective to keep in mind

Post by kovah »

korin77 wrote:At least I have something to say in my posts. All you ever do is complain about other people's posts.
I wouldn't call it complaining so much as making fun of... :D but now we are just post whoring this thread.... Whee!!!
zzeii
Posts: 537
Joined: Fri Sep 24, 2004 12:59 am

Re: A realistic perspective to keep in mind

Post by zzeii »

korin77 wrote: but certainly a level 200+ would have an easier time to get some uber mob than a level 100.
Isn't that the advantage to leveling to begin with? Yes, they may have chance to kill uber mob x before its horribly nerfed or just removed from game. But due to the fact they are only going to get mats, it is not going to give some players ungodly abilities or stats. You are going on the assumption that this is a strictly hack'n'slash lootfest like eq, which gladly, it is not. And crafting is so hugely different between the two its like comparing apples to kittens.

korin77 wrote:Zzei, you are talking about Trykerland... land of maybe 20-30 people in the whole land. Of course its easy to find mobs in tryker. However other lands aren't like that, there are alot of lands where it is crowded and hard to find spawns or lands where simply going from one spawn area to the next is dangerous because there are higher level roaming monsters about.
I've been through to all the lands, and I still did not see this issue. Maybe it's because I don't go to hunt Ocyx on KoD at this one specific spot in TB where every group goes to hunt, over, and over, and over. Every land has a HUGE variety of things you can take a handful of people and just mow through the area. As long as you aren't being so picky that everything must give 3kxp and be a carnivore/kitin so we can get all the mats possible while leveling up uber fast.
korin77 wrote:I am talking about effectiveness here. I am a crafter, lets face it, those crafters who can craft the highest level item will be the most sought after. Because I was not able to level my harvest high enough, i will have problems leveling up harvest now due to the changes. That in turn will affect how fast I can level up my crafting. Which in turn will put me way behind the highest level items and make me more or less useless to both my guild and selling on the market for any competive prices. So yeah, it does affect me. Indirectly maybe, but it still does.
Yea, i craft too. Can craft up to q80-90 at the moment. And ya know what? Most my orders in Liberty Lake are for around 50-60Q sometimes even lower, and sometimes higher. Not everyone is going and leveling like mad, new people are coming into game and will need the lower gear. Even high level magic users/harvesters who decide to take the time to level their lower level fight/magic skills need to get gear appropriate for that skill they are working on. Now why would someone with a 150+ skill want to make q50-60 stuff while probably using higher Q mats and get 0xp from it?

And as for the harvesting changes, I'm not making any opinions til I have a chance to test it out (non-preorderer). Maybe it's as bad as everyone is making it out, or maybe they are taking the wrong approach to it.

This game is not designed to max your levels asap. It's not about competition for spawns/flags/leveling. It's about contributing to the community in the best way you can.
Poker of things, caster of sparklies, maker of stuff, digger of dirt, wanderer of paths....
Oh yea, and Princess~
jesder
Posts: 224
Joined: Fri Sep 24, 2004 7:32 pm

Re: A realistic perspective to keep in mind

Post by jesder »

korin77 wrote:Because that is simply not true, I spent more time than the people playing and achieved less results. Those same tools were there but I have only just found out about them. Lo and behold those same people who kept this secret hush hush are now calling for the nerf so nobody can use the same methods they did. Is it fair for me to get to level 200 in 6 months when everyone else got there in 2 weeks?
Wait .. what was hush hush ?

Mat spec ? Umm that is defined in the game .. if you didnt read it .. sorry
Source Modes ? Ok .. there was an exploit here, but it didnt make much difference to anyone who was harvesting for XP. Sure it made things a little easier by slightly decreasing downtime, but really it may have gained someone a level or two more than someone who didnt use the actual exploit.

You still have no told me what advantage they had aside from maybe that they figured things out faster than you. Again, this isnt their fault.
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JesDyr - The Dead Forager
mikwana
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Re: A realistic perspective to keep in mind

Post by mikwana »

korin77 wrote:Because that is simply not true, I spent more time than the people playing and achieved less results. Those same tools were there but I have only just found out about them. Lo and behold those same people who kept this secret hush hush are now calling for the nerf so nobody can use the same methods they did. Is it fair for me to get to level 200 in 6 months when everyone else got there in 2 weeks?
Actually, most of the people against the patch are the high level ones, who, if you've not been following the other thread are telling those of us who 'obviously have no idea what we're talking about' that our opinions are worthless.

You'll advance just as fast as everyone your level after the patch, as before the patch, if you use the same methods as them. You can't blame the devs for adding balance, just because you didn't know how to use the unbalance until it was too late for you to exploit it...... It's better to have a balanced system and a few players, then an unbalanced system and everyone unbalanced.

There are also plans to have some 'branches' or islands that are open for only a week/month at a time. Are you saying that it's not fair to those players who arn't of the appropriate level/race/etc to get to them?
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kovah
Posts: 179
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Re: A realistic perspective to keep in mind

Post by kovah »

jesder wrote:Again, this isnt their fault.
Yes it is jesder!!! If you are smarter than korin you are an exploiter also... Geeze man, pay attention!
korin77
Posts: 478
Joined: Thu Sep 23, 2004 1:32 am

Re: A realistic perspective to keep in mind

Post by korin77 »

Well fortunately, all your "making fun of" just makes you look like a complete moron. Your posts are short and pointless and really extend more useless arguments. Perhaps you should give your ideas more thought before stating them and stop with stupid one liners that do nothing but look foolish.

I stated an opinion in this thread, you are entitled to your own opinion. Criticising my opinion does not a constructive discussion make. So maybe in the future, just keep quiet if you have nothing to say.
Korin - Tryker - Retired

125 2h pierce melee, 105 2h slash melee, 91 lake forage, 55 forest forage, 55 desert forage, 61 prime roots forage, 91 heavy armor craft, 55 light armor craft, 58 medium armor craft, 62 2h melee craft, 52 1h melee craft.
jesder
Posts: 224
Joined: Fri Sep 24, 2004 7:32 pm

Re: A realistic perspective to keep in mind

Post by jesder »

korin77 wrote: I stated an opinion in this thread, you are entitled to your own opinion. Criticising my opinion does not a constructive discussion make. So maybe in the future, just keep quiet if you have nothing to say.
And some of us are attempting to understand what these opinions are based on. To better open up the discussion to the real issues.
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JesDyr - The Dead Forager
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