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Re: Patch1: In-Depth Item Stats
Posted: Thu Oct 21, 2004 8:43 pm
by aether4u
raynes wrote:All items of the same type are grouped together. So if there are 10 people selling type A swords, they would all be listed next to each other with the price showing. It's then up to the player to right click on each item to compare differences. I really didn't find it that difficult to compare items when looking at the list.
Yea, but you still can't do an in-depth comparison for the stats based on the mats used... just the general stats. How do they group them by 'type' anyway? Type meaning general item name? Like 'sword' or 'light armor'? Is there any sub-grouping, like by quality?
Re: Patch1: In-Depth Item Stats
Posted: Thu Oct 21, 2004 9:29 pm
by korin77
aether4u wrote:Yea, but you still can't do an in-depth comparison for the stats based on the mats used... just the general stats. How do they group them by 'type' anyway? Type meaning general item name? Like 'sword' or 'light armor'? Is there any sub-grouping, like by quality?
Yes the problem is some of the display is bugged. No parry/dodge bonuses on armor/weapons and no resistance bonuses on jewelry. Bug should be addressed first before vendors are released.
Re: Patch1: In-Depth Item Stats
Posted: Thu Oct 21, 2004 11:31 pm
by vanderpm
cerest wrote:Just like now you'll be able to right-click on an item and get the stats. That won't change.
Actually, and I dont know if this is the same for everyone or not, I get blank item stats when I try to look at them in shops, I actually have to have them in my inventory to see the stats.