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Re: Let us share items between characters on the same account and attach items in mail
Posted: Mon Jan 11, 2010 2:09 pm
by jlonier
meryan wrote:Don't have a problem with my second account. It has mouse look (unless I am thinking of something totally different).
Been playing since February 2007 and I have always had to factor in the self heal timer....
But, I would love to customize and invite people into my apartment.
Mailing stuff to others would definitely be appreciated. I did notice on EQ2 that they have been putting in restrictions on what you can mail to other people, and who you can mail to (You can't mail anything to someone who is on a trial account).
Best place though to send your ideas is here:
http://feedback.ryzom.com/pages/2600-english?lang=en
Okay, even if mouse look does work I don't want to create a second account and pay a second monthly subscription fee just to be able to swap stuff between characters. That's ridiculous. Most MMO's at least have a bank that is shared by characters on the same account.
Re: Share your ideas for Ryzom
Posted: Mon Jan 11, 2010 6:49 pm
by memiki
not all games have shared banks
There is a game I play occasionally and you have to mail stuff to your other character. Also everyone has separate vaults you can't get into another character that you have.
so ok, I will give you that to mail to another character would be nice. but even mailing requires money and depending on size how much.
So yes later on it would be nice to have that capability. But I can wait.
Re: Share your ideas for Ryzom
Posted: Mon Jan 11, 2010 9:48 pm
by chibiarc
Why sub another? Create a free account, leave Silan, problem solved. Or ask a guildie / good friend...
Re: Share your ideas for Ryzom
Posted: Tue Jan 12, 2010 3:01 am
by iceaxe68
I like the idea of sending a package to someone, and I think it should cost according to weight and bulk.
Maybe a post office NPC in capital cities.
That's one of the basic services of government in most places, why not Atys?
Maybe a player or guild could start a service... hmmm.
Re: Share your ideas for Ryzom
Posted: Tue Jan 12, 2010 7:21 am
by meryan
iceaxe68 wrote:I like the idea of sending a package to someone, and I think it should cost according to weight and bulk.
Maybe a post office NPC in capital cities.
That's one of the basic services of government in most places, why not Atys?
Maybe a player or guild could start a service... hmmm.
I nominate Sasi
Re: Share your ideas for Ryzom
Posted: Tue Jan 12, 2010 4:02 pm
by iceaxe68
meryan wrote:I nominate Sasi
"With SasiPost, your package will be delivered sometime next week or so, maybe even to the right person, if I get a chance. And if the doggies don't eat my packer. Or your money back."
Re: Share your ideas for Ryzom
Posted: Tue Jan 12, 2010 4:28 pm
by ajsuk
Actually I have thought for a long time it'd be cool to have some kind of NPCs representing the actual mail mechanics. From an RP/immersion perspective it'd be pretty cool to see mail convoys(wagons?) trundling across the landscape between towns, etc. They could even be integrated in to some new missions or some such for the ML... Escort the King's special delivery to Fairhaven and protect it from marauder attack, anyone? =)
Re: Share your ideas for Ryzom
Posted: Tue Jan 12, 2010 5:56 pm
by iceaxe68
My next thought is that perhaps our civilizations aren't quite ready to provide parcel post services, but you could still leave a package for someone with the stable boy, or the bartender. With a suitable tip, of course.
Some mechanics to be worked out, but I think that would meet some needs and stay in character.
Re: Share your ideas for Ryzom
Posted: Wed Jan 13, 2010 2:35 am
by katriell
iceaxe68 wrote:My next thought is that perhaps our civilizations aren't quite ready to provide parcel post services, but you could still leave a package for someone with the stable boy, or the bartender. With a suitable tip, of course.
I like this. Very much.
Re: Share your ideas for Ryzom
Posted: Wed Jan 13, 2010 3:07 pm
by gavick
outpost idea:
the outpost materials will be available only after will be transported by a special caravan in the guild-house... the journey the convoy could be attacked and if you kill the caranvs they lose up to a maximum of 30% of the materials transported.
i know it's a bad english i hope you can understand
cyaz