Ideas for not leaving the game after being lvl 250 for a while ?

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Should there be something else after lvl 250 besides helping others ?

Poll ended at Mon Jun 08, 2009 8:43 am

Yes
58
95%
No
3
5%
 
Total votes: 61

twina
Posts: 89
Joined: Thu Jun 07, 2007 2:19 pm

Re: Ideas for not leaving the game after being lvl 250 for a while ?

Post by twina »

iceaxe68 wrote:I didn't. How was it?

Larger, I know. Was it friendly?

I really regret that I never heard of Ryzom before two years ago.

For me, the quality of the community is the number one most important feature, and the primary reason I'm here and not elsewhere.
Well in terms of friendliness - to start with - it was much more friendly than it is now - none of this really chilidish bickering over OP´s and Kara/Kami crap - dont get me wrong - I AM A FULL PVP lover - but OP´s brought in here turned a mature community into a bunch of bittter infants stamping their feet and giving lots of crap to each other. (Yes I know - I am very guilyt of arguing when drunk - and well know for it - that a personal issue- lets not get that tangled up with general game mechanics or how it worked).

I like OP battles and believe it should bring a drive towards the comunnity to be more friendly - maybe in seperate alliances - but outside of it - as a mature community -we should be able (and mostly do) put a side the differences - but some take it too serious.

As for size of the community- well I remember my first days trying to get up the path from Yrk - I was hunted down by every gingo and died constantly (yes I learnt fast - as I said I used to power-level games - 16 hour days etc) - but you called for help - ALWAYS someone TRIED to get to you - now you call for a medic and there is silence or an empty echoe returns.

At lvl 20 or so I remember making it to Towerbridge area with friends - it was PACKED full of people - I saw people soloing Gibs and others with 5 in a team taking them on - it was awsome to watch - then you looked a little east from there - and there were groups taking on the Master kipees and the occasoniol kincher that popped - then spawned and wiped out an entire force of people - diggers came running from all corners of Matis on full speed to rez - get one up rez the next whilst another stuck up INV to hold back the killer kincher and at the end - there (usuallu) would be a happy ending - with upto 20 people rezzed and the kinchers and mobs killed off. That was my first days on Atys - I was then addicted.

I was involved with great guilds like RoA (Rulers of Atys) - many of which are now TNE members. I rember the days when Parcyl was a low level healer and now the GL of TNE.

What was it like? The place was full - even Zoria - and you needed a rez - people ran thru packs of mobs to get to you - many dying along the way to be rezzed by another hero - that was what Ryzom was about.

Ofc - they made it too easy with cats for newbies and everyone out of -group healing - but what can you do - there is nobody to team with.

When I re-joined as twina - i was so shocked to see a devestating lack of people - I couldnt believe it. I actually made me very sad - but my passion for the game never stopped - day one I started on the isle and went right to Matis at levl 15 or so - and tried running all way to Dyron - I met Joney and Michelle etc at that point and it borught back some memories - they were trying to help a person below level 20 run to dyron (I never said I knew the way - I just needed help hehe).

En fin - it was an amazing experience in the "old days" - and still is - but after using various peeps and having various masters and even walking thru all PR/Abbys solo etc (in the old days was IMPOSSIBLE - due to major patrols etc - you needed a grand force indeed) - I believe that Ryzom does need an expansion - not only to keep us oldies in it - but to spark interest in newcomers that want "reach there also (at lvl 250+ ofc)" and a great way to generate some marketing - people seeing "Rzyom expansion - The Rise of Jena".

Hope that answered you somewhat :)
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fiach
Posts: 984
Joined: Thu Sep 30, 2004 6:01 pm

Re: Ideas for not leaving the game after being lvl 250 for a while ?

Post by fiach »

What Twina said brought back alot of memories.

OP's definately changed the atmosphere and would have been one of the main reasons for people leaving.

1. The haves and have nots caused a bitterness to rise up between them.
2. People had made friends across the faction divides and now were expected to fight each other.
3. Some people just did not realise that Ryzom was designed from the beginning to have OP's and be a PvP game (OP's took about a year after release to be implemented) and left for more PvE orientated games.

The game has become easier now I do admit, I dont believe its any worse for it, I spent along time trying to get to Yrk with max DP, which in hindsight was a waste of time :)

Cats, I dunno, they are good and bad, they do level the playing field for newer players, but the way they are tied to OP's tends to make people behave in ways that they normally wouldnt and causes its own problems for the game.

If I was to suggest a use for them, it would be to allow them only for digging/crafting, increase their rate of XP and make them a NPC vendor item.

Its a shame though as Twina says, seeing once thriving areas, totally devoid of life now :(

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hemera
Posts: 146
Joined: Sat Feb 03, 2007 2:38 pm

Re: Ideas for not leaving the game after being lvl 250 for a while ?

Post by hemera »

use melee to solo a 4* vorax :)


*waits for someone to call him crazy*
twina
Posts: 89
Joined: Thu Jun 07, 2007 2:19 pm

Re: Ideas for not leaving the game after being lvl 250 for a while ?

Post by twina »

yes -fcking crazy - even i dont try that :D DDDD
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5c0rp
Posts: 156
Joined: Tue Mar 21, 2006 6:52 pm

Re: Ideas for not leaving the game after being lvl 250 for a while ?

Post by 5c0rp »

doable with spear, shield and decent ha :D
Scorpius

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iceaxe68
Posts: 611
Joined: Wed Jan 10, 2007 8:59 pm

Re: Ideas for not leaving the game after being lvl 250 for a while ?

Post by iceaxe68 »

Thanks for the great responses to my question. :)

I can only speak for myself here, but I haven't had any trouble making friends on both sides of the Alliance divide. I don't use cats, for the most part, so fighting over OPs to get them doesn't get me worked up one way or another.

It must have been cool to see so many people around. I grew up on a quiet Atys, and learned to love it anyway. When the crowds showed up on relaunch this fall, I was overwhelmed. I guess if it gets that way again I'll adapt.
Sasi
[size=-4]The Happy Trykerette[/size]



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iphdrunk
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Re: Ideas for not leaving the game after being lvl 250 for a while ?

Post by iphdrunk »

iceaxe68 wrote: I can only speak for myself here, but I haven't had any trouble making friends on both sides of the Alliance divide. I don't use cats, for the most part, so fighting over OPs to get them doesn't get me worked up one way or another.
I posted in this thread http://forums.ryzom.com/showthread.php?t=18873
specifically http://forums.ryzom.com/showpost.php?p= ... stcount=14 (gosh, that's 2005) with my views
It must have been cool to see so many people around. I grew up on a quiet Atys, and learned to love it anyway. When the crowds showed up on relaunch this fall, I was overwhelmed. I guess if it gets that way again I'll adapt.
I admit I enjoyed it more when it was a bit more crowded, specially in dig places such as GoC or Dyron. I cannot elaborate right now, but as an oldie, I have plenty of "moments" (as any other player ofc). I had the same feelings as the previous poster crossing Pyr gates (it was the starter city for a lot of players during beta, tryker was added later)

Yours
Ani
Anissa - Jena's Lost Tribe -

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iceaxe68
Posts: 611
Joined: Wed Jan 10, 2007 8:59 pm

Re: Ideas for not leaving the game after being lvl 250 for a while ?

Post by iceaxe68 »

iphdrunk wrote:I posted in this thread http://forums.ryzom.com/showthread.php?t=18873
specifically http://forums.ryzom.com/showpost.php?p= ... stcount=14 (gosh, that's 2005) with my views
Thanks, Ani, that's a very interesting thread.

Personally, my view is that the OP PvP in the game has diverged completely from the lore. The fact that the two large (?) alliances are nominally aligned with Karavan or Kami is at the very most merely "different color T-shirts". We could as well call ourselves red team and blue team for all the difference faction makes. And what of all the guilds not in the two alliances?

My own RP point of view is that both factions are using us for their own ends, but I'm willing to take advantage of them in return. When it comes down to it, though, the Kitin are the enemy. It was the Kitin who destroyed our civilizations and drove us all into hiding. The wars and divides of the past (mostly between civilizations, not factions) are but distractions from the real threat, and the real goal of rebuilding Hominity's place on Atys.

With the revival of civilization lore in the coming events, I'm looking forward to combating the tendency to separate instead of unite. It'll give me something to do until the real Jena comes back and blasts these faction fakers and selfish racists and unites all Homins as they should be. (But don't tell the Karavan I said that!) :)
Sasi
[size=-4]The Happy Trykerette[/size]



twina
Posts: 89
Joined: Thu Jun 07, 2007 2:19 pm

Re: Ideas for not leaving the game after being lvl 250 for a while ?

Post by twina »

you know what though - Im still here after almost five years - im getting drunk now and im online :D

come dance with a foolish Matis girl!!!!
she is EASY
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kalindra
Posts: 951
Joined: Wed May 16, 2007 10:07 pm

Re: Ideas for not leaving the game after being lvl 250 for a while ?

Post by kalindra »

Start selling low level good quality gear to the merchants so newbies can buy them. That way, they will not feel like beggars. :)
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