Good point.- first the instant resurection.
Let alone it makes the game immersion pretty poor, but this allows low level people, with low gear to be dangerous when in big numbers.
Useles multiple masters, useless months of hunts for top gear, useless knowledge of using skills. If constantly healed and/or rezed a group of newbies can anytime take out top end players.
Insta rez is not fun at all, you can kill someone 20x times and he is up in a sec. Would be good if rezed person is ported out to healer's position and get some "resurrection sickness" for 30-60 sec, so he cant start fight right after rez.