What PVP game?alphacen wrote:Who told you humans were not self-contradictory? Look at you, a neutral playing a pvp game.![]()
Where?
Is it hiding behind Ryzom?

What PVP game?alphacen wrote:Who told you humans were not self-contradictory? Look at you, a neutral playing a pvp game.![]()
This is half correct, as Kami vs. Karavan conflict is all about PvP. This would same as saying that, this game is ALL about PvP, but that is not true.raynes wrote:What he is saying is the game is about the Kami vs. Karavan conflict, if you can't deal with that, then yes, find another game.
Sure, I could easyly do missions and be Karavan or Kami and never PVP, but why I should? I'm not PvPer, so why I should I have to do something what is build ONLY for PvP reason?Maybe you can answer this for me. You say that you don't want to be a part of PvP conflict, ok. So what is stopping you from doing missions for the Kami or Karavan and not telling anyone? Why don't you simply use the teleports as if they don't belong to anyone? No one except the devs knows your fame levels, so you can act as if they don't even exist. Don't turn on your pvp tag and no one ever knows.
"So if it's about freedom why contradict yourself and support the forcing and marginalisation of neutrals?"
No it's not.grimjim wrote:This is a self-contradictory statement.
Enforcement by deus ex machina does not a dynamic world make.apziro wrote:No it's not.
A dynamic world is one that changes as a result of what happens in it. That does not mean that those present in the world do not have to respond to the events taking place there.
Just take a look at the real world for an obvious example.
Well, you are assuming things that you are proving wrong yourself, now that self contradictions are being pointed out so heavily.sofiaoak wrote:This is half correct, as Kami vs. Karavan conflict is all about PvP. This would same as saying that, this game is ALL about PvP, but that is not true.
Sure, I could easyly do missions and be Karavan or Kami and never PVP, but why I should? I'm not PvPer, so why I should I have to do something what is build ONLY for PvP reason?
I have notting agaist PvP, it is big part of this game and can be fun for those who likes it. Problem is why I as PvE player has to suffer it all the time. What is so big deal that we PvE players (neutrals) can't have access to all +200 lvl zones? Harversting and many crafting skills does need access to PR materials. Why do I have to walk there?
No. But it's also not something contradicting dynamism.grimjim wrote:Enforcement by deus ex machina does not a dynamic world make.
Imposing story is not dynamism.
Marginalising people is not dynamism.
Basicly You are saying Ryzom is PvP game, if You don't PvP, find other game.alphacen wrote:I have notting agaist PvE, it is big part of this game and can be fun for those who likes it. Problem is why I as PvP player has to suffer it all the time. What is so big deal that we PvP players (factions) can't have access to all Players? Kami and Kara do have to struggle full time once in there. Why do I have to tolerate the Neutrals?
You are right that PvE is not just neutral. Actually most PvE players aren't neutral. Ask any PvE player, why they are not neutral. I'm pretty sure the answer will be teleports.apziro wrote:You need to right away get settled with the fact that putting PvE = neutral is just plain wrong.