Time for some positive comments

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asyne
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Re: Time for some positive comments

Post by asyne »

grimjim wrote:Dealing with them though? Don't see how it can be done really.
grimjim wrote:So show some compassion and respect and leave them the hell alone, even in zone.
You've answered your own question. Players can kill players in PvP. You are a player. Therefore, if you don't kill anybody, than you are taking a step in solving the problem. I don't kill other players (mostly out of inability), and disliked being killed myself. You don't kill others and disliked being killed. This might spark off a much longer version of the 6+ hour truce in the center of the Dunes, and turn this event into a craft/harvest race, with fighters off on the side. Everybody gets honor points, nobody dies who isn't fighting, and all those players participating in this 'anti-event' will forcefully remove any player that attacks a player who is not fighting another player.
The second rule of fight club is that you don't talk about fight club.
Quite literally, the temple is not built because players fight, but because they harvest and craft. This building event can be completed with _zero_ PvP combat, or in the event that fight-only players want honor points, a makeshift consentual PvP. The game has it's rules, and we can adopt our own (and enforce them) if we so choose. Example: only players with a title of "Refugee" may be attacked or may attack. Any player who is attacked by someone not following this rule should take a screenshot and post in the forum, and the Dune Peace Corp. will attack that player on sight. There you go; player made and enforced rules, and all you need is like-minded people to form that Peace Corp. and make its juristiction unquestioned.
Last edited by asyne on Thu Oct 27, 2005 8:51 am, edited 1 time in total.
Syne
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sipanek
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Re: Time for some positive comments

Post by sipanek »

grimjim wrote:Wear and tear on people's spirits and the realisation the damn things will never get dug otherwise I should think. It seems even the gankers get tired.

The whole PvP thing seems to be a fundamentally selfish experience though, if people genuinely do it for the 'challenge' then they should find nuking/smacking diggers extremely tiresome - except they don't.

If your fun absolutely HAS to come at the expense of someone elses, then that really speaks volumes about you as a person.

Bah, please look at the thread title. You have personally hijacked almost every single thread on this forum and twisted it into an outlet for your selfish need to whine as loudly as possible about an update you dont like. This was about positive comments, please keep your complaints to one of the sixty whine threads you have already started yourself. Honestly, you can whine all you want in the apropriate threads but it seems you are making a concentrated effort to ruin everyone elses experience of the forums and by extension the game as well.

Im a new player, i have seen and ganged up with several other new players during my one and a half weeks here. Saying that the game is dying simply because you and your friends dont like the latest update is just silly.

In my 9 days here i have spent about 6 hours digging in the old lands, the possibility of getting killed (everything in there hits me for at least 3 times my total hp) just makes things a bit more interesting. But actually i died a lot less in there (got killed by other players just once, by kinchers maybe 3 times) then i did while trying to get the Haven of Purity TP or while trying to get through prime roots.

I actually die more trying to find stuff around ho-choi then i do digging in the PvP zone. And i have been there with people nuking left and right, yellow dots all over the place etc. You just need to choose your spots and take care. And those times when the place is just overrun by gankers do something else for a while.

I mean seriosly, i have been here for 9 days and in that time i have explored and left the noob island, explored around zora, went through two prime roots, visited dyron and pyr, dug jewel mats in void, dug various things in the old land, fought a couple of bosses, managed to sell some of my q10 and q20 items at a profit, spent around 200k on tp's and had lots and lots of fun. Saying that the game is dead because you will get killed a couple of times if you want to help build the temples is rubbish.

I have played other online games, and in the ones i stuck with for over a year and a half i often lost the will to play after major updates. In Eve-online for example i stopped playing for about 3 months after a major update about a year ago, but after a little while the will to play returns. Had a similar thing happen earlier this year. When that happens i just stop logging in and wait until i feel like playing again. Whining on the forums will just make you feel more agitated and extend the period of time where you cant enjoy the game. Take a break, come back in a few weeks or months and you will probably be able to enjoy all the new stuff you so vehemently object to today.

And if not, what have you lost? If you really dont want to start playing again after beeing away for a month or three, why feel bad about haven broken this particular addiction?


(sorry for keeping this thread derailed, but couldnt stop myself.)
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totnkopf
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Re: Time for some positive comments

Post by totnkopf »

yea, have to admit Judy did a good job of bringing the Positive Things thread into the negative zone real quick...
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grimjim
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Re: Time for some positive comments

Post by grimjim »

totnkopf wrote:yea, have to admit Judy did a good job of bringing the Positive Things thread into the negative zone real quick...
By replying to people's bodoc dung.
Why don't you start by changing your avatar so it stops dissing people who are genuinely upset by all this? Or is that a positive thing right there?

As to hijacking. I think its more important not to mislead people and I did offer my own positive comments as well. If you argue - and especially if its a vacuous argument - I will tend to argue back.

Anyway, if you don't like it 'You don't have to be here' - or does that only apply when you say it?
Last edited by grimjim on Thu Oct 27, 2005 9:13 am, edited 1 time in total.
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kratos84
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Re: Time for some positive comments

Post by kratos84 »

To me Atys has always represented a new world full of opportunities for those willing to fight. From the Kami vs Karavan events where the champion titles were handed out, all the way till the long kitin raid in late December, Ryzom has always been a harsh and exciting world. It was only because of Nevrax's financial difficulties that we had to endure 9 months of stagnation, and I am glad the game is finally picking up pace again.

Maybe after so long some people have forgotten what Ryzom was about, and started imagining it as their game where you pay $15 a month to play yuboball and read copy-and-paste storyreading events.

Maybe those people should just go back to writing poetry in the Thesos bar or something instead of destroying community spirit here and scaring Nevrax's potential customers away with pages of empty rants.
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grimjim
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Re: Time for some positive comments

Post by grimjim »

kratos84 wrote:Maybe after so long some people have forgotten what Ryzom was about, and started imagining it as their game where you pay $15 a month to play yuboball and read copy-and-paste storyreading events.
I'd agree with you that many of those have been lame, save the community produced ones.

However we've had a long, long period of community togetherness and a sense of homin (and players) working together to common goals, exploring, discovering, hungrily jumping at each new piece of lore.

That community, and the customer service come to that, have been the things that MADE Atys, the one great overwhelming positive thing that I used to drag a few friends into Atys and the same values that propelled it - until recently - into an uncommonly high position on the MMORPG chart for such a niche game.

For so long that has been the driving force and distinctive thing about the game and now it feels like its being taken away. So what remains?

On a more upbeat note, I do intend to stay until I can see whether R2 will do at least the minimum of what I'd like it to do and I intend to churn out quite a lot of stuff with it. I wish others would stick it out with me and, in fact, I think I'll work on a positive post to that effect...
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buupi
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Re: Time for some positive comments

Post by buupi »

Lot of things are bubling under community. I've been pretty suprised the way it's been lately. I just can understand "reasoning" some Homins have atm, that SoR is dying, all is is gone to hay, this in not fun anymore and so on.

Theres been lot of moaning and threattening from Homins that thay abandon us and leave to other worlds. It is sad, but fact is that no one of these homins are voice of this whole community as much as they might like to think like that.
Circles of live drive some of our friends away and bring new ones to us. We cannot despair for losses, we need to joy for new ones :)

For me i think community is more energized and refreshed, that it's been for ages. There have been some difficulties, but overall i think this whole business is good for game. New ones seem to rush in, most of peeps i've met seem to enjoy activities and so on. I've seen lot of new homins, changed my view for many of old ones and mayby even got some new friends. I can appreciate many Homins now more than i did on my journeys around Atys, because war bring best and worst of Homin nature on surface.
Only down side seem to be that my ig time seems to be even more limited, because so much to do, so lil' time *lol*

For RP side i allso think this gives new opportunities. I dun understand why some Homins like to think that their way of RP is only one.
Actually i see it bit weird to be RP mercenary and moan about PvP? An beside imho it's bit hypocrite to be pretty hi on dig list, dig on safe spot some shells for max efficiency and whine about all those gankers (who are actullly willing to risk theis homin lives for some goal).

I admit that game mechanics wont fully support all possible combos on RP, but why consentrate on blame game/designers for it and not actively play like ye want?.
Over and over and over bringing on the word "gank" wont change anything and i actually think theres not too much ganking anyway (some exeptions on players, but that's just normal human behavior).

I give example how i see things.

In AD theres chance to really fight for Ma-Duk for me, even die if my god so wishes.
I've been there most of time digging and fighting with my forage gear, because i feel like that's the way it has to be. First goal is to build temple to our god, second goal is to fight back for karas to defend ourselfs for attacker and try to make their job harder by denying them to build their mock of godhood temple, and pray our victory over false goddess Jena.

I dig there and when attack comes i switch to PvP mode and defent our kaminist brothers and sisters (even ones that have karavan champion title on ;)

I've left sumtimes kara diggers alone, not because they are not enemies, but because of pity. They are lost souls who dun see light of Ma-Duk and mayby my pity have positive effect on them. Killing them just make them to hate Ma-Duk more and that's not goal i'd like to pursue.
Sumtimes i've killed diggers, because they've aided kara fighters and that's been "tactical" decision, not one made in hatred. What i should try to do more is to warn diggers first, so they have chance to leave peacefully. This is not allways possible thou on heat of fight, and i'm sorry about that.

This is my way, but i still dun say everyone that ye must act like i do. Everyone are free to choose how they like this game played.

If sumone want ot be neutral on this, i really dun know why they come to AD. Theres nuthing for them to gain (and whine about HP's and revards is not issue, it's a choice of playstyle).
If they want to RP neutral, they can do it so in AD allso, but they have to be prepared to getting killed (mayby even killed by both sides). I've vague feeling, that i've even seen sumwhere on lore that Hominists are to both sides even bigger enemy that other faction (they are traitors for faction)?

This is the way it is and if ye have chosen that path ye have to live with it.

Oh, and why waste time to bring over and over same arguments in these boards?
Post yer opinion to proper sections like feedback and development change discussion or take contact directly to community liason emails that has given to us. If ye want make real efforts for community work actively in game and stop wasting yer time here.

My 2cnts

Astovidatu
Last edited by buupi on Thu Oct 27, 2005 12:50 pm, edited 1 time in total.
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dc77066
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Re: Time for some positive comments

Post by dc77066 »

sipanek wrote:...Im a new player..
Welcome to Ryzom! I hope you enjoy it as much as I have for the past year.

Positive Comments:
There was a truce in AD and I got a bag full of mats.
Helped several people, Kami and Karavan, get a bag full of mats.


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totnkopf
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Re: Time for some positive comments

Post by totnkopf »

More Positive Things:

Watching 6 hours of peace one day, loggin in the next day to find that while there had been some violence in the morning, peace had one again settled

Hitting 250 Desert in AD

Watching both Kara and Kami attack the kincher so that the sap/amber is safe
Morgaine
Infinity
"Stay smart. Stay cool. It's time to prove to your friends that you're worth a damn. Sometimes that means dying. Sometimes that means killing a whole lot of people."
Avatar of Destruction ∞ Mind Lord ∞ Heavy Armorer Master ∞ Master Pikeman ∞ Master Desert Harvester
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thosholm
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Re: Time for some positive comments

Post by thosholm »

Well, the pick-up in speed is noticable. The Matis temple is now at 8% after 10 days. Which means that at current rates it will be finished in ca. 100 days. Sometime in January/February.

Fyros at 7%, Zoraï and Tryker temples at 3% each, do your own math for those.

If the next Ep.2 trigger is the completion of the temples, at current rates it will be far, far off. :D
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I survived Patch 1. :) I'm not so sure about Episode 2. :confused:
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