Someone who understands the second half of my point. *cheers*aylwyne wrote:It may be nothing more than the division of responsibility. The developer(s) in charge of graphic models and animations could very well have nothing to do with teleporters working or not working, for example. Therefore, they aren't the best person to track down and fix these.
It's often better to wait and let the developer whose focus is in the particular area to have time to fix something rather than pull a developer from an entirely different area of the application and have them try to figure it out and fix it.
Though you did explain it further than I did. I was focusing more on the time requirements than actual areas of responsibility. Talked about it with my fiance, but had agreed to drop it by that point.
