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Re: [FAQ] Ryzom in Linux (The Unofficial HOW-TO)
Posted: Thu Jun 21, 2007 7:38 pm
by kaetemi
23857628 wrote:you still need an mfc42.dll from your windows installation or you could google for it on the web
Or you can just get it from the url I just posted
Re: [FAQ] Ryzom in Linux (The Unofficial HOW-TO)
Posted: Thu Jun 21, 2007 7:40 pm
by scope006
kaetemi wrote:Well, I copied the installation folder from my win pc to my linux machine, and put it in the wine drive c program files folder. Some required DLL files for your wine drive c windows folder, can be downloaded from here
http://support.microsoft.com/kb/259403/en. Then just try to launch it and play a bit with the wine settings...
edit: That was supposed to be a reply to Zoine, but hey I'll take all the help I can get. lol.
Would you mind me sending you a few questions here and there while I am getting setup? I am ususally the type that googles and searches before asking so I won't bug you every 3 secs.
Re: [FAQ] Ryzom in Linux (The Unofficial HOW-TO)
Posted: Thu Jun 21, 2007 7:45 pm
by kaetemi
scope006 wrote:The only issues I have seen are:
1) no sound
2) no frill/vegetation on the ground at all. If I enable pixel shaders and log in I see all the extra vegetation but the game suddenly freezes.
Well, I didn't get any sound either on that machine, but didn't really care, and since it's a really old machine, I was running on lowest graphics quality for landscape, so I didn't see the vegetation anyway.. Don't think I can help you with that for the moment ^^
Re: [FAQ] Ryzom in Linux (The Unofficial HOW-TO)
Posted: Thu Jun 21, 2007 7:51 pm
by 23857628
scope006 wrote:The only issues I have seen are:
1) no sound
2) no frill/vegetation on the ground at all. If I enable pixel shaders and log in I see all the extra vegetation but the game suddenly freezes.
1) If your sound is working in your native applications you should just have to set it up with "winecfg" under Audio. Tick the box for
Alsa and untick
OSS if that was set. Also ensure that
SoundOn = 1; is set in
client.cfg.
2) Run "wine ryzom_configuration_rd.exe" and set your renderer to OpenGL. You'll have all the eyecandy you know from Ryzom.
scope006 wrote:Would you mind me sending you a few questions here and there while I am getting setup? I am ususally the type that googles and searches before asking so I won't bug you every 3 secs.
You're welcome to it.
Re: [FAQ] Ryzom in Linux (The Unofficial HOW-TO)
Posted: Thu Jun 21, 2007 7:57 pm
by scope006
23857628 wrote:1) If your sound is working in your native applications you should just have to set it up with "winecfg" under Audio. Tick the box for Alsa and untick OSS if that was set. Also ensure that SoundOn = 1; is set in client.cfg.
2) Run "wine ryzom_configuration_rd.exe" and set your renderer to OpenGL. You'll have all the eyecandy you know from Ryzom.
Sweet. I forgot about setting the sound in winecfg. The sound works now. EDIT: Sound is a little choppy. Any suggestions for settings?
For Prob #2 it was "vertex shaders" i had to have disabled not "pixel shaders". If I don't tick the "vertex shaders disabled" the game freezes. If I do tick it the game works but I don't get the vegetation eye candy. Yes I did make sure my render engine is OpenGL in the game config. Any tips?
Thanks again guys.
Re: [FAQ] Ryzom in Linux (The Unofficial HOW-TO)
Posted: Thu Jun 21, 2007 8:05 pm
by 23857628
If sound is choppy try "nice -n 19 wine client_ryzom_rd.exe > /dev/null". Strange thing though, that you had to disable vertex shaders. I've both set and it works fine. What graphics card are you using?
Re: [FAQ] Ryzom in Linux (The Unofficial HOW-TO)
Posted: Thu Jun 21, 2007 8:13 pm
by scope006
23857628 wrote:If sound is choppy try "nice -n 19 wine client_ryzom_rd.exe > /dev/null". Strange thing though, that you had to disable vertex shaders. I've both set and it works fine. What graphics card are you using?
I am using an ati x300 on my dell inspiron 9300 laptop and an ati x800 GTO (overclocked) on my desktop. note: haven't tried this on my desktop yet.
Below are settings I had to change in my xorg.conf file when installing the fglrx ati driver.
Section "ServerFlags"
Option "AIGLX" "off"
EndSection
Section "Extensions"
Option "Composite" "Disable"
EndSection
Also there is a recommended tweak to go into regedit (for wine)
and under HKEY_CURRENT_USER --> software --> and add a key/folder "OpenGL" and then to add the string value "DisabledExtensions" with an actual value of "GL_ARB_vertex_buffer_object"
It is supposed to provide a slight fps boost, but I deleted that OpenGL key just in case to see if that caused a conflict.
However, still a no go unless I disable the Vertex Shaders. =( I wish I could figure out what is causing the game to freeze when they are enabled.
Re: [FAQ] Ryzom in Linux (The Unofficial HOW-TO)
Posted: Thu Jun 21, 2007 8:29 pm
by 23857628
What is "glxinfo | grep direct" giving you?
Maybe you find some help here:
http://wiki.cchtml.com/index.php/Troubleshooting
Re: [FAQ] Ryzom in Linux (The Unofficial HOW-TO)
Posted: Thu Jun 21, 2007 8:37 pm
by scope006
user@foo:~$ glxinfo | grep direct
direct rendering: Yes
Re: [FAQ] Ryzom in Linux (The Unofficial HOW-TO)
Posted: Thu Jun 21, 2007 8:40 pm
by 23857628
Well, that seems all in order to me. But I'm afraid I'm not familiar with ATi cards, so there may well be better sources of information than me on that.