Page 4 of 4
Re: Discussion: Can/Should Crafting be Made Easier?
Posted: Wed Jan 05, 2005 1:52 am
by xcomvic
josephm wrote: If we can get a full harvest group of 9 in, not only can we powerlevel one harvester up at about 3 levels an hour till we have to switch, we can level each person to the cusp in one day.
let me know where you forage and at what times GMT... so i can group up. I forage/craft like mad now, until I get bored of it so hit me up with an email in game or PM me here...
Re: Discussion: Can/Should Crafting be Made Easier?
Posted: Wed Jan 05, 2005 6:52 am
by usinuk
josephm wrote:...we've made approx 2-3 mil now in a day and a half, just selling to vendors. Money is just not a problem for us.
How much do you think 2-3 mil buys in leveling post-50 crafting if you were to buy grind mats and sell product directly to the NPC? I've done that when I got impatient. (Try it yourself and come back with an answer - your opinion might change.) Money is still very, very relevant. I can guarantee you this is about the only MMORPG on the planet where crafting acts as a money sink - not as a money producer. Its a strange thing to tell a newbie that the best way to make money is to pick up a pick, but it is as it is.
The topic is irrelevant anyway. A couple of GM conversations lead me to believe the devs are aware of the some of the issues they've created around crafting and consider them extremely low priority to fix. Oh well.