Re: You guys who haven't bothered logging back in since patch 1 -- they fixed it since
Posted: Mon Nov 29, 2004 1:52 pm
ok, to put in some opinions and clear up some lies:
1. to all those wondering why they introduced patch 1 and the big fight changes:
they put them in because you, the players demanded it, on the boards was a huge dissent with how slow and boring the fights were, how people would double-click a mob and go make a pizza or something, well, they fixed that and i haven't heard such statements since P1
2. harvesting is not difficult for noobs, it is difficult for noobs who
a) absolutely want to play alone and
b) can't accept that harvesting is quite a challenge when doing so
you can quite easily level up by employing source care skills and making teams and being social and you can also level up on your own, but it will simply be more difficult
3. soloing is not destroyed by any means, mobs have simply been made more varied, now there are several groups which have several purposes and gains for the player:
a) Carnivores: they are supposed to be a threat, they kill fast, but they also die fast since they have low HP, but this also means they give low XP since it is also determined by the HP
they also drop some nice weapon mats, and esp. in the higher levels they drop better mats than could be harvested
b) herbivores: these are supposed to be your daily average hunting targets, they don't hit nearly as hard as carnivores and have more HP which means they give good experience, also some of their loot is quite useful, for example the eyes
another thing you have to look at is the resistances, i'm using double daggers and most of the soft and fleshy mobs are quite easy prey for me, i can even level on gingos as they have a lot of nice cuttable flesh
now birds are a different matter, these thin and fast moving critters are really hard to hit and when i hit i don't do much damage, in a nutshell, they are almost as difficult as carnivores
this changes when i take out my 1h axe and shield, general damage output on fleshy mobs drops a bit, but birds are now easy prey as i can simply splinter their frail bones, in counter the difficulty of gingos rises :/
4. hyping
nobody is actively trying to get people to hype the game here, the posts mentioned were simply made by players to see if there were forum goers who still liked the game
5. content
nobody said any content would come with P1, that was never said anywhere, so stop bringing it up, also to those of you who say content-less games die, have you ever played ragnarok online? that game has absolutely zero content and the official servers are packed, not to speak of all the in-official servers
5.1 the quests suck
no they don't, there aren't any quests, those are only place-holder missions
6. beta feeling
yes, this game is still in beta, but it's not in that state because nevrax wanted it to, they did all they could to delay it, but the money givers forced them to release it now
7. suckling yubos on newbie island could kill you in a single hit for a full week following patch 1
quite an exxageration, yes you were unable to kill them alone, but they did not kill you in a single hit, it took about a minute of trading blows until both of you were almost dead, the only true thing in that sentence is that for a few days(not a week like he claims) lvl 1/1/1/1 players could not beat a yubo when playing solo
8. encyclopedia
it will not just be a mob-database it will collect all information your character gains, also including things like: customs of tribes, informations that are puzzle pieces to other quests
also it will provide you with quests, namely the rites, which means you do certain quests and get rewards from tribes to who those riter belong
1. to all those wondering why they introduced patch 1 and the big fight changes:
they put them in because you, the players demanded it, on the boards was a huge dissent with how slow and boring the fights were, how people would double-click a mob and go make a pizza or something, well, they fixed that and i haven't heard such statements since P1
2. harvesting is not difficult for noobs, it is difficult for noobs who
a) absolutely want to play alone and
b) can't accept that harvesting is quite a challenge when doing so
you can quite easily level up by employing source care skills and making teams and being social and you can also level up on your own, but it will simply be more difficult
3. soloing is not destroyed by any means, mobs have simply been made more varied, now there are several groups which have several purposes and gains for the player:
a) Carnivores: they are supposed to be a threat, they kill fast, but they also die fast since they have low HP, but this also means they give low XP since it is also determined by the HP
they also drop some nice weapon mats, and esp. in the higher levels they drop better mats than could be harvested
b) herbivores: these are supposed to be your daily average hunting targets, they don't hit nearly as hard as carnivores and have more HP which means they give good experience, also some of their loot is quite useful, for example the eyes
another thing you have to look at is the resistances, i'm using double daggers and most of the soft and fleshy mobs are quite easy prey for me, i can even level on gingos as they have a lot of nice cuttable flesh
now birds are a different matter, these thin and fast moving critters are really hard to hit and when i hit i don't do much damage, in a nutshell, they are almost as difficult as carnivores
this changes when i take out my 1h axe and shield, general damage output on fleshy mobs drops a bit, but birds are now easy prey as i can simply splinter their frail bones, in counter the difficulty of gingos rises :/
4. hyping
nobody is actively trying to get people to hype the game here, the posts mentioned were simply made by players to see if there were forum goers who still liked the game
5. content
nobody said any content would come with P1, that was never said anywhere, so stop bringing it up, also to those of you who say content-less games die, have you ever played ragnarok online? that game has absolutely zero content and the official servers are packed, not to speak of all the in-official servers
5.1 the quests suck
no they don't, there aren't any quests, those are only place-holder missions
6. beta feeling
yes, this game is still in beta, but it's not in that state because nevrax wanted it to, they did all they could to delay it, but the money givers forced them to release it now
7. suckling yubos on newbie island could kill you in a single hit for a full week following patch 1
quite an exxageration, yes you were unable to kill them alone, but they did not kill you in a single hit, it took about a minute of trading blows until both of you were almost dead, the only true thing in that sentence is that for a few days(not a week like he claims) lvl 1/1/1/1 players could not beat a yubo when playing solo
8. encyclopedia
it will not just be a mob-database it will collect all information your character gains, also including things like: customs of tribes, informations that are puzzle pieces to other quests
also it will provide you with quests, namely the rites, which means you do certain quests and get rewards from tribes to who those riter belong