Re: my last post. game uninstalled . i feel so cheated!
Posted: Sat Dec 18, 2004 6:55 pm
1) I ran Ryzom on a below minimum spec machine 384 MB of RAM, 1.4 GHz jury -rigged in Pentium 3 by Powerleap (was a Pentium 3 400 MHz) running Windows 98 SE on dial-up .. a dial-up so pitiful I still successfully tested the game in the Nooblands running at 16.8k hook-up for half the hours during trial.
BOGGLE
In the Nooblands that set-up not only ran it may have crashed once at most in a minimum of 50 hours of play using the trial.
Although I had a mid spec graphics card (some would call it low spec but seriously some aren't gamers so it's mid spec) , GForce Ti 4200 with 128 MB ... I could easily show 25 monsters in my frontal vision with 10 players and 15 NPCs .... that's at least 50 displayed interactive objects ...
AND I'M ON A WAY BELOW MINIMUM SPEC MACHINE (BOGGLE).
So you'll have to forgive me when I began not to read much further.
To those interested out there, the framerate in a capital city with this set-up is NOT acceptable. But it runs and it displays it.
So as to the ability for the engine to display 255 moving objects at a time, I have no doubt it can do it with a minimum spec machine, surely acceptably with a better system
As to the game not being what is advertised ... lets see .. the raids ARE in game, the Events ARE in game, the game runs even on a below spec machine, the game is as described.
It has some bugs, no doubt about that. So does Anarchy Online, Ultima Online, Dark Age of Camelot , etc.
I got customer service in game, I used it four times. Three times I got a response in less than 5 minutes, once it took a super long 15 minutes. You can't even get customer service within the game with Dark Age of Camelot or Ultima Online, for example. You can't even submit a bug report successfully in Horizons (or if you can it must be a recent development and I'd pray before you ever get a real response or solution).
So .. most of your beef has no teeth , which is a good thing since you'll have to eat your report folded into a nice little hat by Raynes, hardy har har.
There are not tons of people concentrated in one area in most of the areas in-game, but according to you that's a good thing since it can't handle Raids as described, and it's all copy and pasted anyway.
You forget to mention that the AI for the mobs IS clearly better than most MMORPGs. You forget to mention that the customization of your character, spells, and skills IS in-game. You forget to mention that all harvesting, melee combat, ranged combat, magic combat and healing, crafting, tasks, raids, events, customer service, bug reporting, are all in game.
One of the biggest beefs you have is that they offered a free trial .. oh gosh let's crucify them for that.
Seriously you need help, dude.
If you don't like the game, say so. If you feel one aspect is less than you had hoped or incomplete, say so. But claiming that they don't live up to what they have promised or advertised on the game box?? Just about every other MMORPG could be accused of much greater mis-direction, obfuscation, or outright lying.
The worst of them all was Horizons. It didn't have an AI at all for its Withered Aegis , yet they were described much as the Kitin in Ryzom which DO have an AI that is strategic.
Asheron's Call doesn't have more players than Ryzom, neither does Horizons, at times on Rubika you can say the same for Anarchy Online .. it seems deserted.
DAoC didn't even have a working method of bug reporting in-game at the beginning, you'd use it and it would CRASH the game. Now that's a bug reporting tool that takes bugs seriously. It stayed like that for months . For more than 4 months the same monsters were getting stuck in the first dungeon for Albion (and other races, but talking firsthand knowledge here) and hiding behind secret areas in walls. For months, DAoC players knew that sometimes your loot fell through certain floor spaces in the dungeon especially on the stairs.
Meanwhile I've seen people complaining about the patch rate in this game and the effectiveness of the patches and how mini patches come out afterwards.
Well, friends, you need to relive Dark Age of Camelot's first 3-6 months and see how often they mini-patched a patch. Anarchy Online did the same. This isn't to really knock either, since they patched fairly quickly . But hey every one of those games also had a rollback, even DAoC (just that most of you don't remember it, I do). Ultima Online had a rollback as recently as within the last 6 months, some people lost a couple days worth of play and levels. Star Wars Galaxies had a worse rollback in the last year, some players lost 4 days worth of play.
So give me a freakin' break about broken promises.
I may not stick around to play Ryzom and wait for it to get Patch 2 and 3 in nice and solid. But it has some things working in it that NO MMORPG has succeeded in doing. Period. Not World of Warcraft, not EQ2.
Nevrax actually is doing not too badly so far. Meanwhile the game is less than 3 months old.
Put it down as being another MMORPG, that's fair. Say it isn't what you hoped for, that's fair. Say that it has some bugs and isn't as complete as a game should be, in your opinion, that's fair.
But honeybuns or dire-runt, you need to step away from the keyboard and get some perspective.
(Bluntness added for the sake of efficacy, entertainment, and get a grip foo'-itis, and due to requests, and no I won't be reading any replies to my own comments, but thanks for thinking of me)
BOGGLE
In the Nooblands that set-up not only ran it may have crashed once at most in a minimum of 50 hours of play using the trial.
Although I had a mid spec graphics card (some would call it low spec but seriously some aren't gamers so it's mid spec) , GForce Ti 4200 with 128 MB ... I could easily show 25 monsters in my frontal vision with 10 players and 15 NPCs .... that's at least 50 displayed interactive objects ...
AND I'M ON A WAY BELOW MINIMUM SPEC MACHINE (BOGGLE).
So you'll have to forgive me when I began not to read much further.
To those interested out there, the framerate in a capital city with this set-up is NOT acceptable. But it runs and it displays it.
So as to the ability for the engine to display 255 moving objects at a time, I have no doubt it can do it with a minimum spec machine, surely acceptably with a better system
As to the game not being what is advertised ... lets see .. the raids ARE in game, the Events ARE in game, the game runs even on a below spec machine, the game is as described.
It has some bugs, no doubt about that. So does Anarchy Online, Ultima Online, Dark Age of Camelot , etc.
I got customer service in game, I used it four times. Three times I got a response in less than 5 minutes, once it took a super long 15 minutes. You can't even get customer service within the game with Dark Age of Camelot or Ultima Online, for example. You can't even submit a bug report successfully in Horizons (or if you can it must be a recent development and I'd pray before you ever get a real response or solution).
So .. most of your beef has no teeth , which is a good thing since you'll have to eat your report folded into a nice little hat by Raynes, hardy har har.
There are not tons of people concentrated in one area in most of the areas in-game, but according to you that's a good thing since it can't handle Raids as described, and it's all copy and pasted anyway.
You forget to mention that the AI for the mobs IS clearly better than most MMORPGs. You forget to mention that the customization of your character, spells, and skills IS in-game. You forget to mention that all harvesting, melee combat, ranged combat, magic combat and healing, crafting, tasks, raids, events, customer service, bug reporting, are all in game.
One of the biggest beefs you have is that they offered a free trial .. oh gosh let's crucify them for that.
Seriously you need help, dude.
If you don't like the game, say so. If you feel one aspect is less than you had hoped or incomplete, say so. But claiming that they don't live up to what they have promised or advertised on the game box?? Just about every other MMORPG could be accused of much greater mis-direction, obfuscation, or outright lying.
The worst of them all was Horizons. It didn't have an AI at all for its Withered Aegis , yet they were described much as the Kitin in Ryzom which DO have an AI that is strategic.
Asheron's Call doesn't have more players than Ryzom, neither does Horizons, at times on Rubika you can say the same for Anarchy Online .. it seems deserted.
DAoC didn't even have a working method of bug reporting in-game at the beginning, you'd use it and it would CRASH the game. Now that's a bug reporting tool that takes bugs seriously. It stayed like that for months . For more than 4 months the same monsters were getting stuck in the first dungeon for Albion (and other races, but talking firsthand knowledge here) and hiding behind secret areas in walls. For months, DAoC players knew that sometimes your loot fell through certain floor spaces in the dungeon especially on the stairs.
Meanwhile I've seen people complaining about the patch rate in this game and the effectiveness of the patches and how mini patches come out afterwards.
Well, friends, you need to relive Dark Age of Camelot's first 3-6 months and see how often they mini-patched a patch. Anarchy Online did the same. This isn't to really knock either, since they patched fairly quickly . But hey every one of those games also had a rollback, even DAoC (just that most of you don't remember it, I do). Ultima Online had a rollback as recently as within the last 6 months, some people lost a couple days worth of play and levels. Star Wars Galaxies had a worse rollback in the last year, some players lost 4 days worth of play.
So give me a freakin' break about broken promises.
I may not stick around to play Ryzom and wait for it to get Patch 2 and 3 in nice and solid. But it has some things working in it that NO MMORPG has succeeded in doing. Period. Not World of Warcraft, not EQ2.
Nevrax actually is doing not too badly so far. Meanwhile the game is less than 3 months old.
Put it down as being another MMORPG, that's fair. Say it isn't what you hoped for, that's fair. Say that it has some bugs and isn't as complete as a game should be, in your opinion, that's fair.
But honeybuns or dire-runt, you need to step away from the keyboard and get some perspective.
(Bluntness added for the sake of efficacy, entertainment, and get a grip foo'-itis, and due to requests, and no I won't be reading any replies to my own comments, but thanks for thinking of me)