svayvti wrote:
"1) This thread isn't about whether or not you can make it to Pyr. It's about an invitation to an even't in Pyr and how everyone isn't welcome or can make it. It's my attempt to demonstrate that I beleive it isn't. Billg1 posted real examples of where I how to get there, how many are needed, and what is needed to do it. In otherwords billg1 made an arguement, billg1 gave his reasons, and he supported those reasons with facts. Now the idea is for you (or anyone) to argue the opposite point. Nothing you have said so far even comes close to that. If you can't do that, then you have no real arguement and shouldn't even bother responding.
This thread is about an event in Pry that is being held so that ALL (notice that word) guilds can discuss a warning system for soon to come invasions. My complaint about such and event is that it is not possible for a member or representive of all guilds to be at this event due to the difficulty involved in making it through the prime roots.
I back up my statement by using my guild as an example. Three members of the guild tried to group and make it though each of the roots entrances. They as a group could not make it. One tried for 9 hours and finally made it. Well that is fine and dandy, but 9 hours is not a period of time the majority of players have to attempt this trip.
Now your arguement is that it is possible based upon an example given earlier. The only problem with that example is that it requires 9 players, not just 9 players but 9 very players with specific skills. There are guilds out there who do not have a group of 9 people to make it across. The guild I am in being one of them. I can think of at least 2 or 3 others that do not have the required number of players to attempt this trip.
Lets say I even accept the idea of players grouping together to get across the roots. This meeting is at 6 on Sunday. How long does it take a player who has never been across to make it? How about the entire trip to Pyr? Four, Five, Six or more hours?
So are you seriously going to try and argue that it's reasonable to expect players to spend an afternoon trying to get to this meeting? Or is the truth of the matter that this meeting by it's very nature is setup for two groups, power gamers who have hours upon hours to attempt this, and guilds/players such as yourself who got the spawn points before the changes to the roots? While more casual players and smaller guilds are left without a damn say in anything that goes on.
Now I challange you or the GM who thought up this rediculous event to show me how the average player who is the leader of a small guild can make it to this meeting if they have 2 or 3 hours to play a day.