Page 4 of 10
Re: Patch 1.10.0: PvP
Posted: Thu Oct 14, 2010 9:36 pm
by velogfx
cool! this system is deeper than i thought!
Re: Patch 1.10.0: PvP
Posted: Fri Oct 15, 2010 3:08 am
by memiki
Thank you Sywindt. I hope this explains things to people.
Re: Patch 1.10.0: PvP
Posted: Fri Oct 15, 2010 10:32 am
by acridiel
Wooh, is it even possible to get ALL civilizations to +25%?
Wasn't there a mechanism that balanced the fame of the "opposing" civ. down if you gained in your favorite?
Will be quite a bit of hard work to get this one I guess.
Or could it be that only "neutrals" could have a + or - in every civ.?
Anyway, good luck to all those who try this fame grind.
Not my cup of tea.
CU
Acridiel
Re: Patch 1.10.0: PvP
Posted: Fri Oct 15, 2010 10:37 am
by kervala
Only neutrals (in civ or cult) can have +/- 25% everywhere
Re: Patch 1.10.0: PvP
Posted: Fri Oct 15, 2010 12:10 pm
by kervala
jwenting is right.
Currently, a character with a citizenship have these limits : 100, 75, 25, 0
For example, a Fyros citizen has its civilization fames limited to :
- max 100 in Fyros
- max 75 in Zoraï
- max 25 in Tryker
- max 0 in Matis
A character with a cult can't exceed -50 in the opposite cult and can't exceed 100 in his cult
A "stateless" character (civilization neutral) can't exceed 50 in civilization fames.
A "neutral" (cult neutral) can't exceed 50 in cult fames.
Re: Patch 1.10.0: PvP
Posted: Fri Oct 15, 2010 12:30 pm
by thlau
If I remember correctly, it isn't possible to raise both religious fame rates above 0 without exploiting a hand full npcs missions.
Or will there be a new way to raise kami fame, without lowering karavan fame at the same time (or vise versa)?