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Re: Ryzom Development Plans
Posted: Wed Oct 01, 2008 4:22 pm
by rhaenaan
<sigh> I'm bored with WoW, just finished Spore last night (found Sol and got the last of my badges) and thought that I had my life back.
Curse you all!
I can't wait to pound sand in Fyros again!
Re: Ryzom Development Plans
Posted: Wed Oct 01, 2008 6:26 pm
by iphdrunk
rhaenaan wrote:<sigh> I'm bored with WoW, just finished Spore l
welcome back
I'm afraid that "SW: the force unleashed" will keep me busy for aonly few days too, so see you around
Re: Ryzom Development Plans
Posted: Wed May 13, 2009 4:15 am
by 0balgus0
Yumeroh wrote:As many of you have asked us to know what our plans are concerning the future of our MMORPG Ryzom, we wanted to let you know that they are mainly:
- To get profitable and raise enough money to allow us to finance all our development dreams.
- To get all our new Developer Teams up to date with the Ryzom Code - which I can assure you is no little task as the code of Ryzom includes millions of lines.
- Meanwhile, with the help of our new CTO Vianney Lecroart, we are preparing a yearly dev plan of tasks, milestones, and goals that we would like to achieve, prioritize and define; in short, all the things that will make our game even better like completing bug fixes, implementing new missions, creating new content and new game features that we think you will love and deserve to have.
Thanks Ryzom team, and thanks mr CTO, sir. Power to the player, live the Saga! <3 it