Game notes

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dakhound
Posts: 1768
Joined: Fri Jan 07, 2005 5:40 pm

Re: Game notes

Post by dakhound »

kalindra wrote:Tired of Babble already ? :p

I kinda like the banther in Uni... it makes the game feel a bit more alive.
yeah I love the help newer/confused players get when trying to get inbetween their usual sh1t talk :(
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whiterider
Posts: 519
Joined: Mon Apr 30, 2007 11:25 am

Re: Game notes

Post by whiterider »

Newbie questions get answered 99% of the time even when there is chatter - I can see the need for moderation (very few things can offend me, but some of the conversations that've been had certainly have the potential to annoy/be considered inappropriate by other players); but I don't think uni chatter in general is a bad thing.

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d29565
Posts: 1146
Joined: Wed Dec 01, 2004 4:41 pm

Re: Game notes

Post by d29565 »

I used to hate the useless conversations in Uni. Now, it's a way for me to remember everyone.

And I used to hate how silly some of the conversations became, but after playing WoW, and reading the rude and completely pointless conversations there, Ryzom Uni is like a breath of fresh air.
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vrixy
Posts: 151
Joined: Sun Nov 14, 2004 6:10 pm

Re: Game notes

Post by vrixy »

I've noticed one bug (dunno if it is just me) when digging(dung resin) in Dyron near the amber area , after digging about 20 nodes i will prospect and get 3 nodes one near a tree ..they cant be dug and they dont time out.

I can prosepect after that and dig other nodes but those wont disappear until i relog . Ive encounterd this about 3 times now .
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acridiel
Posts: 6318
Joined: Mon Oct 04, 2004 3:18 pm

Re: Game notes

Post by acridiel »

Some people on Leanon complain about not being able to trade in bulk. The trade window doesn´t accept more than one material.
If two players want to trade materials they´d have to drag each and every mat. one by one to the trade window. Strangely enough this only happens to a select few players it seems. Never encountered it myself.

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arfindel
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Re: Game notes

Post by arfindel »

there is an abherration in the team on map behaviour. Example: 3 people team up, 2 in PR 1 in Lakes. One from PR logs out or crashes (both situations tested) - instead of disappearing of map his "shadow" reappears on the surface (Lakes in this example) map and remains there indeffinitedly.
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jared96
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Joined: Sun May 08, 2005 6:38 am

Re: Game notes

Post by jared96 »

-oh yeah .... and the guild window always popping up midscreen when you log in while all other windows are fine.
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acridiel
Posts: 6318
Joined: Mon Oct 04, 2004 3:18 pm

Re: Game notes

Post by acridiel »

jared96 wrote:-oh yeah .... and the guild window always popping up midscreen when you log in while all other windows are fine.
That might just be a saved default UI configuration.
Check your F-keys. :)

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Take a look at the collected Works of Ryzom Players all over the World!
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arfindel
Posts: 571
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Re: Game notes

Post by arfindel »

this is new as 4-5 days for my character: when i log out normally, quick or crash doesn't matter, the game restarts in 800/600 resolution then goes back during loading procedure to my original resolution of 1680/1050. As the resolution is downgraded all windows reset in their 800/600 position so they need to be manually repositionned after each login.
>>> FAA - TS <<<
primus inter pares

------------------------------------------
"Since once I sat upon a promontory,
And heard a mermaid on a dolphin's back"
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kalindra
Posts: 951
Joined: Wed May 16, 2007 10:07 pm

Re: Game notes

Post by kalindra »

I've been having this problem too even before the servers went poof when playing in Full screen mode. But not in Windowed mode. :confused:
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