Clueless devs

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wb2004
Posts: 11
Joined: Mon Sep 27, 2004 9:06 pm

Re: Clueless devs

Post by wb2004 »

maybe its because Im a total noob to this genre, but am I the only one who LOVES it in the PR / wastelands between continents? Im only a lvl 55 melee (no other skills), Ive spent HOURS down there with other UK Merceneries guildmembers, running around nekkid trying to reach the other portal while racking up an enormous (but thankfully capped) DP :)

EM, as has been said the storyline to me suggests that the PR should be HARDER than it is already; remember the first time our Fyros ancestors travelled down there it triggerred a war which NEARLY WIPED OUT THE PLANET! I think that this complaining has been started by folk who were exploiting a serious bug early on in the game and are now narkred that they cant get their supreme mats whenever they want to to make huge amounts of cash / armour /weapons whatever.

Relax guys! I for one cant wait until my Guild has a high enuff lvl raiding party to make a serious attempt at traversing the Roots; the joy when reaching another continent (something that the Fyros havent achieved for generations) will be indescribable.

Until then when Im looking for some real fun and a serious challenge Ill be the nekkid bald dude running around in these areas with a big fat grin on me face!
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spelk
Posts: 50
Joined: Wed Sep 29, 2004 7:19 pm

Re: Clueless devs

Post by spelk »

wb2004 wrote:Until then when Im looking for some real fun and a serious challenge Ill be the nekkid bald dude running around in these areas with a big fat grin on me face!
Did you make it through to Matis last night Baldy? I've got the joy of trying to dodge past those Cuttlers again this evening. As long as you don't mind ranking up a large DP, its quite a hoot trying to tip toe your way through Hell. :)
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lazarus
Posts: 289
Joined: Tue Sep 21, 2004 4:39 pm

Re: Clueless devs

Post by lazarus »

It's obvious this has to be reiterated again as there are clearly people who can't or won't understand the situation.

Prime Roots is the Kitin homeland - why would they not guard the entrances? There are guards all around the homin towns, these Kitin are doing the same thing - guarding their territory.

It's highly likely that foraging and travelling down there for the most part will be next to impossible until people start reaching levels sufficient to take on the big Kitins and win.

Deal with it. The rest of us have.
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pipfugl
Posts: 59
Joined: Sat Sep 25, 2004 8:46 pm

Re: Clueless devs

Post by pipfugl »

lazarus wrote:It's obvious this has to be reiterated again as there are clearly people who can't or won't understand the situation.

Prime Roots is the Kitin homeland - why would they not guard the entrances? There are guards all around the homin towns, these Kitin are doing the same thing - guarding their territory.

It's highly likely that foraging and travelling down there for the most part will be next to impossible until people start reaching levels sufficient to take on the big Kitins and win.

Deal with it. The rest of us have.
How will a really high level harvester be able to survive down there???

You said reach sufficient levels I cant see it improves a harvesters chance
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xenofur
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Re: Clueless devs

Post by xenofur »

high level harvesters dodge way better than low level, just test it sometime :P
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exelsiar
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Re: Clueless devs

Post by exelsiar »

it also helps to be in a guild that will be more than willing to come down to the roots with you to slay anything that moves.
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Nirvy
Posts: 159
Joined: Thu Sep 16, 2004 6:53 pm

Re: Clueless devs

Post by Nirvy »

pipfugl wrote:How will a really high level harvester be able to survive down there???

You said reach sufficient levels I cant see it improves a harvesters chance

Err I dont think a Harvester solo is meant to be able to walk straight into the enemy's home and start digging!

Their species tried to eradicate us remember, who should a sole ahrvester get to dig around in their home?

Besides its a team game, you cant expect to solo the hardest area in the game, let alone with a harvester.

Want supreme PR mats? take a big team with you, if your team isnt high enough level, then good, supreme mats should be incredibly rare
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kibsword
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Re: Clueless devs

Post by kibsword »

Nirvy wrote:Err I dont think a Harvester solo is meant to be able to walk straight into the enemy's home and start digging!

Their species tried to eradicate us remember, who should a sole ahrvester get to dig around in their home?

Besides its a team game, you cant expect to solo the hardest area in the game, let alone with a harvester.

Want supreme PR mats? take a big team with you, if your team isnt high enough level, then good, supreme mats should be incredibly rare
Agree with everything you say there :)
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a02chrha
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Joined: Thu Sep 30, 2004 4:13 pm

Re: Clueless devs

Post by a02chrha »

kibsword wrote:Agree with everything you say there :)
Absolutely, me 2. PR to me is a common goal for a guild to reach and take advantage of, as is the guild hall. Solo in noobieland, grow as a whole on mainland ;)
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lazarus
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Re: Clueless devs

Post by lazarus »

Nirvy wrote:Err I dont think a Harvester solo is meant to be able to walk straight into the enemy's home and start digging!

Their species tried to eradicate us remember, who should a sole ahrvester get to dig around in their home?

Besides its a team game, you cant expect to solo the hardest area in the game, let alone with a harvester.

Want supreme PR mats? take a big team with you, if your team isnt high enough level, then good, supreme mats should be incredibly rare
That's what I meant, I obviously didn't explain myself well enough for which I apologise.

Thanks for the assist Nirvy :-)
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