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Re: [FAQ] Ryzom in Linux (Reloaded)

Posted: Sun Sep 16, 2007 2:03 pm
by kervala
Hi there !

I'm developping a new Klients-like software which is written in C++ and using wxWidgets framework.

Project is hosted on Sourceforge :
http://sourceforge.net/projects/wxmtpchat/

The Subversion (SVN) address is :

Code: Select all

https://wxmtpchat.svn.sourceforge.net/svnroot/wxmtpchat/trunk
You can browse the SVN repository :
http://wxmtpchat.svn.sourceforge.net/viewvc/wxmtpchat/

Now for binaries (but not the last version).

http://sourceforge.net/project/showfile ... _id=199348

Under Linux, you need to compile yourself with :

Code: Select all

svn co https://wxmtpchat.svn.sourceforge.net/svnroot/wxmtpchat/trunk wxmtpchat
cd wxmtpchat
chmod +x update
./update
You could report bugs and suggest new functionnalities for the project :
http://sourceforge.net/projects/wxmtpchat/

To configure servers, you have to click on "Servers" => "Manage servers" and you will see this window :

http://img102.imageshack.us/img102/341/capturefp9.png

You must change "Address" to "chat.ryzom.com" and put the corresponding port for your serveur (6002 for Aniro for example).

After adding the server, you have to configure your account(s), double-click on the desired server in the top list and the server does appear in the bottom list, clic on the server and change "Name", "Login" and "Password". You also can check a connection to auto-connect :)

Now, you have to validate and restart wxMtpChat.

Some features are still missing but main chat and tells are working :)

Re: [FAQ] Ryzom in Linux (Reloaded)

Posted: Mon Sep 17, 2007 9:29 am
by 23857628
Awesome news, just trying it out now. Will report later and integrate it in the original post. :)

Thanks for the hard work!

Re: [FAQ] Ryzom in Linux (Reloaded)

Posted: Mon Sep 17, 2007 10:12 am
by kervala
You're welcome :)

I'm trying to simplify the servers dialog because I find it too much confusing :( A simple "Name, Address, Port, Login, Password" would be enough.

Next functionnality to implement is "channels" :)

Re: [FAQ] Ryzom in Linux (Reloaded)

Posted: Mon Sep 17, 2007 3:31 pm
by kervala
Please use this topic (http://forums.ryzom.fr/forum/showthread ... post418715) for talking about wxMtpChat :)

I will continue to update it in english :p

Re: [FAQ] Ryzom in Linux (Reloaded)

Posted: Mon Nov 19, 2007 2:40 pm
by malsehn
Ok folks... thank you for that awesome threat, now i can throw my windows away ;)

But one Problem is still remaining... i cant change the 3d mode to OpenGL because the Configurator doesnt start.....


any suggestions ?

Re: [FAQ] Ryzom in Linux (Reloaded)

Posted: Mon Nov 19, 2007 4:17 pm
by blaah
malsehn wrote:Ok folks... thank you for that awesome threat, now i can throw my windows away ;)

But one Problem is still remaining... i cant change the 3d mode to OpenGL because the Configurator doesnt start.....


any suggestions ?
dll's installed ? msvcp60.dll and mfc42.dll to be exact. drop those 2 dll's to ryzom folder and configure utility should run.

... but you can always open client.cfg file and change line with "Driver3D" to "OpenGL" manually (case sensitive!)

Re: [FAQ] Ryzom in Linux (Reloaded)

Posted: Thu Nov 22, 2007 1:57 pm
by malsehn
I got the dlls installed already, but cant start the config utility........


a manual change to opengl via client_default.cfg (because client.cft got no entry with 3d ;) ) didnt solve the problem.....

i got an nvidia 8600GT.... and Linux drivers are working fine.....


and thanks for the quick reply

I have to correct something ;) : when i start ryzom and i set the 3d driver maually to OpenGl or 1, then ryzom wants a restart of the game and correct automatically back to Auto.....

Re: [FAQ] Ryzom in Linux (Reloaded)

Posted: Thu Nov 22, 2007 2:24 pm
by thurmar
malsehn wrote:I got the dlls installed already, but cant start the config utility........


a manual change to opengl via client_default.cfg (because client.cft got no entry with 3d ;) ) didnt solve the problem.....

i got an nvidia 8600GT.... and Linux drivers are working fine.....


and thanks for the quick reply

I have to correct something ;) : when i start ryzom and i set the 3d driver maually to OpenGl or 1, then ryzom wants a restart of the game and correct automatically back to Auto.....


edit client.cfg not client_default.cfg and it should work.

Re: [FAQ] Ryzom in Linux (Reloaded)

Posted: Thu Nov 22, 2007 4:15 pm
by blaah
malsehn wrote:I have to correct something ;) : when i start ryzom and i set the 3d driver maually to OpenGl or 1, then ryzom wants a restart of the game and correct automatically back to Auto.....
as thurmar said, client_default.cfg is part of patch system and you should not change it.
if the line is missing in client.cfg, then you just need to add it ;-)
I got the dlls installed already, but cant start the config utility........
interesting... if you want to dig deeper, then you can run configure from command line (xterm, etc) "wine ryzom_configuration_rd.exe" in ryzom directory. wine should display why it fails.

Re: [FAQ] Ryzom in Linux (Reloaded)

Posted: Sat Nov 24, 2007 3:39 am
by malsehn
ok.... one moment please... ;)

can you tell me the correct lines to disable the client_default.cfg and how the line to enable openGL ?

i run it in console, mit got no dll failure.... i will post it as soon as i can ;)