Seems to me that we mostly all agree that digging is different in different lands, but not unbalanced.
But the original post was about inequities in general, digging was just a suggested example, and since this thread has kept me so amused at work, I'll suggest another one. Should keep me amused tomorrow, too.
I would like to talk about trekking.
And I don't mean a group of several AoDs blasting their way through... The ones who don't have pacts, who have to trek, are the newer players, and alone or in groups, maybe with a guide, they have to sneak.
It seems to me that it is easy to sneak between forest and desert, and only the ramp presents a problem going from there to Zora (and only in certain seasons). But getting in and out of Aeden Aquatus can be a real pain.
As a 200 zone to sneak through, the maze in Heretics Hovel can be a real pain, and on the other side of the portal you find Loria... Going from the other side, from Zora, is the only trek where you have to go through the roots, and when you get through, you still have a whole zone of nasty to get through before you can swim to safety.
I'm not saying it's too hard... I'd probably rather see the other treks made harder than these treks made easier, if anything should be changed at all. With the new "start where you want" patch, it's also the same for everyone, in some ways... but trykers who want to craft tryker have to go to the lakes, no matter where they start, and if they start there, they have to do this trek to get anywhere else.
I just thik this deserves a little mention in a thread about differences, and maybe it will get the thread back on track.
Kedino
PS: If any needs a hand getting from anywhere to anywhere else, just give me a /tell if I'm on, and I'll see what I can do.