Re: Adressing the Ranged skill - Suggestions
Posted: Fri Feb 23, 2007 1:41 pm
uh yeah i wrote that post in two sittings and the middle part got lost somehwere sorry
i meant to say it either has a massive range *or* a high RoF came out sounding like i said it has both
And i agree ranged needs some serious tweaking for it to be truely useful in PvE, and those comments were meant to include the assumption that ranged was going to have a bunch of bugs fixed and damage boosted up a bit.
I am worried about them making it overpowered in PvP, really, thats what im trying to convey - not trying to say that its overpowered now.
Im worried that if you make the power equal to nuking but without the massive hp drain and still being allowed to move around at the same time all of a sudden you have a skill thats just better than anything else - and when you get a skill thats materially better than all others games get boring fast.
and i *still* hate firing in the opposite direction to your target looks so silly
i meant to say it either has a massive range *or* a high RoF came out sounding like i said it has both
And i agree ranged needs some serious tweaking for it to be truely useful in PvE, and those comments were meant to include the assumption that ranged was going to have a bunch of bugs fixed and damage boosted up a bit.
I am worried about them making it overpowered in PvP, really, thats what im trying to convey - not trying to say that its overpowered now.
Im worried that if you make the power equal to nuking but without the massive hp drain and still being allowed to move around at the same time all of a sudden you have a skill thats just better than anything else - and when you get a skill thats materially better than all others games get boring fast.
and i *still* hate firing in the opposite direction to your target looks so silly