Re: Player that missed the point
Posted: Tue Sep 05, 2006 3:55 pm
I been there plenty of times and it still scares mekayak wrote:4.6 mill scares most of my guildies
I been there plenty of times and it still scares mekayak wrote:4.6 mill scares most of my guildies
Im sorry, but thats a great attitude for driving away new players and old alike.acridiel wrote:What strikes me the most negative about all posts of this ilk is, that people ssemingly aren´t prepared to accept a Game for what it is, and want to change it to "what they like better".
While you think it´s a"great Game" you seem to want to change it into another game, just because you do not like some points.
Well, a whole lot of people accept these points.
And a wole bunch of others accept these and don´t like others, and so on and on....
A Game is what it is. Most newcommers only see "their Game" and don´t even seem to think about others, that actually LIKE it the way it is. And that realy bugs me to no end.
YOU don´t like DP, so away with it.
Well, I´ve got no problem with them.
You go, I stay.
And I don´t even think it´s great that way. Not at all. I´d rather have you stay with us.
Only thing is, you´re not about to accept the game for what it is.
Trouble with all these suggestions and sometimes even demands is:
A Company just CAN NOT make every player happy.
If so, it would be completely different games for each one of us.
Sorry to start ranting a bit now, but it´s the same as in RL.
People like what they are used to and aim to make things better for them, and them alone. Skrew all else.
That saddenes me a great deal.
What do you think? Just because you and a few others don´t like the concept of DP, they change it?
Well, tough luck. They won´t. Because in every other Game out there, there are similar concepts, so good luck finding one that does not punish dying.
Simple soultion is, don´t die that often.
Do something about it.
Become stronger, group, learn to sneak.
But do something yourself and don´t just sit there wayting for the Devs to do it for you.
I´m not mad at you, I´m just dissapointed in that so few people can´t see whats right under their noses.
Edit: DP is just an example I piked, it applyes to all other things too.
Acridiel
1. IMHO with OPs already churning them out I dont think farming them can be considered an "exploit"...jamela wrote:It is a neat solution but I have a couple of provisos:
Allocation of catalysts should be solely in the hands of Nevrax when a Ring scenario is published.
Catalyst rewards ought to be tagged for the skill used to obtain them.